Space Engineers

Space Engineers

(DX11)Surveillance Camera
239 Comments
Ace 30 Nov, 2024 @ 11:55am 
Shockingly, still works.
If someone wants to make a WeaponsCore version that'd be nice. I mean all you have to do is make it WeaponsCore framework so it stops whining it's not WeaponsCore.

You can, of course, just set WeaponsCore to ignore this being "incompatible" since it doesn't actually shoot anything.
Skorpion 26 Dec, 2021 @ 7:36am 
hallo, kann man die achsen umkehren bei der überkopf kamera?
Lussataur 2 Jul, 2021 @ 8:13am 
Make a comment on the message below.
Lussataur 2 Jul, 2021 @ 8:12am 
I need this final mod to get this FTL Kestral. Does anyone play FTL?
maddopresto 19 May, 2021 @ 2:04pm 
bro bt-7274 is that you???
Mellie 27 Mar, 2021 @ 7:02pm 
Zoom would have been nice...
Gigammc 25 Jan, 2021 @ 9:28am 
Möglichkeit mit der Kamera das schiff zu Steuern über Hot Key tasten wäre nützlich
Laffyistired 3 Apr, 2020 @ 11:29pm 
is this still working
Spyro The Gamer 20 Dec, 2019 @ 10:05am 
@Darth Biomech I presume you
hadn't been on SE in quite a while
before that?
Spyro The Gamer 20 Dec, 2019 @ 10:04am 
@Darth Biomech LOL Ironic how Satura
Valentina Rose thought you were gone
and yet here you are.
Fenrir (Away maybe for long) 9 Nov, 2019 @ 4:36am 
Can't it just rename it, or add in description [END OF LIFE] like all other modders ? -_-
SnowyRay 9 Nov, 2019 @ 3:32am 
Darth is no longer updating mods. Period. He left the SE community YEARS ago.
Fenrir (Away maybe for long) 15 Oct, 2019 @ 4:14pm 
@Darth Biomech
Hello, could you consider updating your mod which is fantastic or it is no longer possible for you, please?
For the 1st time by using this mod i get a bug in the debug menu:
https://image.noelshack.com/fichiers/2019/42/3/1571180869-surveillance-camera-error.jpg
in GUI folder, we only have:
camera_icon.dds
camera_overlay.dds
camera_top_icon.dds but not the "Minotaur_ammo.dds" required.
Cytrax 22 Jul, 2019 @ 7:34pm 
leddy700

This is currently a really annoying bug with Space Engineers itself, not this mod.
Leddy 28 May, 2019 @ 6:28am 
i love the mod but like @mati_123_321 i cant controle it frone the g-menue when useing a remote control which is a pain, can you please fix, thanks
Dirzylene 24 Apr, 2019 @ 4:11pm 
Good day, Sir. I really like your mod, and your camera is very useful to me, bit I faced a strange bug: the first camera i put on the grid remains in the G-menu of the control station after deleting from this grid (if type "cam", or "camera" in search string). So, like this:
- I put cam #01,
- Then I deleted it
- Then I put the cam #02
Result: I only have cam 02 on the grid, but in the G-menu I see icons of as cam 01 (already non-existent), of so cam 02.
Is this somehow fixable? Or please tell me the reason - I will try to handle it myself.
mati_123_321 10 Nov, 2018 @ 4:35am 
Can I use it with remote control without switching control in terminal?
woostyboy 20 Sep, 2018 @ 6:15am 
Hi pickleStomp -

"*Top variant of camera has horizontal movement inverted."

If you roll the camera vertically through itself and out the other side, does it correct the issue?

Regards,
Woosty :)
epflederer 4 Sep, 2018 @ 7:01am 
Can I add a modified version of this camera to a mod I'm making? I need a small turret to act as a guidance system on some missiles I'm designing, and this part best fits what I need.
Hecker Man 10 Aug, 2018 @ 5:40am 
please update
Binoculars 3 Jul, 2018 @ 8:41am 
A surveillance camera?
epflederer 22 Mar, 2018 @ 7:16am 
Can i use the model for these cameras in a mod im working on? i need a small turret for guiding larger rotor turrets on a drone im making, and the vanilla turret are too large.
pickleStomp 8 Mar, 2018 @ 12:39pm 
NOTICE: Mod tested and working as of post date.

*Vertical view angle is incorrect and is 270 degress, resulting in camera clipping into itself then looking behind itself.

*Top variant of camera has horizontal movement inverted.

*Holding right-click will give up to 3 muzzle flashes(no sound).
Bunchie 19 Jan, 2018 @ 7:28am 
This doesnt seem to work on small ships for me. It wont allow me to switch to the camera at all on small grids ( havent tested with large grids)
Aggelus 7 Jan, 2018 @ 5:38pm 
Hi, I would like to use your mod in a post, would you like your permission?
Aetherial 15 Oct, 2017 @ 11:37pm 
Not sure if this works or not, as some have asked, but you shouldn't have to worry about removing the laser as that was removed by KSH ages ago.
[ARMCO] Fyrebird721 25 Sep, 2017 @ 11:13am 
what this could be useful for is a minigame where you have to avoid being seen by cameras
also, the no lasers mod got changed to a tiered thrusters mod, the mod author just didn't change the name of the mod to what it actually is
DMMWolf 13 Sep, 2017 @ 5:31pm 
Actually can someone pick this one up and Update it? If I had the skills I would myself. Sadly I do not.
S.S.Mogeko 23 Aug, 2017 @ 5:24pm 
Can you fix this please!!
dRuPpI 28 Jul, 2017 @ 8:41pm 
is this still working?
epflederer 15 Apr, 2017 @ 5:48pm 
is there any way to invert both the x and y aiming for the top camera? im using it as the targetter for guided bombs on my drone, and its mounted under the nose. im using the top camera because it faces upright when placed under things, but both x and y controls are backwards, which makes guiding the bombs difficult. please fix this or tell me if there is a way to fix this.
CodedCrow 27 Feb, 2017 @ 11:42am 
"Recommended to use with this mod, that removes turret's targeting lasers" the link broke and insted sends you to tiered armored hydrogen thruster variants. which makes the rest of the statement completely helarious
XD
Ω Spriggan Ω 13 Sep, 2016 @ 2:07pm 
just like the camera in fallout new vegas. also shoots 0 dmg bullets.

npc's usually comment as if you fired a gun.
water will splash as if you did fire a bullet.
Th3oriesMan 8 Sep, 2016 @ 1:41pm 
Just a community heads up; Darth has reitred from SE modding and opened up his mods for continuation by those who want to keep them running; Please Read:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=759583275

for the specifics and rules regarding Darth's work. Much <3 Darth and thx for all the mods :)
Ace 22 Jun, 2016 @ 2:46pm 
Oohhh. I get it. You're just tricking the game's limitations. A hacky fix, but it works. Oh well. I don't know if "by design" is the phrase I'd use, but I understand there's currently no other alternative. Bummer. Only a minor annoyance anyway!
FoxHawk 22 Jun, 2016 @ 2:11pm 
i don't think i understand...
Darth Biomech  [author] 22 Jun, 2016 @ 10:31am 
It is by design. Otherwise top-mounted camera unable to look right below (-90° pitch) itself, regardless of what written in the cubeblocks <MinElevationDegrees> definition, and that was the only thing that I was able to come up with to overcome this.
FoxHawk 21 Jun, 2016 @ 8:30am 
it indeed appears the cameras are wrongly orientated. the (top) one has it's screen upside down and the normal one, which i then assume is for undercarriages, has both its screen and its controls wrong, so it would be better off as a top mounted camera..
Ace 18 Jun, 2016 @ 8:07pm 
The bottom camera's controls are inverted!
Darth Biomech  [author] 24 May, 2016 @ 5:15am 
I have no idea.
Omni 22 Apr, 2016 @ 5:35am 
This camera always targeting default direction when sending information on LCD via live feed. Its sad.
santa 17 Apr, 2016 @ 11:15am 
I think it should be easy to make it so the camera can zoom, as long as you only have two zoom views. It is just copying and pasting the camera shader/texture game function and pasting it into the view function of this turret.
Jhett 15 Apr, 2016 @ 7:18am 
Heres a question: if you have this mounted near landing gears, and have the landing platform have a decoy block, will the camera track the decoy block so that you can utilize live camera mod, and dock while camera tracks docking position?
Clanner Jake 1 Apr, 2016 @ 6:56pm 
man, even cheap cameras have a zoom, if not also a digital zoom; which is sad, since this is beautiful compaired to the others i've been lookin at.
void catgirl rglx 31 Mar, 2016 @ 1:31pm 
@Darth Biomech: yeah, can do.
Darth Biomech  [author] 31 Mar, 2016 @ 7:53am 
@DJ Arghlex - DediFire.com
Could you hit me about that in PM?
SlackAlloy 14 Mar, 2016 @ 11:33pm 
cool comra I used it on my mining ship for a different POV
Engi 1 Mar, 2016 @ 8:50pm 
Bummer, thanks for the reply
Darth Biomech  [author] 1 Mar, 2016 @ 7:47pm 
@KC Pilot
Sadly, impossible. You are either have reversed controls, or unable to look straight down.
Engi 29 Feb, 2016 @ 7:22pm 
why does the "top" block have reverse controlls? I'd like to hang one from the ceiling and have it show right side up video but not have reverse controlls.