Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-尺寸:4x4
-类型:商用高级通用3级
-主三线:15142048x1024
-LOD Tri:208、512x256
-描述:复杂的商业环境。
使现代化
-v8:彻底检查了资产。
-不要忘记喜欢、喜爱和/或评论。谢谢你,祝你愉快。
-支持Paypal在xi上的工作_sequence@hotmail.com
@ GordonDry - I reduced the tri even more now, let see how.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Mesh.vertices is too large. A mesh may not have more than 65000 vertices.
(Filename: Line: 840)
Mesh.normals is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.
(Filename: Line: 892)
Mesh.tangents is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.
(Filename: Line: 915)
Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.
(Filename: Line: 951)
Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.
(Filename: Line: 989)
Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 100992, VertexCount: 0
(Filename: Line: 1161)
@hashimoto4life - To be honest, I am still on one city (of course, Temperate). So I don't know if other themes have some shared buildings or totally different buildings. For the asset editor, it asks us to choose a theme before anything else. I wished I could select to spawn them on all theme but that is not the case for now. So still, my buildings are all in Temperate.