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and broken
Used it for long time to snipe hardpoints, turrets and engines
Texture is missing and Gun is unopperative in creative, even with ammo loaded into it.
It's ok if I use your mod on a ship that I'm about to publish?
of course I'll give you the proper credit for your mod used.
slow fire rate
medium dmg
long range
high velocity
best accuracy
I think it would be interesting to see a weapon like this balanced by ammo cost or capacity, rather than the more usual damage-per-second method.
Lahti = OP
the small ship sniper is much work and a lot heavyer hitter that this this is perfect
its like how a sniper should be considering real life shot are sometimes taken from up to 3 miles away i think 8km for a vehichle weapon is just fine!
@Arctic Tiger (bizzy) - no, I'm not planning on doing that - conveyor port is only there to load ammo. I wanted to make it a little more "realistic" so that it needs solid "base" to be placed on.
BullDog - conveyor ports visible and accessible. Loads automaticly from containers (Survival)
Mjollnir - conveyor ports visible and accessible. Loads automaticly from containers (Survival)
Longbow -conveyor ports NOT visible BUT accessible via conveyor's pipeline. Loads automaticly from containers (Survival)
I tried many configurations with conveyor ports for Longbow and I still can't see them in game (but game logic sees and uses them to transfer ammo) I even copied dummies from vanilla gatling gun but i still cant see them. Anyway... CONVEYOR PORTS WORKS JUST FINE