X Rebirth

X Rebirth

Ledda Ship Tech Fab Fusion Reactors
34 Comments
nidaren  [author] 29 Sep, 2024 @ 2:35pm 
@Michal Tak, powinno działać bez problemu :)
Michal 29 Sep, 2024 @ 1:46pm 
Works on 4.30?
Synapt 20 Aug, 2017 @ 3:58am 
Hmph, on to debugging the other mods I guess lol. Thanks
nidaren  [author] 20 Aug, 2017 @ 1:45am 
Hey Synapt - not at all. It uses all vanilla configurations and station modules, it does not alter nor change the build positions.
Moreover, it only affects station new station in Smokestack and has no access whatsoever to other stations.
Synapt 18 Aug, 2017 @ 7:24pm 
Is there any chance this mod touches the "Build" positions for building stations? I have very limited station build spots now and they're usually 30km away from each other at best, but this is the only mod I have that otherwise touches anything related to stations or similar.
nidaren  [author] 19 Mar, 2017 @ 8:01pm 
Updated to version 1.12, details in changenotes. Mod is good to go for versions 4.10+
sixsixfivE 26 Nov, 2016 @ 1:23pm 
anyway to install it on the gog version? nexus?
Earl 4 Oct, 2016 @ 5:16pm 
i like your mods and still waiting for this one on nexus
Adam Muad'Dib 11 Jul, 2016 @ 4:41am 
Thanks nidaren, you saved me alot of time that woul;d otherwise be spent pointlessly serching.
nidaren  [author] 10 Apr, 2016 @ 8:56am 
I will try to upload the mods to nexus in the next days, now that the game also has non-steam version.
Squish Mush 10 Apr, 2016 @ 2:09am 
Very nice mod i want it a lot. but my game is not connected with steam. where else can i download this? i searched it in Nexus mod website but can not find it.
Kherv 3 Mar, 2016 @ 7:54am 
Again, thx a lot !
nidaren  [author] 2 Mar, 2016 @ 10:54am 
Mod has been updated to the newest game version.
WCKID 1 Feb, 2016 @ 1:30am 
hey would this work on version 3.61 plz let me know
WirelessHua 13 Jan, 2016 @ 4:34am 
@nidaren Cool man ! It's very nice of u !^-^
nidaren  [author] 11 Jan, 2016 @ 3:53am 
Hey Everyone, I will be updating all my mods for the game version 4.0. I'm currently checking the beta version in order to determine which of them are still needed.
nidaren  [author] 4 Jan, 2016 @ 1:50pm 
@ew-tech Hey mate, I will have to check and update the mod. It was designed for version 3.53.
Tinkering Solderbro 4 Jan, 2016 @ 1:18pm 
With 3.61 there is no port for fusionreactors but for forcefield projectors now. Have searched for an hour around the station, it's not there.
rubyismycat 2 Jul, 2015 @ 6:41pm 
bro wish u would do one to make weapons in high templar my omocron stations wont build becos of weapon shortage thanks for your great work
nidaren  [author] 11 Apr, 2015 @ 4:44am 
Hey, glad it did work for you. It's far from perfect but you can find the oportunities to buy some more now.
fatalsociety 10 Apr, 2015 @ 10:15pm 
hey man this worked great. i left the game on for 18 hours with the builder ordering these stupid things and she only got 48. yes she had money around 10mill. added this and was done in 5 min counting the ship time:). thank you for fixing a problem that should never be.
nidaren  [author] 7 Apr, 2015 @ 8:50am 
Just released small optional extension, that plays out with that one very well - Fusion Reactors Optimized
OneafterTwelve 3 Apr, 2015 @ 4:12am 
This was no critque on the mod but a note to the description of it, since it can be confusing. Especially in regards to "giving a choice" and "lack of alternatives".
nidaren  [author] 3 Apr, 2015 @ 3:54am 
Yes, indeed you can. However, if you read few comments below, people were complaining there are not enough stations to buy them from. Hence the mod :) In description I also mention that there are other neutral traders - they are all in one sector though, hence often shortages.
OneafterTwelve 3 Apr, 2015 @ 3:47am 
You can buy them from Beryl Corps in different locations, just have to wait when they are available (Monitoring Trade offers of those Stations). So the choice to buy or pirate is already in place. At least it was with a 3.5 playthrough (earlier releases, idk).
nidaren  [author] 1 Apr, 2015 @ 3:21am 
Update 1.10 - details here
nidaren  [author] 31 Mar, 2015 @ 4:13pm 
You are welcome! Glad it works for you. It is also worth mentioning that for station to appear in trade offers, needs to have enough items to trade/sell.
I will observe how the production chains look like, maybe it is worth looking into AI jobs next, that part may be responsible for shortages too.
Thatchmo 31 Mar, 2015 @ 4:07pm 
Ok...I decided to just reload my save and it is working now. Must of just had a bug or something. Anyways you are a life saver. I need just 1 more FR to complete my campaign station (plus the extra to make the wharf) and this had helped out alot. Thanks nidaren!
halowave 31 Mar, 2015 @ 3:46pm 
yep - it is trading in my save too - make sure you saved and reloaded the game first time you use the mod - might help. Give it some time to kick in too.
76561198127766689 31 Mar, 2015 @ 3:44pm 
It trades in my game with no problems, maybe someone just bought its stock out or your trader has no isk or smth else.
nidaren  [author] 31 Mar, 2015 @ 3:42pm 
Does not seem to be mod related, I tested it and the station is trading without the issue. Might be someting related to your particular situation.
Thatchmo 31 Mar, 2015 @ 3:30pm 
The station is there but my trader doesnt seem to want to buy there. He has the order but just sits in one spot with no command. Also it didnt show up in the trade offers. I have to fly there and manually do the buy, but like I said before, my ship doesnt do the trade. Not really sure what to do.
nidaren  [author] 31 Mar, 2015 @ 1:23pm 
Great, happy you found some use for the mod :)
Jakesnake5 31 Mar, 2015 @ 1:07pm 
Had to have FRs to jumpstart the BTO in DeVries, as it had run out and couldn't build ships (which blocked the construction zone)