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It's fairly simple, as far as I know it works, and it covers the hole I intended it to cover, so I see it as finished.
In addition, I can't reproduce that problem on my end, at least not with just Governmental Rebalance enabled. I think it must be some other mod or some other issue - sorry I couldn't help!
moon is just the most obvious hence why I took it as an example.
Weird, but thanks for the bug report. If I have time I'll look into it, but I almost never play SR2 at present.
whenever I enable this, if I choose the moon bonus for example then there is no moon on my starting world
however if I disable this, I get the moon on the starting world...
Likewise, I tried to make the money bonus a little less effective than the others, because it's pretty hard to get more money, but you can effectively convert it into all of the other resources.
It gives the Republic governement the option to choose to focus on one of those two bonuses (while still keeping the other one!). Don't you think the choice should be made the moment you choose your governement instead?