Distance

Distance

Trials Of MuteCity
19 Comments
Draconis 21 Mar, 2022 @ 3:34pm 
i don't like the lack of cool down pads on the map.
either remove the boost limit, or make more clear indication of the path.
the lack of cool down pads or what is presumed to be them (because they flash bang the player when used.) makes the track unbearable.
>>KIO<< 10 Oct, 2020 @ 3:40pm 
Thanks to share this amazing level to the world.
Nerd 11 Oct, 2019 @ 7:04pm 
Another great F-Zero level. Thank you fzeroman
[]p₅ycₕ0[]{💜💙💜💙} 23 Sep, 2016 @ 3:58pm 
i wish it could be All Mute City Levels for Distance, F-Zero was my fav:savedisk::car:
El-Chubbo 10 Jan, 2016 @ 2:34am 
I was making a F-Zero level, then I saw and played this.

Now I'm jealous :(
Julius Seizure 8 Sep, 2015 @ 8:40pm 
Absolutely awesome work.
Toats 23 Mar, 2015 @ 2:16am 
i love you
fzeroman  [author] 21 Mar, 2015 @ 2:54pm 
Those are 2 known bugs i cannot fix ATM.The engine noises are amplified by every gravity trigger. The DISABLELOCALCARWARNINGS object isnt disabling the wrong way. Thanks for the feedback!
Pookie 21 Mar, 2015 @ 10:43am 
This track is awesome! I do have a weird problem with audio though. After the start there is a sign that says F-Zero followed by a short tunnel, when I go through that tunnel I get an insanely loud sound (engine noise?). This noise happens a couple of times on the track. I have a video of it happening here if I'm not explaining it well enough. Plus a "Wrong Way" bug. Other than that, awesome track.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=411525979
mars 19 Mar, 2015 @ 2:04pm 
This level is totally awesome! I cant wait to see more remakes of levels like this! my personal suggestion is Port Town Aero Dive but anything would be awesome!
nrpsSword0 19 Mar, 2015 @ 10:05am 
You never fail to amaze, fzeroman! Definitely a must-play track.
Grimoko 18 Mar, 2015 @ 5:48pm 
Good Lord this is amazing. I absolutely loved those boost pads!
Nermanater 17 Mar, 2015 @ 12:26pm 
Wow man. This is amazing. Definitely up there along w/ optimal bypass and distant east as one of the most creative and unbelievably cool use of available assets to make something totally different from mostly all other distance tracks.
suechtig 17 Mar, 2015 @ 7:46am 
one wrong way bug - but rly nice track <3
Krispy 17 Mar, 2015 @ 1:49am 
Huuuuuurrrr This level was totally 100% worth the wait.

The use of lightning on the boost pads is adding a lot to the overall feel of the level!
And the feel of the level is already epic!
Californ1a 16 Mar, 2015 @ 2:42pm 
@Retyqui The boost pads are made with small zero-g areas that reduce drag, here's the original concept video: https://www.youtube.com/watch?v=_ZjXElc2bDk
Iron-Wolf 16 Mar, 2015 @ 6:28am 
OMG It's such a great track. Love so much your amazing work !
FALCON PUNCH
Retyqui 16 Mar, 2015 @ 4:47am 
How have you made these boost pads?
rirudallasmultipass 16 Mar, 2015 @ 3:42am 
Super fun track, and great for multiplayer. The boosters and signs totally immerse you into a F-Zero type world. Too bad you can't drive one of the speeders!

SHOW ME YOUR MOVES!