Arma 3
Improved Grenades
72 Comments
spinnerm 25 May @ 9:34pm 
I too get the error message Picture \images\rgo_logo.paa not found, still seems to work though
ShiaLaBunion5 4 Apr @ 8:39am 
Maybe to be expected from Arma AI but I've had multiple cases of AI wiping the entirety of their own squad. At the same time I've had a lot less room clearing BS where they just tank the grenade and gun you down. Just something to think about.
ThreatLevelMidnight 10 Nov, 2024 @ 5:29pm 
I too get the error message Picture \images\rgo_logo.paa not found

I opened the pbo and I think the file is named RGO_LOGO.paa as opposed to rgo_logo.paa in the error message.
110 ways to break a door down 3 Nov, 2024 @ 5:58am 
I get the error
Warning Message: Picture \images\rgo_logo.paa not found
WOULINX 2 Sep, 2024 @ 11:26pm 
I think this increase damage x3 more and about x2 range as long as i tested, correct me if im wrong

but the issue is with this mod:

x3 nade = doing damage to the house (changing color black - damaged)
x4 nade = destroying the house (corners of the house are destroyed)

and without this mod (vanilla):

x9 nade = doing damage to the house
x10 nade = destroying the house

when i try to clear houses im using nades for every room, so when i clear the house im always damaging the house and it is breaking my immersion.

Can you make this mod with damage and range sliders?
So we can able to change it according to our desires. I really like the blast radius of the nades with this mod but im not enjoying increased damage.
Sibuscus 10 Aug, 2024 @ 6:49am 
Mod has a lot of potential and was featured in the top 35 best mods for arma 3 on youtube. Unfortunately reading the comments, it seems like it is not very multiplayer-compatible regarding the .bikey file, so will wait for an update
Close one! 30 Jul, 2024 @ 1:53am 
I cant get the key to work at all, whether required or optional, shame, I heard this is good mod
MikeyB 6 Jul, 2024 @ 5:30pm 
Another call out on the ""Warning Message: Picture \images\rgo_logo.paa not found" error. Otherwise an awesome mod. Thanks for creating it
marchie 18 Apr, 2024 @ 11:39pm 
is it just me or the bikey in the keys folder is not working ?
Low-Bronze James 16 Apr, 2024 @ 10:28am 
appreciate the responsee @drahkken! i see, it seems like the hand grenades are much more lethal on the same enemies than the 40mm. maybe that is by design? or perhaps the antistasi mod is overwriting the 40mm lethality? in my experience, on the same enemy (who definitely does have armor) the hand grenade will kill after one blast and the 40mm will only make the enemy flinch, even from a relatively close hit. it would take like 5 40mm 'flinches' to kill an enemy
z4driver 9 Apr, 2024 @ 11:51am 
I get the "Warning Message: Picture \images\rgo_logo.paa not found" when the game starts. Mod seems to work OK though. Thanks for taking the time to make it.
Drahkken  [author] 1 Apr, 2024 @ 7:28am 
@Low-Bronze James they are affecting the vanilla 40mm's. You can test this in the virtual shooting gallery. Toggle the mod on and off and you see soldier's flinch instead of die. I tried to match the documented lethality ranges for the M203 rounds. Perhaps you're shooting soldiers with heavy armor? Armor models this fairly simply...
Low-Bronze James 31 Mar, 2024 @ 12:13pm 
i love this mod so much. would it be possible to do something similar with the grenades launched by the grenade launchers? they're frustratingly underpowered atm
Max von Teufel 28 Mar, 2024 @ 1:18pm 
Great mod! Just whar Arma III needs!:steamthumbsup:
Jobo 28 Feb, 2024 @ 8:40am 
@Drahkken - Awesome! Thanks a bunch and will do! :)
Drahkken  [author] 27 Feb, 2024 @ 9:35pm 
No worries, @Jobo. Just include a blurb pointing to this page in your docco and enjoy
Jobo 27 Feb, 2024 @ 1:53pm 
Hey Drahkken, I was wondering if it would be fine with you if we could integrate your tweaks/fixes into a future Project True Viking update to improve our grenades more?
Falcon 14 Jun, 2023 @ 12:39am 
I have the same issue with bikey.
norto22 13 Jun, 2023 @ 10:58pm 
Yeah, I'm having the same issue as you Saint Jimmy.. Let me know if you manage to get it fixed!
Saint Jimmy 4 Jun, 2023 @ 10:05am 
I am having issues with this mod. I am putting it on a server and it says the bikey is missing or not accepted for the addons/ImprovedGrenades.pbo. Even though the bikey (DGB.bikey) is inside of the servers keys folder.
Drahkken  [author] 26 Nov, 2022 @ 3:51pm 
It works fine with ACE. Just doesn't change the ACE grenades.
Jelonek_NET 24 Nov, 2022 @ 2:56pm 
Does it work with ACE?
Sorry for repeating this question, but I haven't seen any answer to it.
Mumus 10 Nov, 2022 @ 1:23am 
It may be caused by double images in the mods root folder and in the images folder with same name.
Mumus 10 Nov, 2022 @ 12:03am 
Warning Message: Picture \images\rgo_logo.paa not found
Any ideas?
Gunter Severloh 9 Nov, 2022 @ 12:18pm 
Run it client side and join your server with it what i do and i have no issues.
Nordost 9 Nov, 2022 @ 10:46am 
Hello, this mod not working on my server:
Signed on server and client not equal
All others mods (like ace, cba, works fine)
Drahkken  [author] 31 Oct, 2022 @ 6:27am 
Thanks for verifying @Gunter. Good hunting!
Gunter Severloh 30 Oct, 2022 @ 9:40pm 
Ya i cant reproduce it on its own in sp or mp with respawn,
so its good, issue probably comes up with
another mod that might change inventory, or weapons and ammo.
Gunter Severloh 30 Oct, 2022 @ 9:20pm 
I'll test it out, it might be in combination with another mod im thinking that
causing the issue.
Drahkken  [author] 30 Oct, 2022 @ 8:59pm 
I can't imagine this is directly related to my mod since I'm not doing anything to inventory. Just adjustments to the built-in grenades lethality values. Did anybody encounter this when only my mod was running and no other?
Gunter Severloh 30 Oct, 2022 @ 3:29pm 
I can verify with Wilsogag on the issue, most times theres no issue but once in a while
the option to choose grenades wont show up under the ammo counter on screen.

So the only way to fix it is, if you go into your inventory, drop the grenade and
then immediately pick the grenade up, and it will be added.

Its no big issue, i've mainly encountered it after a respawn but again its very minor,
although a fix would be great.
wilsogag 29 Oct, 2022 @ 5:11pm 
the grenades will not show up in my inventory i have to drop it and pick it back up
Drahkken  [author] 16 Sep, 2022 @ 10:17am 
Version 1.0.0 Released - Fixed image tags so no more errors for those of you seeing it.
Some users complain about it not being auto-installed if a server needs it. As this server Feature is undocumented, I'm at a loss as to how to implement.
Do not expect any further updates. If there are additional bugs, I will work to fix them now that I've recovered my keys and original code. I will NOT be adding any more changes to support new grenades or grenade types. (CUP/IFA3/etc)
Fluffy GS G5 15 Apr, 2022 @ 6:24am 
Is there somewhere a CUP version? It works great on vanilla grenades :steamhappy:
Savage McTavish 11 Mar, 2022 @ 3:41am 
@mickeyworld See post below 3 Dec, 2020 @ 10:04pm , not a dead mod. People can be busy with IRL
Ghsty 10 Mar, 2022 @ 3:12am 
It's not dead. It works fine.

Unless you're referring to no updates? Maybe that's because it doesn't need any.
_mickey_ 23 Oct, 2021 @ 11:50am 
unfortunately dead mod, 2015 last change
Phenosi 21 Sep, 2021 @ 6:28am 
Does this work with ACE3 ?
Triangleman 20 Jun, 2021 @ 6:49am 
I concur with 'Ghost in the Zsh' (9 Jan @ 7:05pm). People trying to auto-install this mod with the Arma launcher seem to get a broken link.
Ambross 23 Mar, 2021 @ 12:10pm 
this only effects vanilla grenades right? It wouldnt effect anything in IFA3?
Thomas Kirkman 20 Jan, 2021 @ 9:55am 
Why does this mod not show up in the mods list? I subscribed. It shows subscribed. It does NOT show up.
FUZE_THE_BLYAT_MAN 18 Jan, 2021 @ 11:10am 
is it client side?
Ghost in the Zsh 9 Jan, 2021 @ 12:05am 
Why does this mod fail to get auto-installed by the Arma3 Launcher? I've seen this with every single one of my friends, etc. I've not seen this issue with any other mod I've used.
Drahkken  [author] 3 Dec, 2020 @ 2:04pm 
Other than the warning on load, it won't affect users since what's missing is a Icon for the main menu. It will work for all users even though it complains.
Fix is coming, but life is in the way. Struggling with their mod packager since the folder structure changed (my old dev machine died). Also the busy time of year.
Sorry Folks.
H3LIX 2 Dec, 2020 @ 11:02pm 
Hey @Drahkken I am also getting the "dgb\addons\rgo_small.paa not found" error message every time I enter the eden editor will this affect playability or stability of my server or client at all? if anyone knows about the stability regarding this issue would be great love the mod from what ive seen this far but nervous about putting it into my multiplayer server (sorry if this is a dumb question im not super savy with the technical side of this stuff)
Drahkken  [author] 19 Nov, 2020 @ 12:32pm 
Have recently recovered my dev files for this mod. Let me see if I can get it fixed up and repackaged. Will update when fixed.
Thanks @Madmatt for pointing me to the fix.
Madmatt 19 Nov, 2020 @ 8:54am 
@Hotshot, I have only used it in single player missions so I can't comment on if the keys would still work online. Sorry.
Hotshot 18 Nov, 2020 @ 4:19am 
@Madmatt: but as far as I know, PBO Manager only allows for extracting mods. Because the checksum is different and so the keys won't work anylonger
-> you'd have to create a new mod, with it's own key, right?
Hotshot 18 Nov, 2020 @ 4:02am 
@Madmatt: sweet, thx a bunch!