Space Engineers

Space Engineers

ISM Longbow Small Ship Long Range Rifle
79 Comments
TashaSnail 30 Nov, 2023 @ 8:25pm 
Can we get update please? I really love the look And i want to use it :D
Joshi_Xx 3 Apr, 2019 @ 6:43am 
will it be fixed??:steamsad:
Firestorm🗿 14 Jul, 2018 @ 11:30am 
Legend has it the mod author is still in a state of eternal slumber.
Tex 11 Jul, 2018 @ 6:15pm 
It has no textures. :[
Firestorm🗿 31 Mar, 2018 @ 5:57am 
NOOOOOOOOOOOOOOOOOOOOOOOOOOO
Pred 10 Mar, 2018 @ 1:51pm 
It's broken :KOh:
The Contrabandier 7 Mar, 2018 @ 6:08pm 
its purple
and broken
DarthInvader192 9 Feb, 2018 @ 12:05pm 
I would love to see it updated!!!
Used it for long time to snipe hardpoints, turrets and engines
4cdarth 8 Jan, 2018 @ 4:08pm 
as of 1.185.700 Update:
Texture is missing and Gun is unopperative in creative, even with ammo loaded into it.
LckyAkm 29 Sep, 2017 @ 7:26pm 
Missing texture, i liked the model but without the texture is all pink :steamsad:
DMMWolf 4 Mar, 2017 @ 9:41am 
Where is the Witch when you need him....
Not Erik 12 Jul, 2016 @ 9:30pm 
Do you still working on it? I read that you wanted to know how to make it reload, I may help you.
[TwO DoTs -- ..] #savetf2 23 Apr, 2016 @ 4:30pm 
Ehm, range?
Xecutor 14 Feb, 2016 @ 12:48pm 
is there a DX11 version of this?
Cheetah 22 Dec, 2015 @ 9:25am 
Nerf it to 12 RPM please.
MikeCDAMMIT1990 2 Dec, 2015 @ 11:02am 
@fancyfez, your a legend! loved that last comment of yours haha.
ethobat 27 Sep, 2015 @ 7:36am 
Wow. Now THIS is cringey.
Q_meets_the_doctor 22 Sep, 2015 @ 9:59pm 
yea need the mount points on the conveyor ports so the gun doesn't fall off
Kiba 27 Jun, 2015 @ 3:20pm 
thanks!
Cringe Goblin  [author] 27 Jun, 2015 @ 1:37pm 
FFS please just look at the rest of my mods - You'll find a complete pack of all my mods in DX11...
NoSkilLToFu18 26 Jun, 2015 @ 11:12pm 
dx11?
Kiba 7 Jun, 2015 @ 11:31pm 
DX11?
Korvatus Klok 26 May, 2015 @ 5:44pm 
I would like to use this gun, but its odd placement grid makes it too difficult to place for me.
DerFedus 17 May, 2015 @ 12:44pm 
Thanks a lot!
Cringe Goblin  [author] 17 May, 2015 @ 12:12pm 
@DerFedus of course! Feel free to do so :)
DerFedus 17 May, 2015 @ 7:31am 
Hi there FancyFez!
It's ok if I use your mod on a ship that I'm about to publish?
of course I'll give you the proper credit for your mod used.
SievertChaser 31 Mar, 2015 @ 3:12am 
If it's OP, then up the cost. It fulfils a niche role between CSD's 3.7 cm and 8.8 cm guns.
天使竜 27 Mar, 2015 @ 12:05am 
NVM... I figured it out ;-). Any particular reason though, why the manual loading isn't working?
天使竜 26 Mar, 2015 @ 10:42pm 
Where exactly are the conveyor attach points on this gun? Hell, where can I load this bloody thing manually? Nothing on this gun highlights, and I have been over every inch of the gun!
jandraelune 14 Mar, 2015 @ 8:37am 
...Unlike the Bulldog and Mjollnoir. This ones conveyor works.
Umbra 13 Mar, 2015 @ 6:21am 
awesome mod but the firing sound is somewhat low. can you make it a little louder?
Railgunner2160 12 Mar, 2015 @ 9:31am 
I'm so loving this gun!!! I've currently got a pair of these on a modifed Keen Blue fighter and I've been "liberating" mining carriages and a haluer all day!!!
lonsvghrt 5 Mar, 2015 @ 10:07am 
Lol nvm. Working on installing it now. Will post results.
lonsvghrt 5 Mar, 2015 @ 9:33am 
Can't seem to find the longbow in the production menu, or its ammo in any menu. The weapon itself is only found in the G-menu...
Our Bowl and Saviour. 4 Mar, 2015 @ 11:14am 
@fancyfez - that is a shame, are there any plans to allowthis to be loaded manualy?
Cringe Goblin  [author] 4 Mar, 2015 @ 11:06am 
@Death The Kid - you can only do so by attaching a conveyor/container to the yellow ports - loading gun directly is not possible.
Our Bowl and Saviour. 4 Mar, 2015 @ 8:38am 
Where exactly do you reload this thing?
BlackRedDead 3 Mar, 2015 @ 2:50pm 
concept of a sniper rifle:
slow fire rate
medium dmg
long range
high velocity
best accuracy
Rhedd 2 Mar, 2015 @ 1:27pm 
Please don't balance it by slowing down the rate of fire. There are plenty of weapon mods out there already that have heavy cannons that only fire once every few seconds. This one is unique at the moment.

I think it would be interesting to see a weapon like this balanced by ammo cost or capacity, rather than the more usual damage-per-second method.
HavocLP 1 Mar, 2015 @ 3:10pm 
Lahti ... enough said +1

Lahti = OP
DragonAnthro 1 Mar, 2015 @ 12:34pm 
i said vehicle for a reason
RangerOfTheOrder 1 Mar, 2015 @ 10:15am 
@Dragonanthro Considering there is basically no drag in space, 8km actually is pretty short. Theoretically, all projectile weapons should have an infinite range. Fyi the longest sniper kill is actually slighy more than 1.5 mi (2.5km)
Ethos 28 Feb, 2015 @ 7:07pm 
whats the ammo name so we can use ammo sorting scripts with this?
DragonAnthro 28 Feb, 2015 @ 2:40pm 
worse*
DragonAnthro 28 Feb, 2015 @ 2:40pm 
no idea why you think its O,P
the small ship sniper is much work and a lot heavyer hitter that this this is perfect
its like how a sniper should be considering real life shot are sometimes taken from up to 3 miles away i think 8km for a vehichle weapon is just fine!
Cringe Goblin  [author] 28 Feb, 2015 @ 3:45am 
@luckz - yes I definitely need to nerf it. As for now ammo is pretty expensive, but still I need to nerf it somehow (RPM probably)

@Arctic Tiger (bizzy) - no, I'm not planning on doing that - conveyor port is only there to load ammo. I wanted to make it a little more "realistic" so that it needs solid "base" to be placed on.
REWENGER 28 Feb, 2015 @ 2:25am 
poseble to fiks the placement on the gun since i have tried to connect it directly to a conveyor, but i chooses to use the bottom part of the gun for atatchment.
luckz 27 Feb, 2015 @ 7:59pm 
do you plan to balance it? :3
Cringe Goblin  [author] 27 Feb, 2015 @ 4:16pm 
Ok so I looked into that whole "conveyor" issues and from what I've seen:
BullDog - conveyor ports visible and accessible. Loads automaticly from containers (Survival)
Mjollnir - conveyor ports visible and accessible. Loads automaticly from containers (Survival)
Longbow -conveyor ports NOT visible BUT accessible via conveyor's pipeline. Loads automaticly from containers (Survival)

I tried many configurations with conveyor ports for Longbow and I still can't see them in game (but game logic sees and uses them to transfer ammo) I even copied dummies from vanilla gatling gun but i still cant see them. Anyway... CONVEYOR PORTS WORKS JUST FINE
Soul_XP 27 Feb, 2015 @ 3:09pm 
That is a nice gun.