Leadwerks Game Engine

Leadwerks Game Engine

Camera Dolly
6 Comments
CravenCoyote 13 May, 2023 @ 10:44am 
I'm subscribed to this, but it doesn't seem to be downloading in Leadwerks.
I also can't seem to find it in the Leadwerks Workshop any longer - only here in the Steam Workshop.

Do you know if there's any way in which it can be downloaded? Do you still have the script files saved anywhere, perhaps?
Uppercase @  [author] 5 Apr, 2015 @ 12:12pm 
indeed. thanks Olby. the table starts at 1 and not at 0. Will fix that.
Olby 5 Apr, 2015 @ 3:52am 
Very nice script, thanks. I found a tiny error. If "loop" is enabled it will crash with nil index. Change the lines 211 and 217 to: self.currentStep = 1. Now it will loop properly.
One two 6 Mar, 2015 @ 2:12am 
nice
Uppercase @  [author] 2 Mar, 2015 @ 12:39am 
it uses the Catmull-Rom-Spline. It is really easy to modify to work in 3D space.

I had trouble with floating point imprecision when i wanted to have the camera speed independend of the calculatet steps of the spline.

So currently the speed is directly connected to how many steps are calculated.
But i think it still works nicely.
nick.ace 1 Mar, 2015 @ 7:40pm 
Very cool! I'm just curious, but how are you computing the spline?