Cities: Skylines

Cities: Skylines

Slow Citizen Aging Configurable
38 Comments
WenShanUK 2 Jun, 2021 @ 4:17am 
默认情况下,将老化速度减慢到1/2,但在加载可以更改的地图后,还会在游戏目录中创建一个文件。

可配置模块的配置文件位置:

Windows-C:\Program Files(x86)\Steam\steamapps\common\Cities\u Skylines\slowCitizenAging.txt

Mac-/Users/<username>/Library/Application-Support/Steam/steamapps/common/Cities\u Skylines/slowCitizenAging.txt

Linux-/home/<username>/.steam/steam/SteamApps/common/Cities\u Skylines/slowCitizenAging.txt

创建文件后,您可以打开它并将文件中的数字更改为速度所需的除数。即:1/5老化速度为5。你不必完全退出游戏就可以进行更新,你可以在游戏运行时更改配置文件,然后加载你的保存,它会改变老化速度。
Baleur 3 Dec, 2016 @ 1:42am 
Does this still work?
mottoth 4 Mar, 2016 @ 10:30am 
Do you plan to fix it for v1.3.2 ? Can't do without it... too bad that my pre-snowfall city now loads well with v1.3.2 but is suffering deathwave coz' citizens are aging at normal rate.
MosaPudica 20 Feb, 2016 @ 5:10pm 
Does this work similar to https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=409070218

The "Slow Citizen Aging" thread indicates that it works as follows:

It uses the ThreadingExtensionBase from the modding API to do a OnAfterSimulationFrame call. I loop through the Citizens in the same way that the CitizenManager does it in the main game. I subtract 1 from their age except every 4th time in the slow and every 16th time in the very slow. I also won't reduce their age below certain thresholds to avoid setting off education/job change events again.

How does this mod do the age stretching?
MosaPudica 20 Feb, 2016 @ 5:05pm 
Note that for Linux, the path is (lowercase "steamapps"):

~/.steam/steam/steamapps/common/Cities_Skylines/slowCitizenAging.txt
Termite 27 Oct, 2015 @ 8:04am 
Does anyone know the right divsor for 1 in game year = 1 year in age? I tried different ones and 12 or 13 are the nearest by the look of it. However, I noticed that young adult years go by slower than anyone in the 40+ range. After some testing, using the same divisor, I found 20 year olds were taking 18 months in game years/months to become 21 where some 40+ cims were ageing 2 years for every game year. At times though even the 20 year olds where gaining a year in only 4 game months.
Termite 27 Oct, 2015 @ 7:56am 
@Maestro. Yes it does as the students take longer to get to graduate.
Maestro 5 Oct, 2015 @ 6:38am 
Does this mod also slow down how quickly cims are educated as a side-effect?
Harag 24 Sep, 2015 @ 2:32pm 
@Nohealforu, thanks - do you know what affects it might have on the new features of the game?
Nohealforu  [author] 24 Sep, 2015 @ 2:27pm 
@harag: It still appears to be functioning correctly.
Harag 24 Sep, 2015 @ 2:06pm 
@Nohealforu any idea when/if this is compatible with the new AD DLC???
Jaylen 23 Jul, 2015 @ 12:39pm 
Is there a way to make aging faster?
Jaylen 23 Jul, 2015 @ 7:18am 
Can we make the aging go by faster instead of slower?
Seeks 23 May, 2015 @ 4:12am 
Is it still working with 1.1?
Nohealforu  [author] 8 Apr, 2015 @ 9:42am 
@MrShinobi: unfortunately it doesn't have support for non-integer numbers, so 1.25 won't work.
MrShinobi 7 Apr, 2015 @ 8:23pm 
HI no thanks for this mod, so if I set 1.25, that means it's 1/1.25, which means if they currently live only 4-5 years (which I think it is not sure), 1.25 will make it 5-6 right?
Harag 6 Apr, 2015 @ 2:10pm 
Excellent, thanks I'll reenable it and see - been playing last couple of hours with out it and they are aging too quick.
Nohealforu  [author] 6 Apr, 2015 @ 1:40pm 
@harag: should work fine with proper hardness.
Harag 6 Apr, 2015 @ 7:34am 
Does anyone know if this Mod works with the "proper hardness" mod. ??
penny 3 Apr, 2015 @ 10:27am 
ah ok thanks!
Nohealforu  [author] 3 Apr, 2015 @ 9:46am 
@Pennymorker: you don't have to start a new map, that part of the description wasn't worded very well, and is talking about if you change the speed in the config file that it will update as soon as you load a game.
penny 3 Apr, 2015 @ 8:46am 
Do i have to start a new map for this to work because it says "and load a new map it will read the new value"?
markusheimerl 22 Mar, 2015 @ 12:17pm 
Thank you alot for this mod. Take my upvote :)
PicSoul 20 Mar, 2015 @ 5:58pm 
Awesome! Thank you for getting back to me.
Nohealforu  [author] 20 Mar, 2015 @ 5:09pm 
@PicSoul: yes, the config file will be created wherever the Cities_Skylines directory is.
PicSoul 20 Mar, 2015 @ 4:00pm 
I see a lot of mods with a config file located in the C: drive but... what if I have my Steam games on a different drive? Will mods like this one still work?
Nohealforu  [author] 19 Mar, 2015 @ 2:06pm 
@simplicity: Yes, a value of 16 in this mod makes it behave the same way as the 1/16 speed mod.
NZ_Wanderer 19 Mar, 2015 @ 2:04pm 
great mod, so if I wish to have my cims live to what your other mod is (1/16) I put 16 into configuration right/ :)
Bogmire 18 Mar, 2015 @ 2:38pm 
Skylineites live fast and die young, too young, thanks.
Nohealforu  [author] 18 Mar, 2015 @ 10:21am 
@Baleur: good call, I uploaded the wrong version apparently.
Baleur 18 Mar, 2015 @ 9:59am 
The default seems to be 1/8, not 1/2
Flexible Games 17 Mar, 2015 @ 8:12pm 
Are you going to open the source? I'd like to see if it's possible to tweak the length of the different stages of life. Longer lives are great, but my city is currently sitting at 34% seniors.

Something like 6 years as Children, 6 as Teen, 6 as Young adult, 50 at Adult, and 15 for senior.
Patrik Reichl 16 Mar, 2015 @ 5:36pm 
I think it would be much better if someone figure out how to add some random factor to aging / deaths, then "only" slow the aging. "People moving into the city/being born should come with all sorts of starting ages (well not the babies that would be odd) and life spans, to be affected by your city's health/medical facilities/crime/accidents etc."
Patrik Reichl 16 Mar, 2015 @ 4:19pm 
Thank you! Did you tried what this makes with other in game mechanics? Cause if people get their knowledge from schools slowly, that way it will take enormous time to fill job places, or not?
Nohealforu  [author] 16 Mar, 2015 @ 2:22pm 
Hmm, I could probably use a similar approach to handle garbage. I'll see what I can do.
Ironvos 16 Mar, 2015 @ 2:01pm 
Nice, less hearses to clog up traffic.

Just wondering, is it also possible to mod how much garbage people produce? Would be nice to see the insane amount of garbage trucks and landfills be lowered.
Nohealforu  [author] 16 Mar, 2015 @ 1:09pm 
Yes, it works with existing cities.
kreaturen 16 Mar, 2015 @ 1:08pm 
It works with existing cities? I guess I'll just try.