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Perhaps a coding mistake where it should exclude the COD4 Attachments if you don't have that certain addon? I don't know, these mods are most likely are not supported anymore, and i am wasting my time. But this is a fix to the "md_cod4_reflex" problem. I've been trying to google a fix to this, and all this time, i was missing a CERTAIN ADDON.
the attachment UI doesnt load because of it
probably because it uses addons from mods which arent listed as required
[Customizable Weaponry 2.0 Rev75] lua/cw/shared/menutabs/customization.lua:150: CW 2.0 - attempt to display non-existent weapon attachment 'md_cod4_reflex' in category index '1' of weapon 'cw_dragnov' AKA 'Dragunov SVD'
1. error - [C]:-1
2. drawFunc - lua/cw/shared/menutabs/customization.lua:150
3. draw - lua/cw/shared/cw_interactionmenuhandler.lua:59
4. drawInteractionMenu - lua/weapons/cw_base/cl_model.lua:991
5. _drawViewModel - lua/weapons/cw_base/cl_model.lua:754
6. drawViewModel - lua/weapons/cw_base/cl_model.lua:608
7. v - lua/weapons/cw_base/cl_hooks.lua:34
8. unknown - lua/includes/modules/hook.lua:84
Please help :/
1. setCurSoundTable - lua/weapons/cw_base/sh_anims.lua:93
2. playAnim - lua/weapons/cw_base/sh_anims.lua:67
3. sendWeaponAnim - lua/weapons/cw_base/sh_anims.lua:45
4. finishReload - lua/weapons/cw_base/shared.lua:829
5. unknown - lua/weapons/cw_base/shared.lua:1175
when i reload the gun with anything on it
1. error - [C]:-1
2. drawFunc - lua/cw/shared/menutabs/customization.lua:150
3. draw - lua/cw/shared/cw_interactionmenuhandler.lua:59
4. drawInteractionMenu - lua/weapons/cw_base/cl_model.lua:991
5. _drawViewModel - lua/weapons/cw_base/cl_model.lua:754
6. drawViewModel - lua/weapons/cw_base/cl_model.lua:608
7. v - lua/weapons/cw_base/cl_hooks.lua:34
8. unknown - lua/includes/modules/hook.lua:84
CONS:
-Incredibly ugly model
-Stupidly low recoil
-Sounds like ass
WOULD NOT RECOMMEND
1. setCurSoundTable - lua/weapons/cw_base/sh_anims.lua:93
2. playAnim - lua/weapons/cw_base/sh_anims.lua:67
3. sendWeaponAnim - lua/weapons/cw_base/sh_anims.lua:45
4. finishReload - lua/weapons/cw_base/shared.lua:793
5. unknown - lua/weapons/cw_base/shared.lua:1131
A little help would be nice
There is a mag system in place, but the errors are the same and occur when reloading.
L 06/03/2016 - 13:54:54: Lua Error:
[Customizable Weaponry 2.0] lua/weapons/cw_base/sh_anims.lua:89: attempt to index field 'CW_VM' (a nil value)
1. setCurSoundTable - lua/weapons/cw_base/sh_anims.lua:89
2. playAnim - lua/weapons/cw_base/sh_anims.lua:63
3. sendWeaponAnim - lua/weapons/cw_base/sh_anims.lua:41
4. finishReload - lua/weapons/cw_base/shared.lua:749
5. unknown - lua/weapons/cw_base/shared.lua:1055
here, this should not be the hitmark box? at every weapon, the hitmarker is at the right point! but at some of your sniper the hitmarker point and the hit box is somewhere, where it shouldnt be!! you cant say the hitmarker addon is false! at over 90% of my weapons its on the right place!
@Sigma119 np man
[cw20] lua/weapons/cw_base/sh_anims.lua:89: attempt to index field 'CW_VM' (a nil value)
1. setCurSoundTable - lua/weapons/cw_base/sh_anims.lua:89
2. playAnim - lua/weapons/cw_base/sh_anims.lua:63
3. sendWeaponAnim - lua/weapons/cw_base/sh_anims.lua:41
4. finishReload - lua/weapons/cw_base/shared.lua:677
5. unknown - lua/weapons/cw_base/shared.lua:982