Left 4 Dead 2

Left 4 Dead 2

More Commons (No Gibbs, No Mudmen, No Clowns)
35 Comments
Mike Oxlong  [author] 27 Nov, 2024 @ 1:18am 
Yeah, sorry Steam tends to notify everyone regardless of how old the comments are. I just wanted to put the comment on every one of these so people see it but i'm happy to hear these mods were of help to you.
Wiseguy 26 Nov, 2024 @ 11:17am 
I somehow got a notification for this despite the last time I commented on this addon being 7 years ago, I think I've been using your mod as a base for custom population scripts all this time so I have you to thank for me figuring it out all those years ago. It's always funny to suddenly see stuff you posted a long time ago.
Mike Oxlong  [author] 26 Nov, 2024 @ 10:04am 
Hi folks

As I've been getting a lot of requests to do custom versions of these and it is getting a bit out of hand, I've put up a fairly simple tutorial to create your own, and I won't be taking any more requests, sorry, I just don't have the time to keep following through on all of them.

I appreciate people's enjoyment of my mods and want to make it clear this is aimed at no one user, this comment will be posted on all of my current mods so people see it. Try it out and have some fun, it's actually pretty easy to do!

https://www.youtube.com/watch?v=KA7Cp-B5O6c
Wiseguy 31 Jul, 2017 @ 6:30am 
thanks
Wiseguy 31 Jul, 2017 @ 6:30am 
thats what I meant
Mike Oxlong  [author] 31 Jul, 2017 @ 6:30am 
No, it's only for L4D2. I'm not sure the first game even has workshop support. However it does work on the L4D campaigns that have been ported to L4D2
Wiseguy 30 Jul, 2017 @ 3:58pm 
Or did you only affect the L4D2 population
Wiseguy 30 Jul, 2017 @ 3:57pm 
does this function in L4D1 too?
Jonah 13 Jan, 2017 @ 7:55am 
ok
Mike Oxlong  [author] 13 Jan, 2017 @ 7:54am 
No, they're removed from the game entirely. My mods spawn the same variety of zombies on all campaigns.
Jonah 12 Jan, 2017 @ 4:34pm 
the clowns still spawn in dark carnival right?
Mike Oxlong  [author] 7 Jul, 2016 @ 1:12pm 
Yeah, if you don't have one of the weapons that kills him instantly (M60 and I think chainsaw) it made the game a bit too tough for some players.
Maliketh's Fleshlight 7 Jul, 2016 @ 11:17am 
oh thats sounds like a nightmare
Mike Oxlong  [author] 7 Jul, 2016 @ 8:36am 
In this mod, he was capable of spawning with the same frequency as all of the other zombies. Because of his health, some players had problems with 10-20 of him spawning every map
Maliketh's Fleshlight 5 Jul, 2016 @ 2:54pm 
why would you take out jimmy gibbs he only spawns once on dead center in the whole game
Vankoovur 26 Jan, 2016 @ 7:37pm 
At random times, my game crashes when I have this mod active. Any way to fix this?
Yip 16 Aug, 2015 @ 12:36pm 
ok i enjoy all of you sweet coments and i will take out jimmy gibbs soon
Harriko 16 Aug, 2015 @ 10:33am 
No problem. I'm just glad you make versions of your mods to make other people happy. I tried out your original mod, and I found myself enjoying it. One request I would like to make is if you could make a version that removes the Clown and Jimmy Gibbs.
Mike Oxlong  [author] 16 Aug, 2015 @ 8:18am 
I could make a mod with an increased limit if that's what you want, but because they almost always drop health kits it will make campaigns easier. If you're interested let me know and I'll work out how to do it.

And sorry for the rather slow replies, I've been a bit busy over tha past few days!
Harriko 14 Aug, 2015 @ 7:57pm 
Oh, okay. Thank you for clearing that up, I'll look into that.
Mike Oxlong  [author] 14 Aug, 2015 @ 1:31pm 
They can appear on every campaign with any of my "more commons" mod, they just don't spawn very often, I think there's a limit of 2 per map.
Harriko 11 Aug, 2015 @ 4:19pm 
What I'm looking for is the rest of the Uncommon infected normal, but modify it so the Fallen Survivor can appear on all campaigns.
Mike Oxlong  [author] 11 Aug, 2015 @ 11:15am 
The way this is designed, at least one fallen survivor should appear in every map, it's possible if they spawn in a horde that you might not notice that they are there. If you're talking about having them spawn more often, I think it is possible but I can't quite remember the CVAR off the top of my head.

If you give me an idea of exactly what it is you're interested in seeing I'll look into how it can be achieved, so do you want an increased number of fallen survivors spawning? I think the current limit is 2 per map.
Harriko 10 Aug, 2015 @ 4:12pm 
Hey, if you still do requests, could you make a version so the Fallen Survivor can appear on all chapter? The rest of the zombies could stay the same.
Mike Oxlong  [author] 15 Jul, 2015 @ 8:10am 
They don't spawn anywhere.
Dr.Optimal 15 Jul, 2015 @ 4:52am 
Hey this looks like a great mod but will the clowns still spawn at the carnival or are they removed completly from the game?
Mike Oxlong  [author] 15 Apr, 2015 @ 5:18am 
Yes, look through my mods and you should find it
ᵐᵃʸᵒᵒᵛᵃ 13 Apr, 2015 @ 4:31am 
This is great. Do you have one that includes mudmen?
THE-LAST-SAINT 12 Apr, 2015 @ 3:59am 
Hey #GamerGate Shane nice mod bud! say is it possible for a version with no Hunters and Jockey's those thing's are really bug me some times XD
Wertologist 5 Apr, 2015 @ 3:07pm 
No Gibbs, no mudmen, no clowns, no riot. Only survivor zombies, ceda, construction.
Mike Oxlong  [author] 5 Apr, 2015 @ 11:15am 
So you want one with no gibbs, no mudmen, no clowns and no riot cops, or one with everything apart from riot cops?
Wertologist 5 Apr, 2015 @ 7:51am 
Awesome. Love these mods. Any chance you could make an exact copy of this but without the riot zombies?
some coyotes 4 Apr, 2015 @ 11:23am 
Awesome! Thanks!