Arma 3
[OPTRE] Head of the Serpent
20 Comments
48NEAT 8 Feb, 2024 @ 8:21pm 
No magazine in sniper rifle and getting close to use the magnum isn't an option for me. Seems like an alright mod though.
Drakshaw 23 Dec, 2022 @ 12:44pm 
Sniper rifle has no clip within, making the sniping section null and void for this mission. Leaving to only using the magnum as the option for it.
Noble / Atlas 15 Oct, 2019 @ 9:08pm 
Cannot use the sniper rifle bc there is no clip in it
Huntertyavatar 29 Mar, 2018 @ 7:24pm 
Don't know if you are still updating or not, but the Sniper Rifle doesnt even have a Clip in it, so i cant fire.
ShinobiShiba 21 Jan, 2018 @ 2:44pm 
It was simple and good.
But the after killing the general the pelican wouldn't land. It just stuck in the sky, i tryed to shoot it down but it didnt work either the stuborn shit.
Derohk 1 Mar, 2017 @ 8:05pm 
cant call evac?..... or im just stupid and dont know wtf im doing?
Flash-Ranger 28 Sep, 2016 @ 10:27am 
A bit too simple
Liberty_Valance 5 Mar, 2016 @ 3:29am 
this time, everything went smoothly
Liberty_Valance 4 Mar, 2016 @ 9:30am 
without at demand save option it is impossible to play, much too difficult
Ninja-454 26 May, 2015 @ 3:16pm 
Recommend updating for Operation Trebuchet [OPTRE]. Cheers! :3
[TEI] should be swapped with [OPTRE] to effect the shown change.
FrostyWheats 26 Apr, 2015 @ 5:09pm 
Devs switched to Operation Trebuchet. The sniper rifle ad other assets have been added
Ogachi  [author] 15 Mar, 2015 @ 10:33pm 
I'll be sure to update this mission to feature it next update! Thanks for the heads up! As for now, the lynx and nightstalker sight do the job!
FrostyWheats 15 Mar, 2015 @ 8:18pm 
They are releasing the sniper rifle in the next update
Ogachi  [author] 14 Mar, 2015 @ 11:25am 
You can find more in my "Ogachi's Eridanus Insurrection Missions" collection! I'm very glad you liked it. I'm working on a campaign now, or at least a set of sequential missions, so stay tuned!
Sith Deceiver 14 Mar, 2015 @ 6:01am 
Fun little mission. A bit short, but nothing wrong with that. Would love to see more!
Ogachi  [author] 13 Mar, 2015 @ 7:41pm 
Ah, alright, then that was likely the problem. I'm glad it sorted itself out and I'm even more glad that you enjoyed it! Thanks for playing!
Pierrari458 13 Mar, 2015 @ 4:10pm 
Oh yer, to note, I was getting a lot of errors with the mod itself. So some scripts you had may have been broken due to my mod not working correctly.
The mission worked after installing the mod properly (using Armaholic version, was using moddb version).
Pierrari458 13 Mar, 2015 @ 4:02pm 
So I just restarted again, and it is now working.

What I saw on the 5 previous restarts was:
Upon getting to the building from where you fire. There was only two people in the warthog, the target, and driver (where this time I saw 4, two guard, target and driver, and then another 3 guards around a camp fire). I would take out the only person to get out of the warthog, and would get no option in the radio section (it was greyed out).

However this time all is fine, I could select Alpha. Just getting to evac now (assume it's worked if I don't make another comment).

Either way, great mission!
Ogachi  [author] 13 Mar, 2015 @ 2:57pm 
Could you tell me more about the problem? Just making sure, you have tried hitting 0>0>1, yes? It's in the actual radio menu, not in the supports or action menu.
Pierrari458 13 Mar, 2015 @ 12:40pm 
So I have taken the target out, but cannot radio Alpha. There is no option in support, and none in the action menu.