Space Engineers

Space Engineers

Big Two -air pressurized-
34 Comments
Lennek Shadow 7 Oct, 2015 @ 8:04pm 
Thanks for the reply i will try reloading it. And thanks for the great ship. its hard to find a good first ship to build. It seems people love uploading massive ships.
EtanchMouMout  [author] 7 Oct, 2015 @ 10:59am 
I don t know what you have do wrong, but normaly there is the little ship in the blueprint ! I have just try to reload the blueprint and it look to work well, and I have the 2 ship !
Perhaps, try to reload it ! Also you can find the little ship in my workshop files name; Big two , or big two - "air pressurized", and also in big two - "respaw ship"
I hope that can help you :)
Lennek Shadow 6 Oct, 2015 @ 3:14pm 
I am having trouble figuring out were the mini ship is. i cant find it in the blueprints and when i used the Big Two blueprint it wasnt attached. i looked through your other ships and didnt see it there. what am i doing wrong?
EtanchMouMout  [author] 16 Apr, 2015 @ 11:31am 
yes SimonSez , why not !, the little ship should be more simple, ( already, it can be used as a drone, it s equiped with remote controle & camera) - but i thing that 's cool to have a little ship for asteroid exploration , and drone are not always easy to uses ...
RoyceRoyal 15 Apr, 2015 @ 2:05pm 
Why not just make that Mining ship into a Mining Drone ?
Kadeema 11 Apr, 2015 @ 2:10pm 
Thank you, it helped a lot.
EtanchMouMout  [author] 11 Apr, 2015 @ 9:14am 
thx Jedi Master Trixter, I have put some traduction in the description
Kadeema 8 Apr, 2015 @ 9:08am 
Hi i really like your ship and i'm wondering if you could rename the parts to english? My co-pilot and I are having some trouble with finding the right components during repairs.
jarhead 5 Apr, 2015 @ 8:45pm 
i found the answer i was looking for.
EtanchMouMout  [author] 5 Apr, 2015 @ 9:00am 
I havn t used bottles yet , but i have find a problem with flat triangle glass & o2 :)
jarhead 3 Apr, 2015 @ 6:50pm 
Have you had any issues with the new o2 bottles.
jarhead 3 Apr, 2015 @ 6:49pm 
It may only leak on dedicated servers.
EtanchMouMout  [author] 3 Apr, 2015 @ 12:15pm 
I have try in creative and survival but, on my game, I have any problem with o2 and glass ...
thx for the advice :)
jarhead 2 Apr, 2015 @ 1:56pm 
Currently there is a game bug where o2 leaks through some windows that it shouldn't. After 4 hours of creative play changing the ships cockpit a little at a time to try to find the leak I found it was the windows.
EtanchMouMout  [author] 2 Apr, 2015 @ 12:33pm 
Thank s jarhead, it very nice, I have look also an video who explain how to do .
I will do it this week end :)
jarhead 31 Mar, 2015 @ 3:57am 
sorry about posting so much steam only lets you put 1000 characters in a comment
jarhead 31 Mar, 2015 @ 3:57am 
put this new text file into the data folder and that inside another folder named the same as your ship save that to your mods folder
open se and click load world
select a world (do not load it) and click edit settings
click mods and select the spawnship folder you just made
click publish to steam
(i know your not a noob but i thought i would make it easier in case you forgot a step or didnt know something)
jarhead 31 Mar, 2015 @ 3:56am 
5th make a text file named "RespawnShips.sbc" with the following lines edited to fit what you need:
<?xml version="1.0"?>
<Definitions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<RespawnShips>
<Ship>
<Id>
<TypeId>RespawnShipDefinition</TypeId>
<SubtypeId>GensRespawnShip</SubtypeId>
</Id>
<DisplayName>Gens_Respawn_Ship</DisplayName>
<Icon>Textures\GUI\Icons\Fake.dds</Icon>
<CooldownSeconds>900</CooldownSeconds>
<Prefab>GensRespawnShip</Prefab>
</Ship>
</RespawnShips>
</Definitions>
jarhead 31 Mar, 2015 @ 3:56am 
ok i found out how to make a spawn ship
1st is to use setoolbox to export as prefab
2nd open the prefab and change the following lines to match what you need:
<Id>
<TypeId>MyObjectBuilder_PrefabDefinition</TypeId>
<SubtypeId>GensRespawnShip</SubtypeId>
</Id>
3rd put the perfab text file into a folder named "Prefabs"
4th put the prefabs folder into another folder named "Data"
EtanchMouMout  [author] 29 Mar, 2015 @ 3:48pm 
3V3RY1 , I will make a picture ! but you can press any bouton with out surprise, only in the two pilote seat, the first put off the thruster, the 2nd button engage block mass, and the 3rd inverse the gravity generator .. :)
thx murdochsolus , thruster and gyroscope are on Off on the mini ship ! perhap it s the problem !?
thx Romcha, thx -=GBS=- RT13 , I will do soon , an "repaw ship" mod version :)
Big Lez 29 Mar, 2015 @ 11:15am 
What do all the buttons do? I don't want to press them in case something blows up... :-)
12PcMcB00tyMeal 29 Mar, 2015 @ 2:17am 
I looks awesome, except for the fact that the mini ship freaks out while flying and is almost impossible to control. Anyone else running into the same issue?
Cyber Chushpanelo 28 Mar, 2015 @ 3:47am 
Like
:beatmeat:
jarhead 27 Mar, 2015 @ 5:23pm 
Love the design. The spawnship request would be a second version so this one can stay blueprint. I will look around to see if I can find how to make spawnships and pass the info along to you. Add me to your friends list so I can sendit to you outside this page.
Nickvr628 27 Mar, 2015 @ 12:45pm 
It not only has pressurization, but a gravity drive, LCDs AND a docking bay for a golf cart for planetary excursions. AMAZING job
EtanchMouMout  [author] 27 Mar, 2015 @ 9:25am 
thx all :)
thx Sir Bulldozer (.... I m little busy this last week , just time to make little project ! ;)
jarhead, I will look at this .... but I don't know really how to do !
it s vanilla :)
jarhead 27 Mar, 2015 @ 7:45am 
Can you make this into a spawnship to be added to the spawn menu?
Caféine 27 Mar, 2015 @ 2:00am 
Nice to see you are still building :)
C.ion 26 Mar, 2015 @ 5:08pm 
This looks awesome great job man!
S1m0n3 26 Mar, 2015 @ 2:18pm 
is it vanilla?
mocha 23 Mar, 2015 @ 3:48am 
Looks very nice! Giving it a shot as a starter ship in my next survival world.
xenolego 22 Mar, 2015 @ 3:13pm 
Cool beans!
EtanchMouMout  [author] 22 Mar, 2015 @ 1:31pm 
thx Dan ;)
(... and it s blue print ! ;)
Dan2D3D  [developer] 22 Mar, 2015 @ 1:18pm 
Nice move adding air well done :approve: