Garry's Mod

Garry's Mod

Rp_MountainVillage Fully Noded
122 Comments
GDSK09 15 Feb @ 7:55pm 
@Blitzwolfer read description
Blitzwolfer 6 Feb, 2024 @ 7:52am 
I have Half life episode two and CSS content and i get error and missing textures, what am i missing?
Bad Goose 14 Oct, 2023 @ 4:19pm 
Will somebody made a new navmeshed and ai noded mod for the original map? Will nobody take up this cause? Maybe even for the one that doesn't require css?
Yoappian 24 Jan, 2021 @ 8:11am 
@Jacques LeCube Can you just double check if the links from the archive.org will work and how to install them?
Yoappian 24 Jan, 2021 @ 8:10am 
@Jari Huussi Where do you put the extracted/archived folders? In /addons ??
jojo2ljc 20 Apr, 2019 @ 4:11pm 
it feels like your playing skyrim or somthing when you play on this map
JariHuussi 14 Apr, 2019 @ 12:55am 
Oskutin 5 Jan, 2019 @ 9:49pm 
It has been long since i stopped making Gmod maps and have swtiched computer few times after that, so neither i don't have the "content.rar" anymore. One option would be extracting stuff from maps and uploading somehere, or ask from other gmod mappers, as that content seems to be still showing up around gmod maps.
Bloðbrand 27 Nov, 2018 @ 7:55pm 
Okay then.
Sovereign of the Moon  [author] 27 Nov, 2018 @ 4:59pm 
@Bloðbrand No, I'm sorry. I should have backed up the content.rar since the download link is broken and no one else seems to have uploaded it anywhere. That said, all I did was add NPC nodes to the map. Search "mountainvillage" on the workshop and you'll find the original upload of the map. I don't know if that one has any issues but it's worth a shot.
Bloðbrand 27 Nov, 2018 @ 3:58pm 
Apparently you can't get the content.rar anymore; I'd LOVE to use this map, but if I can't get the content.rar, I can't use it. I'm sorry.
𝕿𝖔𝖝𝖝𝖝𝖎𝖈 14 Sep, 2018 @ 10:52pm 
Nice, thanks!
Sovereign of the Moon  [author] 14 Sep, 2018 @ 10:42pm 
@ULТЯАVІОLЕИСЕ Fixed the link. Thanks for pointing it out.
𝕿𝖔𝖝𝖝𝖝𝖎𝖈 14 Sep, 2018 @ 6:37am 
It appears that the link in the disclaimer does not work anymore, would you mind uploading it again?
Hunter 495 13 Sep, 2018 @ 5:47am 
do you have counter strike source, if so, is it mounted?
Kreacher 28 Aug, 2018 @ 1:03pm 
@ |LaG| Biscuit no sadly its due to the textures missing idk how he got the textures missing on the original map used
Malkavian 28 Aug, 2018 @ 11:37am 
@Kreacher were you ever able to fix the missing floor/window textures? I'm having the same problem
Skyblaze84 19 Jul, 2018 @ 1:55pm 
@Wolffman109 They're paths for NPCs to move on. They don't show up in-game.
Kreacher 8 Jul, 2018 @ 1:30pm 
It is the different nodes for ground npcs and sky npcs
Wolffman109 8 Jul, 2018 @ 12:41pm 
Why are there a million weird grid lines in the screenshots?
B 23 Jun, 2018 @ 11:56pm 
just upload the content on workshop dangit
trobii 15 May, 2018 @ 2:56pm 
facepunch page is down, where can I get content.rar
mildor 19 Mar, 2018 @ 10:14pm 
2 comments below me is a duck
Icarus 4 Feb, 2018 @ 4:18am 
Dude the fucking node and navmesh work youve done is not normal XD thnak you... mazes an nZombies config doable for a great map.
世界上条条框框 / ✘ 7 Jan, 2018 @ 6:33am 
whats wrong with this map

Nilex 8 Nov, 2017 @ 2:43am 
why dident you just pak the coustom files to the map
it kinda ruins the good map
Panda Nesthesia 12 Aug, 2017 @ 2:14am 
The more it goes, the more I think we should create an anti-CSS using for gmod maps
Kreacher 26 Jul, 2017 @ 10:40am 
this is a separate map you made with the Noded on it but the textures are missing on this map if. try combining the two maps so we don't get missing textures like they did on gm_Valley also its just the towns part seen here not the Forest https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1090885008
Bloodfire 10 Jul, 2017 @ 12:18pm 
there are no village textures, what's wrong (I've got installed CSS)
KamXZ98 24 Apr, 2017 @ 1:47pm 
Herr Doktor
Facepunch isnt a third-party site anyway, Facepunch is essentially the offical Garrysmod forum.
It's Garry's website.
Herr Doktor 9 Feb, 2017 @ 11:18pm 
It seems weird to have to go through all that effort, just for nodes. And downloading content pack on a third party site? Isn't even worth it.
Barney 1 Aug, 2016 @ 2:38am 
It's dumb that you need all that stuff.
friend 13 Jun, 2016 @ 10:35am 
oh my... counter strike?:steamfacepalm:
Kai Sung 21 May, 2016 @ 9:12am 
they wont move!!!!!!!!!!!!!!!!! even with the ai nodes
nathandim 6 May, 2016 @ 10:00pm 
I have both the CS:Source and HL2 Episode 2 textures but the village floor and windows are filled with pink checkered textures! What's missing?
2_Modray 5 Mar, 2016 @ 6:58am 
Where do I put the snow pack?
Do I just put the folder in GarrysMod/garrysmod/ or do I put the files in materials or somewhere else?
Alex 17 Feb, 2016 @ 9:39pm 
https://www.facepunch.com/showthread.php?t=1067111&highlight= go here and download the content pack this will give you the textures you need. links are at the top of the first post
Alex 17 Feb, 2016 @ 9:04pm 
any idea where i get these missing textures?
Zenworks 16 Jan, 2016 @ 8:49am 
For some resons the npc's wont walk. are there specefic npc's?
Jimmy 12 Jan, 2016 @ 7:32am 
im missing textures
Peter Lemoncello 31 Dec, 2015 @ 4:46pm 
okay.
Sovereign of the Moon  [author] 31 Dec, 2015 @ 4:39pm 
@ted.murray It would have to be some other mod that's doing that. Try disabling all mods except this one, and see if that works.
Peter Lemoncello 31 Dec, 2015 @ 2:17pm 
no its just normal npcs like kleaner a
Sovereign of the Moon  [author] 30 Dec, 2015 @ 7:52pm 
@ted.murray Are you spawning custom NPCs? Try a standard zombie and see if it can path to you. Also, make sure disbale AI is off.
Peter Lemoncello 30 Dec, 2015 @ 5:16pm 
is that a file?
Peter Lemoncello 30 Dec, 2015 @ 5:16pm 
whats contact rar?
Peter Lemoncello 30 Dec, 2015 @ 5:15pm 
okay. because when i spawn the npcs they don't move they just stay standing but the nextbots move just fine is there anything conflicting with the map?
Sovereign of the Moon  [author] 30 Dec, 2015 @ 5:11pm 
@ted.murray Through manually placed nodes. The green links show the paths ground NPCs can follow, teal links show the paths small air NPCs can follow. The dark blue links are used as jumping points. Fast zombies and antlions use these to jump over obstacles. Nextbots use a navigation mesh which is automatically generated, though is can be manually edited to remove kinks.
Peter Lemoncello 30 Dec, 2015 @ 4:24pm 
quick queston how do the npcs move around the map?
Peter Lemoncello 29 Dec, 2015 @ 5:18pm 
and yes i am talking about the screan shots.