Space Engineers

Space Engineers

October Class Exploration Ship
96 Comments
SILVEREAGLE2020 24 Mar, 2023 @ 1:05pm 
requesting permission to take this over and see if I can get it working again. Thank you.
SILVEREAGLE2020 24 Mar, 2023 @ 1:04pm 
Not loading after removing mods that were dead says world corrupted.
SILVEREAGLE2020 24 Mar, 2023 @ 1:03pm 
Friend request sent.
Subjugation 26 Dec, 2015 @ 10:39pm 
thank you so much dude maybe we should play sometime
Abyzmi  [author] 26 Dec, 2015 @ 9:31pm 
Alright, so here's the deal:

If you want to simply look at the ship in your game, you can easily do so by going to the workshop worlds in the main menu, and finding this file (which should be there if you've subscribed to it above). You can spawn a planet into the world that I have set up for this ship (Infinite exploration, medium density asteroids). But be warned, this ship is not set up to handle planetary gravity because it was built before that was a feature. It will fall from the sky.

If you want to import this into your own world, do the following:
Abyzmi  [author] 26 Dec, 2015 @ 9:31pm 
Step 1: You gotta get the mods. There's a mods list in the description above. Get those and put them into your world. It might be a bit of a tedious process, but it's very necessary.

Step 2: Switch your game over to creative mode.

Step 3: Load the workshop file (detailed above), find the ship (It's pretty big, hard to miss), and press Ctrl + C to copy (it might freeze for a moment). Exit out of that world.

Step 4: Load your world, aim at a random place in space, and press Ctrl + V to paste (again, might freeze for a moment while it loads all of the structures, also, beware planetary gravity).

Enjoy!
Subjugation 26 Dec, 2015 @ 8:15pm 
how do i get this onto my space engineers, im kinda new at this whole computer gaming thing i need someone to coach me through this
Arcamean 5 Dec, 2015 @ 8:37pm 
What this ship needs is a "Launcher" craft, basically a large undercarriage with tones of thrusters attached via merge block.
Abyzmi  [author] 29 Nov, 2015 @ 8:05am 
Thanks. :) I really need to do some work on this vessel to make it planet-worthy. The programming could use some work as well.
Sky Larrikin 29 Nov, 2015 @ 1:45am 
This looks remarkably similar in design to the Ragnarov Titan from Sins of a Solar Empire: Rebellion...

In any case, nice work!
Abyzmi  [author] 1 Nov, 2015 @ 3:57pm 
I'm not sure what you mean, but if you'll notice in the comments below, the code that I wrote for various system is in need of an update. The ship may not function properly until then. I am planning to update it when I get a break from school.
BlckWter 1 Nov, 2015 @ 1:53pm 
what codes do i put into the edting thing
Ultima 23 Oct, 2015 @ 12:09pm 
spoopy
El Bandido 27 Sep, 2015 @ 11:04am 
Aw well ok.
Abyzmi  [author] 20 Sep, 2015 @ 2:24pm 
I dunno what to say, but a lot of its coding needs rewriting anyway. This ship is practically non-operational until I can get everything rewritten.
El Bandido 20 Sep, 2015 @ 12:16pm 
So, this won't show up as a blueprint nor a world for me. Please help!!!
Abyzmi  [author] 18 Jul, 2015 @ 7:29pm 
Go into the "Load" screen where the game has been created. In there, go to options, then the mods page. Look for any mods that have expired. They'll be colored red. Remove them and try to load again.
SpyGlass 18 Jul, 2015 @ 7:04pm 
Well I can't even use it at all when I try use it it says downloading mods then I get an error message saying cannot download mods when I subscribed to all of them can you help me.
Abyzmi  [author] 29 Jun, 2015 @ 7:13am 
Thanks. I'll have a look at it. Might be a DX11 issue. I know that most of the doors in this ship weren't spawning after the DX11 update as well. I'm thinking I might have to replace those as well...
Titan 29 Jun, 2015 @ 6:35am 
for some reason when i load the ship in the port side gun is detached, just letting you know
< Jinx > 31 May, 2015 @ 10:28pm 
Okay. Sorry, I left the glasses in the other ship :v.
Abyzmi  [author] 31 May, 2015 @ 7:43pm 
It's on the side of the ship, through the door that says "Airlock" on it.

Either side
Right in the middle.
< Jinx > 31 May, 2015 @ 4:00pm 
Silly question...wheres the entrance?
Abyzmi  [author] 21 May, 2015 @ 4:40pm 
4 of each. It used to have 8 assemblers, but I replaced 4 of them with oxygen gens when that came out. I'm thinking about putting them back again and moving the oxygen generators elsewhere.
jokerace45 21 May, 2015 @ 1:05pm 
How many Refineries and Assemblers does it have ?
Abyzmi  [author] 18 May, 2015 @ 3:38am 
Thanks Nero! I'm excited to see it. :)
I was Forced to play 17 May, 2015 @ 9:34pm 
Abyzmi Will be doing Another Spotlight On this One first look looks grate
Abyzmi  [author] 7 May, 2015 @ 5:12pm 
Perhaps so, though after rigorous testing, I validated that they weren't too unstable for the build. Plust, I built this ship before air-tight hangar doors were available, and I didn't want to resize the hangar afterwards to fit one of the new air-tight doors.
jokerace45 7 May, 2015 @ 5:08pm 
It is very nice in many regards. But I am suprised by your use of pistons. They tend to be rather detrimental to mobile contructions.
Abyzmi  [author] 28 Apr, 2015 @ 7:11pm 
Thank you. :)
Pellean009 28 Apr, 2015 @ 7:50am 
That's good design. :) Well done- it's a beauty of a ship.
Abyzmi  [author] 27 Apr, 2015 @ 10:41pm 
There are multiple vents all around the ship to ensure that if one area of the ship becomes depressurized, the rest of the ship can still breath. :) There's also multiple paths which the conveyor system follows so that if one side of the ship is being pummeled, the conveyor system may not be interrupted.
Pellean009 27 Apr, 2015 @ 10:26pm 
I see- it's pretty neat-looking, whatever the creative inspiration. I like its compact design- it has minimal surface area, though its length would make oxygen/ammunition cutoff a danger, unless you have redundant supply stations placed within.
Abyzmi  [author] 25 Apr, 2015 @ 7:50pm 
I tend not to take much inspiration from other sources, but you're right, I can see some similarity. Most of my builds are pretty random, though.
Pellean009 25 Apr, 2015 @ 6:40pm 
Was this build inspired by Sins of a Solar Empire's Ragnarov Titan? If not, it's astonishingly similar.
Abyzmi  [author] 25 Apr, 2015 @ 4:12pm 
No it's a static image on a modded block made to look like a view screen. Apparently, it isn't possible to make the video from a camera display onto another block with the current level of modding available.

Thanks for the comment :)
Annarresti 25 Apr, 2015 @ 3:59pm 
Is that an LCD screen displaying a camera in the 12th picture? Awesome ship anyway
Abyzmi  [author] 24 Apr, 2015 @ 7:42pm 
I am working on making a full fleet of ships with class names based on the months of the year. Currently working on the July Class. (All of them are being made completely out of order)
Commulord 24 Apr, 2015 @ 10:27am 
pretty awsome guy i like it , you shoud make Libra and Scorpio Counterparts XD
Abyzmi  [author] 18 Apr, 2015 @ 8:33pm 
Updated with oxygen!
Abyzmi  [author] 14 Apr, 2015 @ 3:39am 
Welcome ot the game!
I published this ship as a "World" which means that all the mods that I used for this ship will autoatically load when you load the workshop file.

If you intend to use this ship in any other world, you will need to download the mods used. But just to look at the original world, you should be okay not to download anything.
Dr. Death 14 Apr, 2015 @ 1:08am 
i am a noob to using space engineers, so sorry if i am asking a newby question, but do i need to subscribe and download all the mods from the modlist? or does this ship automatically downloads the required ones?
Beserkiir 13 Apr, 2015 @ 7:42am 
Well at any time, send me a message, add me on here etc and we can build something!
Abyzmi  [author] 13 Apr, 2015 @ 7:17am 
Yeah, of course!
Beserkiir 13 Apr, 2015 @ 6:14am 
Once I get a design going I can make pretty cool ones, but I struggle thinking of designs! That's good commitment! Hopefully one day we can work on one together!
Abyzmi  [author] 13 Apr, 2015 @ 5:17am 
Lol thank you. :)

I worked on it in 45 minute bouts every day for about a month, and then a bit more near the end.
Beserkiir 12 Apr, 2015 @ 6:17pm 
Two questions. How the hell do you even think of designing something so cool, seriously! My designs are so shit! And how long did this take you?
Abyzmi  [author] 12 Apr, 2015 @ 11:04am 
Thanks! I've been looking for ways to add oxygen to the entire thing, but so far the belly hangar is making it difficult. There are no airtight doors large enough. Might just make that part of the ship cut off from the rest of the oxygen supply, and keep the door how it is right now.
WhitetigerC 11 Apr, 2015 @ 7:31pm 
seriously awsome, nice work, this is going to be me first favorite modded ship
Vix Sparda 8 Mar, 2015 @ 3:26pm 
mmm i'll keep trying :3