Crypt of the NecroDancer

Crypt of the NecroDancer

Character Mod - Basil, The Supercharged
10 Comments
Krowmeat  [author] 4 May, 2015 @ 5:07pm 
Okay, so I managed to update the XML. Should work fine.
cyberdelika 4 May, 2015 @ 1:55pm 
Keep us updated! :)
Krowmeat  [author] 23 Apr, 2015 @ 5:09pm 
NOTICE: It's a good idea not to play this character until I manage to update this for all the new mobs.

Which will be a while.
Sly-Scale 21 Apr, 2015 @ 9:07pm 
Awesome, thanks.
Krowmeat  [author] 18 Apr, 2015 @ 11:11am 
@ShMo Oh, yeah. I forgot I buffed those.

That's probably because of the new bumper variants that they added. I'll push a second update to fix that soon.
Sly-Scale 18 Apr, 2015 @ 8:41am 
@Lizardead Mini-boss bats have more than 1 health, which presents a risk (without a Ring of Luck) of taking damage from them. Getting two Yeti's together with alternating slams might also be a problem.
Game also just crashed on me when I entered Zone 3-3.

My suggestion is being able to start with a Whip, similar to Dorian's equipment and Bolt's spear.
Krowmeat  [author] 16 Apr, 2015 @ 3:37pm 
@Ani
Oh, yeah, I probably should. This mod was created literally the moment people noticed you could edit the necrodancer.xml files, so there weren't really any standards. I'm doing it now though.

@ShMo Like what?
RainbowWaffles 14 Apr, 2015 @ 4:44am 
The mystery's intriguing, but when you make a replacer character you really should let people know what they're getting.
Sly-Scale 13 Apr, 2015 @ 3:44pm 
Basil adds a little twist to the existing gameplay. It's interesting, though there's a few tweaks needed.
Khamûl 13 Apr, 2015 @ 1:44am 
What are his abilities though?