Cities: Skylines

Cities: Skylines

Bell Tower Park
7 Comments
mickey 26 Jun, 2015 @ 7:58pm 
any chance to reduce the file size? game has limits on total asset size consumption...
AlphaMom 12 May, 2015 @ 3:53am 
wow, nice building, thanks
mmgaschler 29 Apr, 2015 @ 4:36am 
I take it back! It already exists! You're the best!
mmgaschler 29 Apr, 2015 @ 4:35am 
Wow! As an alum of UIUC this is awesome. Any chance you could make Altgeld Hall which has the other (more active) bell tower on campus?
jaspinko  [author] 19 Apr, 2015 @ 4:58pm 
@Oakshios - Interesting, you are the first to experience that issue. Short of remodeling the entire asset, I'm not sure what can be done about that. Thank you for pointing it out.
Nosh2O 19 Apr, 2015 @ 1:42pm 
Found this while searching out another error.

LOD vertex count high (4248 > 1440): 418360235.Bell Tower Park_Data [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Mesh.vertices is too large. A mesh may not have more than 65000 vertices.

(Filename: Line: 840)

Mesh.normals is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.

(Filename: Line: 892)

Mesh.tangents is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.

(Filename: Line: 915)

Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.

(Filename: Line: 951)

Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.

(Filename: Line: 989)

Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 115392, VertexCount: 0

(Filename: Line: 1161)
barcasam7 3 Apr, 2015 @ 1:00pm 
Thank you for this asset. It certainly is unique and will be great around universities area.