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You could try mess with the loading order, see if it overwrites the other way around. this mod *only* modifies the Environment.sbc file, so it should only override whatever changes the survival mod made, so the rest should still work in that case.
Interesting, what kind of symptoms are you seeing? this mod only changes a few basic variables in the Environment.sbc so it /shouldn't/ conflict with most mods, unless they extensively overhauled that file perhaps
or you could just smoke a thousand joints so you get to 420 000
I haven't found a good way around it, but I'm also hesitant to lower it because it would defeat the purpose of the mod.
I'm also kinda annoyed that the mod messes with hinges, rotors and pistons in regards to speed A LOT.
As in: "increase speed" adds 1000rpm.
It's kind of unfortunate how they put all the 'environment stuff' in one file, it makes it easy for mods to conflict.
it seems to work fine for me if I only have that mod enabled, I was able to go 600m/s with the 'deterrent fighter' from the 'earth start' scenario. I suspect some other mod is conflicting
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2204024898
But since I have you attention, can you also look at increasing the speed limit on remote controls? I realize that might be dangerous in terms of asteroid avoidance. I'm willing to accept that risk.
Let me know if you need a world that demonstrates what I'm seeing. I'll upload it to my workshop.
More distressingly, it appears that things are damped back to 100 m/s on release. I used to be able to toss ships at 500 m/s easily. Now, they release barely above 100 m/s and then slow right down - even with dampers off.
Your mod was mentioned in this video that I watched as a tutorial on how to build my first ship: https://www.youtube.com/watch?v=TQiILQNd_9o&feature=youtu.be&t=1100
I'm glad you enjoy the game and my little mod! just out of curiosity, what video did you see? I had no idea it was mentioned anywhere, is neat to see people enjoying it ^^