Cities: Skylines

Cities: Skylines

Industrial grid
36 Comments
PhazezGova 21 Apr @ 8:08am 
Game Changer :steamthumbsup:
Zunnfix 13 Feb, 2022 @ 8:41pm 
@XaraTelmpaled Yeah it's annoying, but you can make your own for the asset in the asset editor. That's what I've had to do for a few assets on the workshop. Not sure why creators don't do it, honestly.
Laaaaggertha 8 Aug, 2021 @ 11:42pm 
Whhyyyyyyyyy no thumbnail.. UGH
Russel 9 Jul, 2021 @ 10:11am 
Thanks for this asset. I would suggest to change the outer roads enter/exit to be two way roads in order to have utilities moving around the grid. So that utilities (garbage and fire) can move around the grid. As it is now it is too complicated to get utilities in and out. The change should not affect over all efficiency. The entry and exit roads seems to be too large. I guess two way entry/exit would do just fine as default.
童大哥快跑 28 Mar, 2021 @ 10:09pm 
where can I find it in the game?
Ghostdog 1 Feb, 2021 @ 2:53pm 
Thanks for this, I ended up https://imgur.com/a/WzKduNJ doubling it up, took a bit of effort but thank you for the work.
kurmolke 18 Dec, 2020 @ 7:51am 
Incredible!
annabelle88 8 Apr, 2020 @ 10:30pm 
Amazing! I linked two of these together and it's the backbone of my latest city.
NooBNeverDie 8 Dec, 2019 @ 8:02am 
wow thx you.man
TerrorTurtle46™ 31 Oct, 2019 @ 2:31am 
Working like a charm
Nowayim[Crazy] 25 Jun, 2019 @ 7:33am 
A version with industry roads would be a good idea
Oldhip 18 Jun, 2019 @ 9:35pm 
still no in game icon, how hard can it be for a modder.
frasch 6 Mar, 2019 @ 7:50am 
thanks
ThatDutchIdiot  [author] 31 Oct, 2018 @ 8:56am 
Thanks. Im surprised it still holds up nowadays
ivaanvu 30 Oct, 2018 @ 6:05pm 
one of best assets on workshop built my entire industry area around this babies
BonkeyDollocks 28 Oct, 2018 @ 4:13pm 
Although this looks a bit over engineered, the traffic flow in this is amazing! One of the best intersections in the workshop
TUPAC2020 15 Jan, 2017 @ 7:13am 
OK, OK. :-)
ThatDutchIdiot  [author] 8 Jan, 2017 @ 11:10am 
Tupac, look at the date of his post and look at the date that I've uploaded this item.
TUPAC2020 8 Jan, 2017 @ 7:05am 
Why don't you respond to Soruvisu's request regarding the modification of your grid? Imitation is the highest form of flattery to your already well done item.
Oldhip 20 Oct, 2016 @ 11:59pm 
Need an in game icon
larryh00ver 6 Jan, 2016 @ 7:33pm 
this is really good man! thank you
Deckape964 9 Dec, 2015 @ 5:13pm 
Sweet! thx !
USS Dogwater 14 Aug, 2015 @ 6:49pm 
@TDI thanks for your advise
ThatDutchIdiot  [author] 14 Aug, 2015 @ 1:07pm 
@brandon0213ng In theory, yes you should be able to. Just place another one near by and connect it up with some roads. It isn't made for easy mass placement and I'd advice against it too. This grid alone can serve quite a decent city and for optimal traffic, it's best to build several industrial areas instead of one huge area
USS Dogwater 13 Aug, 2015 @ 6:52pm 
can you chain them up together?
ohdarlin56 27 Jul, 2015 @ 2:15pm 
Just recently downgraded these roads and now have used it for residential - still works great!
Soruvisu 6 Jul, 2015 @ 7:31am 
I've been subscribed to this mod for so long and i want to ask you something. I have created the exact copy of this asset but I make 1 difference in mine. I make the highway raised. Can I post that asset and post this asset's link and say that your asset is the original asset while mine is
the alternative? Thanks
ohdarlin56 13 Jun, 2015 @ 11:28am 
This works flawlessly. Thanks!
ThatDutchIdiot  [author] 24 Mar, 2015 @ 9:06am 
@nix It's not a 100% carbon copy of his design. I didn't even notice merging issues so far. All the small 2-lane roads are dead ends, that's what I saw in his design too. The biggest issue it causes is that fire trucks sometimes take too long too reach the far end.

The tweaking tip was ment for those with different city layouts around it. My city is connected to it and if I don't ban heavy traffic, all the trucks will use the shorter route through the suburbs to get to the highway. In my city, I pretty much have to force the heavy traffic to use this ramp to avoid massive issues in other areas ;)
Neko 24 Mar, 2015 @ 5:36am 
Did you read the entirety of the reddit post? There are details that made his design as one of the best for heavy traffic industrial area, and you should notice this by viewing the details of the image he's posted on reddit. To cut it short, there are a few 'mistakes' in this template in accordance to mitchells00's design:

1. You linked 2 highway off ramps to a non highway road, this will cause merging issues, as mitchells said it would.
2. The access & local zoning roads are incorrect. There's a reason why he left some gaps without road access and why he didn't put long small roads further than 12 tiles on his design, and instead forces vehicles to use the opposite road to an area.
3. You don't really need separate road to access this area, quite infact the main strength of his design is so that the road network would be able to handle both heavy AND light vehicles at once.

Your adaptation looks pretty, but it defeats the purpose of the one posted by mitchells00 on reddit.
drgonzo 23 Mar, 2015 @ 5:50am 
I've seen this on reddit and hoped that someone would make an asset out of it. This is brilliant!
ThatDutchIdiot  [author] 23 Mar, 2015 @ 2:42am 
Yes, Gunr, that's the post I am referring to! Ill put the link in the description. Thanks!
gunr2171 22 Mar, 2015 @ 4:32pm 
the--dud 22 Mar, 2015 @ 7:27am 
Hmm, this looks strangely familiar :p Not that I mind if it was based on my design, cool to see any way!
ThatDutchIdiot  [author] 20 Mar, 2015 @ 12:20pm 
@uB| SIL3NT-DE4TH I indeed found the design on Reddit and made it in the asset editor. Couldn't find the post, so have no clue who to credit for the main idea.
uB| SIL3NT-DE4TH 20 Mar, 2015 @ 10:34am 
This is great. Also being used on reddit here great read. +1 if you