Cities: Skylines

Cities: Skylines

Large Agricultural Field
32 Comments
Bumble.B 30 Dec, 2019 @ 10:36am 
There is a mod called 'find it' to easily find everything and there is also a mod to get rid of seagulls.
Jesper107  [author] 4 Dec, 2019 @ 2:36pm 
Aziz, this is very old and there are far better mods available.
Aziz 4 Dec, 2019 @ 7:17am 
Does it still work?
legosonthefloor 25 Jan, 2016 @ 2:00pm 
There are always seagulls, ducks, and swans hanging around in the open agricultural fields where I live. :)
These fields are great for controlling noise pollution , thanks!
Jesper107  [author] 24 Aug, 2015 @ 2:14pm 
Me too Sunsanvil :)
B-Flow 24 Aug, 2015 @ 7:02am 
Looks nice, but I wish it was a functional farming industry piece.
Jesper107  [author] 20 Apr, 2015 @ 8:25am 
Well, turning the fields do tend to bring worms and other stuff up. Surely you've seen loads of birds following tractors plowing the soil? Including seagulls!
Lotus 19 Apr, 2015 @ 3:42pm 
Does farming industry attract seagulls? That's really weird...
Jesper107  [author] 19 Apr, 2015 @ 11:59am 
Lotus i think that has to do with the industries and not the fields
Lotus 19 Apr, 2015 @ 8:06am 
anyone else having an issue with all of these fields where they attract hoardes of seagulls?
Jesper107  [author] 11 Apr, 2015 @ 10:20am 
Alright, now we know. Thanks!
Kevin Kerman 11 Apr, 2015 @ 6:04am 
i found the reason.. because we are using tropical map, and in tropical map , the farm is green, no matter what coller correction u choose.
Jesper107  [author] 11 Apr, 2015 @ 4:30am 
Can't help you there I'm afraid.
Kevin Kerman 9 Apr, 2015 @ 7:28am 
i tried all color correction.. still very green
Leonord 9 Apr, 2015 @ 2:30am 
My fields also look bright green
Jesper107  [author] 18 Mar, 2015 @ 11:52am 
Diko, color correction? Different climate? Pollution?
Diko 18 Mar, 2015 @ 11:40am 
Why are my fields an obnoxious green?
tjvelcro 13 Mar, 2015 @ 11:36am 
Thanks for mentioning the stats provided (all 0 in this case) the only piece that is missing is the actual size of the field. Large means what exactly? 9x9 14x14?
Jesper107  [author] 13 Mar, 2015 @ 9:52am 
?
Jesper107  [author] 13 Mar, 2015 @ 6:13am 
vincee08 yes it is under the "park" category on the workshop if you open your eyes and read.

Evolution, I have no idea how to do that.
Evolution 13 Mar, 2015 @ 4:19am 
Jesper could you add in-game thumbnails for your fields, so they could be more easy to find in the park menu(instead of the grey building boxes)?
vincee08 13 Mar, 2015 @ 3:54am 
D: This is park !
Kaor 13 Mar, 2015 @ 3:52am 
This mod is compatible with achievements? :D
Kamaling 12 Mar, 2015 @ 7:54pm 
Sorry if I ask stupidly, is that function ingame as a park or as a agricultural building?
Jesper107  [author] 12 Mar, 2015 @ 7:43pm 
They are parks zazutorque. I just removed their attraction and upkeep costs. It's easily re-added in the asset editor if you want to change it.
zazutorque 12 Mar, 2015 @ 7:29pm 
It would be nice if they functioned as parks.
Jesper107  [author] 12 Mar, 2015 @ 8:20am 
Sufjan, make some yourself :P
sam 12 Mar, 2015 @ 7:42am 
They look bright enough to be mistaken for zoning imo, but great effort put in.
CPT Schnizleblitz 12 Mar, 2015 @ 3:46am 
Yeah, we need bigger farms. Nice job. This looks nice.
NZ_Wanderer 11 Mar, 2015 @ 3:18pm 
Many thanks for replying, might just have to add it in anyway, looks really nice :)
Jesper107  [author] 11 Mar, 2015 @ 3:17pm 
It's just for show until someone with the skills can create an actual argricultural mod!
NZ_Wanderer 11 Mar, 2015 @ 3:08pm 
Silly question, does this actually work and gets stuff in it or is it just for show?