Space Engineers

Space Engineers

(Obsolete) Drills Balancer
10 Comments
Sinus32  [author] 31 Mar, 2016 @ 11:56am 
This script is outdated since 11/01/2015.
Please use
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=546221822
instead.
Deathraye 30 Mar, 2016 @ 5:58pm 
It still says there is a problem when I try to load it into the program block
Sinus32  [author] 4 Jun, 2015 @ 2:20pm 
An update 01.085 broke this script, but now it works again.
H3draut3r 25 Mar, 2015 @ 11:34pm 
still awesome ^.^
Sinus32  [author] 22 Mar, 2015 @ 5:02am 
A new version with support for ice is ready.
It also works in creative mode.
H3draut3r 22 Mar, 2015 @ 1:51am 
update for ice please!
Sinus32  [author] 19 Mar, 2015 @ 2:20pm 
Starting from the end - the user defined variable for the name of the drill group is defined at line 9 in the script. In the whole script there are 4 variables that can be changed: DRILLS_GROUP (line 9), LIGHTS_GROUP (line 23), WARNING_LEVEL_IN_KILOLITERS_LEFT (line 30) ("cubic meters" would be more appropriate, but the variable represents liters multiplied by 1000) and DISPLAY_LCD (line 36).

I'll think about output lcd font size but keep in mind in this script it's just a debugger. I don't keep it on my mining ship (yes, I'm using my scripts). I assumed that no one has time to look at the screen so I've added colored lights. Lights are also smaller than LCD.
Kahlas 18 Mar, 2015 @ 12:57pm 
Just started using this and looks nice. It seems to recognise modded drills just fine. 3 thoughts on the program though. Allow user to define(or auto detect) output lcd font size. Regular LCD and Text panel support. Probably can kill the same two issues by adding the dimensioning of the different lcd screens into your code). Last thing I can think of is allow user defined variable for the name of the drill group or have it detect just balance as a string so people who prefix ships parts can not go nuts on that one group that doesn't fit the name scheme.
><> DarkUncle 18 Mar, 2015 @ 10:46am 
Awesome! Thanks for responding to the request - will try it out tonight. :)
H3draut3r 18 Mar, 2015 @ 4:24am 
nice one... even my Phantom Laser Drill works with that script :D
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=378566595