Space Engineers

Space Engineers

Stone and Gravel to Metal Ingots (DX 11)
139 Comments
hawley.kevin 15 Dec, 2024 @ 12:29am 
again still works:selike:
MA€STRO™ 11 Mar, 2024 @ 5:11am 
Doesnt work anymore
timothy2055 28 Apr, 2021 @ 9:28am 
mod is buged it disable cobalt from being refined to ingots
The Erubian Warlord 24 Feb, 2021 @ 11:39pm 
i miss using this mod
Castle 30 Oct, 2020 @ 6:19pm 
abandoned?
wackyrobot 19 Jul, 2020 @ 11:09am 
does this mod work on mods
zombie_hunter 2 Apr, 2020 @ 2:17am 
MOD_ERROR: Stone and Gravel to Metal Ingots (DX 11), in file: D:/SteamLibrary/steamapps/workshop/content/244850/416953589/642124483753389382_legacy.bin/Data/BlueprintClasses_Furnace+Extractor.sbc
Resource not found, setting to null. Resource path: D:/SteamLibrary/steamapps/workshop/content/244850/416953589/642124483753389382_legacy.bin/Textures/GUI/Icons/buttons/component_highlight.dds
MOD_ERROR: Stone and Gravel to Metal Ingots (DX 11), in file: D:/SteamLibrary/steamapps/workshop/content/244850/416953589/642124483753389382_legacy.bin/Data/BlueprintClasses_Furnace+Extractor.sbc
Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\416953589\642124483753389382_legacy.
TurbulentTurtle 23 Jun, 2019 @ 9:02pm 
Can someone make a way to turn gravel into urainum? lol
Mean Bean 6 Apr, 2019 @ 8:26am 
Is there any way to change the amount of something you are getting? .01 Uranium is such a low number.. .03 would be much more feasible. Just curious :)
D3ATHCOM5 30 Mar, 2019 @ 9:46pm 
Yes Erubian
The Erubian Warlord 7 Mar, 2019 @ 12:05am 
does this still work?
BLUNT 3 Dec, 2018 @ 3:39pm 
Are those extra ports on the side of the large versions or just for deco?
seronis 23 Nov, 2018 @ 3:05pm 
EXI_Scorp; Your inventory manager script is what turns conveyor use on/off on other blocks that have an inventory space because it takes over sorting.
TwinMinds 6 Jul, 2018 @ 10:04pm 
The furnace does not stop processing stone or gravel if the output inventory is full. It'll chew through 100k stone without a single magmatite being created if the output is full of magmatite already.
Scorp 15 Jun, 2018 @ 7:35am 
Not working. Both keep turning 'use conveyor' off
Majestad278 10 May, 2018 @ 1:44am 
i want for small grids, please
Alake 7 Apr, 2018 @ 6:34pm 
yes the mod is working perfectly
Lego_Teh_Eggo 7 Apr, 2018 @ 9:47am 
Is this mod currently ok?
The Nameless 2 Apr, 2018 @ 7:11pm 
I love it. Finally something that lets me get rid of stone, feel that I'm getting some use out of it, and not take all the fun out of mining by making me feel like I do better from just breaking down stone!

Just a couple of things, I really hope you DO come back to it someday; applying the latest textures would be nice. :) Other than that... Maybe a reconsideration on what you call stuff? "Magma" just seems... I dunno.
Cobra 20 Feb, 2018 @ 7:10am 
ok good to know
Rider  [author] 20 Feb, 2018 @ 12:19am 
Some Day, sure
Cobra 19 Feb, 2018 @ 4:09pm 
are u still going to update this mod
Rider  [author] 10 Feb, 2018 @ 5:37pm 
Nur einbischen ^^ sollte aber noch funktionieren :-)
wenn nicht gib mal ne rückmeldung
Avatar-X 10 Feb, 2018 @ 5:28pm 
Rider kann es sein das dein Mod OUTDATED ist?
arkavianx 7 Feb, 2018 @ 12:22pm 
Magmatite weight does not scale on adjusted servers.
J3lackSunn 4 Oct, 2017 @ 8:41am 
What does the Extractor and what does the Furnace?
InterstellarHaggis 21 Jul, 2017 @ 8:59am 
Love the mod but it does feel a little OP. If i put on nothing but yield modules on the furnace and extractor then it generates more uranium than it takes to power the whole process. Maybe increase the power requirements or perhaps reduce the material output? I currently have over 1k refined uranium and i havent mined a single piece of uranium ore since starting this world.
(S.R.G) Sim Racing Grandad 5 Feb, 2017 @ 4:38pm 
great mod. finally a use for all that stone.
any chance your able to make it work with compressed stone from this mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=855627952
not sure if its just a case of adding the ore label to your furnace script or something more complicated but thought i would ask
Popo Bigles 21 Jan, 2017 @ 12:46pm 
LOL! I was just looking around the workshop for more Armor Blocks and i immediatly thought "Why is there no option to make steel from stone?" The next page later i found this!
Fox Mulder 20 Sep, 2016 @ 10:42am 
best mod to date.
Cruiser 25 Jul, 2016 @ 4:23am 
It was working ok for me yesterday, have you got the mod enabled?
Wacko71 24 Jul, 2016 @ 8:41pm 
Is this mod still working? I installed but it does not show up in creative or survival.
wardavid01 8 Jun, 2016 @ 7:47am 
op as hell !!!!!!
Cruiser 26 May, 2016 @ 9:56am 
Still very low on the learning curve, playing in creative mode on a planet seems a good way to learn and experiment.

The only mod I have is this one (Stone and gravel to metal ingots), by Rider. It seems to do what it says 'on the box' but perhaps I'm doing something wrong.

I can after mining route gravel from my refinery to the furness, it produces Magmatite and routes it to the extractor, the problem I have is:- No matter how I try the only product which moves from the extractor is ice. All other materials (the ones I really want), sit in the extractor and have to be removed manually. Tried various configurations but just can't get them to a container via either a conveyor or a conveyor sorter.

Is this the way it's meant to work or, is there some (probably obvious) secret I'm not aware of?

Greatful for any hints, tips and advice.
Are you lost? 4 May, 2016 @ 7:38am 
I really like the small "laptop" control pads :)
ian2359 28 Apr, 2016 @ 4:37pm 
I put magmatite in the extractor and in the forge and it is not being processed
ian2359 28 Apr, 2016 @ 4:37pm 
How do I process the magmatite?
Nikolas March 22 Apr, 2016 @ 6:21pm 
been searching through workshop for stone converting things, im looking for a version that does not yield any platinum or uranium, of all this is the best looking version ive seen and with the upgradability of the blocks, is there anychance of you making an extra version without platinum and uranium yields?
Commander Evangelistx 12 Apr, 2016 @ 5:22pm 
What is the diference betwen the normal and large version?
Raven4K 4 Apr, 2016 @ 6:04pm 
finally stone has a purpose in the game thanks to this mod yay
Myuutugen 19 Mar, 2016 @ 8:41am 
+1 this mod. Finally. A balanced, well thought out stone to ore mod. If it doesn't crash my server, i'll 5 star it for sure.
[EH] Mordred 28 Feb, 2016 @ 5:24am 
Just noticed that adding productibity modules over 500% efficieny stops the job in progress in Large units, but it's still great!
SioxerNikita 6 Feb, 2016 @ 6:25pm 
Same as I wrote in the other item :) And thank you so much again.
Rider  [author] 6 Feb, 2016 @ 6:21pm 
@SioxerNic, You have my permission
SioxerNikita 6 Feb, 2016 @ 6:03pm 
Greetings Rider.

I am a modder that wants to make an interesting mod for exploration. It will include droppable "blueprints" from exploration ships that cannot be obtained any other way. That component will be used in the construction of different modules. I would like to use your mod (Specifically the models, values of what it does will change) and add it in. I will be straight and up front and want to use it as a regular refinery and a regular Arc furnace that are both slightly better.

You will be fully credited as well as get co-author of the mod if you so desire :)

I hope to hear from you soon.
Rider  [author] 6 Feb, 2016 @ 4:31pm 
@ Xearox, The Mod is still working, but you cant put stone into the extractor you need a Furnace first to make Magmatite

Der Mod sollte funktionieren, aber Stone in denn extractor geht nicht ;-)
Xearox 6 Feb, 2016 @ 2:26pm 
Hey there,

is the mod still working? Because I cant put stone into the extractor.
Shakrii 7 Dec, 2015 @ 11:26pm 
You will get that error on the dedicated server with any mod that doesn't supply all its own textures. The mod is checking for the existence of the texture files for the mod object but the dedicated server doesn't have the textures (to save on space and download size, there is no reason for it to have them -> looking at all you other dedicated server).
It is one of many errors are currently pope up on the dedicated server that you just have to ignore till the program for the server is set up to not toss us erroneous flags (Yes it isn't truly erroneous but it is worthless, there needs to be a text file or such containing all the current game textures and check against that to make sure that a mod isn't calling against a non-existence texture)
Palpox 2 Dec, 2015 @ 12:57pm 
Got the same error as jarhead. uninstalling mod for now.