Tabletop Simulator

Tabletop Simulator

WH40k - Death Korps Infantry Platoon [Models]
47 Comments
Crookedmann 6 May, 2020 @ 7:23pm 
i read [CSF] Master 600 assembly hints and i can't figure it out even after that
Furt 3 May, 2020 @ 3:02am 
Amazing effort!!! Much appreciated. Anything else planned?
Master 600 8 Apr, 2020 @ 2:49am 
Assembly Hint:
1. Take objects, you want to combine, and lock them
2. Use Gizmo tools to manipulate then in desired position
3. Use Combine tools (attached, or fixed piont)
4. Save model
-SNiGS- JAM 15 Oct, 2019 @ 1:17pm 
How has no one spelled out the steps towards actually making one of these models yourself??

Where the heck does it say how to make models?
Dwatch Razgriz 14 Jul, 2018 @ 4:04pm 
I have NO idea how to use the models, help please.
Akodo 9 May, 2017 @ 2:40am 
А как сделать модели прозрачными для друг друга?
Akodo 8 May, 2017 @ 2:40pm 
Привет, можешь дать повторную ссылку (в теме удалили) на руководство по созданию сборных моделей, а то не пойму как прикрпить оружие.
Jae 10 Mar, 2017 @ 8:57pm 
Probably already answered but will there be a chance we will see a version of this with the other guardsmen regiments?
queco 28 Jan, 2017 @ 8:21am 
Amazing work!
XallZall 11 Jan, 2017 @ 3:31am 
This is pretty awesome dude.
JingoJeeves 24 Nov, 2016 @ 10:54pm 
Thanks for making this, it's fun to play around with. It makes me wish more 40K armies had this kind of template.
liekeoostendorp 23 Sep, 2016 @ 6:11am 
hello krieger i have seen all 40k models jours are the most fineshed are jou making more off the death korps?
ДРЕВНРУС ШАГОХОД 22 Sep, 2016 @ 2:07am 
Сделай одного с флагом,в настолке без конверсии командира никак не взять за криговцев.
Nostra 7 Apr, 2016 @ 9:22am 
Still working on this?
Arth 17 Jan, 2016 @ 3:30am 
Calvary? Most of my friends that I played tabletop are outta country, so I would really like to kick their ass again with my death riders, keep up the good work buddy :)
ForAiur 7 Jul, 2015 @ 9:51am 
It will be better than the 0 % that I understand at the moment. I really don't get it, tried around a bit but I only attached a counter to a card and even that didn't work well.
Module  [author] 7 Jul, 2015 @ 9:41am 
I'm afraid that my guide will also not be even complete.
ForAiur 7 Jul, 2015 @ 6:54am 
No, I'm very active in the forums, noone has a 100 % clue about joints.
Module  [author] 7 Jul, 2015 @ 6:50am 
Perhaps users have already created some threads about this on official forums?
ForAiur 6 Jul, 2015 @ 1:33pm 
Is there a good video how joints work in general? They never explained it fully :/ Would like to start using the feature more.
Module  [author] 27 Jun, 2015 @ 2:12am 
Maybe later. Also joints re fixed now with v5.1 update:

-Improved moving around objects connected with joints (less flopping around).
-Improved object snapping when attached with joints to other objects.
Kretus 24 Jun, 2015 @ 4:00pm 
Are you planning on adding in solid versions of these models with weapons bound as part of the model? The premade ones wobble around a bit too much with all the joints and are difficult to place down accurately.
Am bug 24 Jun, 2015 @ 1:31am 
no i saved them in mass i only had to make 3 saves
Module  [author] 23 Jun, 2015 @ 2:05pm 
You can just save game state with addon/s and then expand him via small grey triangle at his right corner. So you'll see all models in this save and just take what you wanted, and not needed save hundreds of the models to your Chest.
Am bug 21 Jun, 2015 @ 11:06am 
will the modles be safe if i save them to my chest? ps sorry for the bad spelling.
Module  [author] 21 Jun, 2015 @ 12:16am 
Nordak , added a sergeant miniature with attached chainsword and laspistol. Sooner or later Platoon Commander also would be added, I hope so.
Am bug 18 Jun, 2015 @ 10:23am 
(clears throat) NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!
Module  [author] 18 Jun, 2015 @ 8:09am 
DMCA
Am bug 17 Jun, 2015 @ 4:21pm 
no why?
Desert Fox 11 Apr, 2015 @ 9:11am 
Thanks for adding the pre-made, could you make a pre-made Sargeant with chainsword and las pistol, Platoon Commander with pre attached power sword and bolt pistol too? :)
Module  [author] 11 Apr, 2015 @ 7:22am 
- added +one type of plasma pistol;
- added Command Squad shoulders;

- added exemplary joint-models with:
lasgun (rangefirestand)
meltagun (rangeidlestand)
flamer (rangesprint)
grenade launcher (rangegrenades)
plasmagun (rangeidlecrouch)
Desert Fox 10 Apr, 2015 @ 11:30pm 
Susanin, so I custom built a bunch of models including a commissar with a power fist from your army builder, but the problem is when I pick them up they wobble a lot and the linked guns shake and bounce around and its not a solid unit. Some of them get below table too. Any way you can build a standard model with all the weapons and make them solid models so that they don't bounce around cause of the link tool. I think it would be a lot more helpful cause they just wobble way too much otherwise and they don't stand properly in game when we custom link them.
Desert Fox 9 Apr, 2015 @ 7:57pm 
Very cool, looking forward to it!
Module  [author] 8 Apr, 2015 @ 7:56am 
The higher priority is make Command squad, so it would be able to create Death Korps Infantry Platoon, core formation of DKoK/Astra Militarum (1 command, 2-6 Infantry squads, 0-3 Heavy weapons), then HQ type unit/-s (at least for a skirmish games). About tanks/walkers also have idea about changeable several gun turrets like some tabletop wargamers uses small magnets for this, maybe spinners also will be usefull.
Desert Fox 7 Apr, 2015 @ 6:53pm 
Any plan to build some heavy support squads, like auto cannon, mortar teams, heavy bolters, tanks? Walkers?
Desert Fox 7 Apr, 2015 @ 6:52pm 
Love the models btw, I play IG and I always wanted to play Death Korp version but couldn't afford the cost from Forgeworld. Thanks!
Module  [author] 7 Apr, 2015 @ 8:55am 
Hello. Anyway, I think what it's not bad to add some completed miniatures as examples. Plus, attached video about Death Korps's vacation after battles for motivation and promotion this army :)
David 6 Apr, 2015 @ 10:58pm 
Hi. Totally understand. TS isn't very forgiving when allowing freedom of 3D object changes, but then I guess it was never intended. As to would I like your choice? Well, look at it this way... you've built this for free, giving it away, who am I to complain about choice :)

Besides, your choices would be better than what I have now, empty handed soldiers :)

Oh, and thank you for these.
Desert Fox 5 Apr, 2015 @ 3:32pm 
Just make a basic model of each weapon type and then we can just copy and paste spam the ones we want per game, then if we want to play a different set we have all the others saved to add in as needed
Module  [author] 5 Apr, 2015 @ 8:31am 
The main idea - to give more opportunities to create unique army for players. Maybe it would be unplayable who knows. I hope that the developers will add more options for tabletop wargamers. For example, more dimensions of freedom then operating with objects, 3D grid for example several floors battles, trenches, bunker communications etc. I can also create a couple of squads and put gamesave with them on the site, but the question is - would you like my choice?
David 5 Apr, 2015 @ 5:57am 
nice but really having trouble following the guide to attach weapons. Maybe you could realease a pack of them with various weapons pre-attached? They all look very cool.
Module  [author] 5 Apr, 2015 @ 1:16am 
- added 9 types of a Watchmaster's model (DK sergeant);

- added 6 close combat weapons (chainsword, knife, power sabre, power sword, power fist, pickaxe);

- added accessory 1 vox-caster.
Desert Fox 3 Apr, 2015 @ 4:56pm 
Looking great, can't wait until you finish them!
Nyman 3 Apr, 2015 @ 11:42am 
thank you but i think a video should help me more
Nyman 3 Apr, 2015 @ 9:14am 
?
Nyman 3 Apr, 2015 @ 3:18am 
how do i place the rifle in the hands of a soldier it's either in the air or in the ground
<blank> 2 Apr, 2015 @ 5:42pm 
Keep up the good work mate!