Tabletop Simulator

Tabletop Simulator

Dice Tray
21 Comments
Midin 9 May, 2020 @ 11:21pm 
yeah texture is missing
Karlmit 14 Apr, 2020 @ 8:54am 
Google seamless wood texture. Download it. Right click the tray ingame and press custom. You can now add your own texture. Save it to cloud to make it work via multiplayer.
heuplhdszviolkj 18 Mar, 2020 @ 11:06am 
I got an error trying to download - the texture image is no longer available.
MechAlbatross 2 Nov, 2019 @ 1:56pm 
@Finster
Hi,
I really like this dice tray for my D&D. But the texture is now broken. It seems the texture is now unavailable on the host website. It would be super appreciated if you could fix it.

I would like to use this dice tray for the years to come :steamhappy:
MagnusEffect 10 Apr, 2019 @ 11:59pm 
Having same problem as Blaze. Locking the model does not help.
yungwilder 10 May, 2017 @ 6:36am 
@Lightning try to lock it before using it. Some models don't function properly without being locked.
Finster  [author] 10 Apr, 2017 @ 6:24am 
@Lightning still seems to work for me.
Lightning Blaze 9 Apr, 2017 @ 10:29pm 
Don't know why, but for some reason when i tried using this it didn't work and the dice would just levitate above it.
KentBrack 10 Jan, 2017 @ 4:12am 
Awesome work :) Hope you dont mind that I use them in my mod. (I did give you credit with a link to this page).
Alexander Leeds 10 Feb, 2016 @ 8:22am 
Let me say that even though this tray doesn't work perfectly, that its very very cool table furniture. If placed right, and if objects are placed right on it, it can serve, effectively, as an extension of the table that I have seen in other mods. Plus the texture of it, the form, it really does look like a part of a wooden table. It really works well as an individual player area away from the table if the objects on top of it are organized right. Just requires playing with some object physics is all.
Alexander Leeds 10 Feb, 2016 @ 8:13am 
Ah ok, well, I've already had character sheets and dice towers as a working fix for this. Its not perfect, but, if I throw in maybe a few more tile blocks over the tray, players should have plenty of space to hold things like coins, dice, tokens, etc.
Finster  [author] 10 Feb, 2016 @ 7:07am 
@Alexander : it seems the physics get more wonky the farther away you get from the actual table :( havnt found a fix for this.
Alexander Leeds 10 Feb, 2016 @ 6:55am 
Ok it will pass through some trays I set up, and some trays it won't. Also, it sometimes will pass through a particular tray, and sometimes it won't. Very strange....
Alexander Leeds 10 Feb, 2016 @ 6:49am 
I'm just wondering if I'm using this thing wrong. I created my own custom table, and suspended these things around it. Objects pass right through it?
HeroesEcho8400 20 Jul, 2015 @ 12:03am 
These trays are perfect! I have incorporated them into all my games that I play, and even in my mods (I did give credit! a direct link to this mod page). I love that these can be tinted for each player color as well. Keep up the awesome work!
Deceased Crab 23 May, 2015 @ 8:07pm 
The tray bottom seems thin, sometimes when I'm dropping cards and chips in there it passes right through the bottom. Please try thicket bottom so the physics catch it better?
SID JUSTICE 21 May, 2015 @ 11:22pm 
My friends are very clumsy. This should help a LOT.
Finster  [author] 3 Apr, 2015 @ 4:26am 
reuploaded, should work now. not sure what went wrong with the first one. some people dont seem to bbe able to access the pastebin files. sry bout that
Sight 3 Apr, 2015 @ 3:29am 
Really like this little thing, but i keep getting an error:

"Loading Mesh Error: Object reference not set to an instance of an object"

Anyone know what this means or what went wrong?

:blue::green::red:
Jumpyspider 30 Mar, 2015 @ 10:38am 
yay! my wish come true (am easily pleased)
BrashFink 30 Mar, 2015 @ 7:56am 
Thank GOD. Been waiting for one.