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And... one final idea... Canal shoreline - line the banks of a river with more solid pedestrian infrastructure. Example: To place either side of a marina. You could even have an 'alley' that extends out in to the river, like a pier or something like that (placable on water).
OMG, one final (yes, really) idea... Pedestrian Tunnel! An alley or treeline with a tube station at the end, but the station looks like a tunnel entrance with a path going in to it. Place one either side of a mountain, then draw the metro tube between them and you got yourself a pedestrian tunnel lol!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=425073656
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=422857990
Some possible things to experiment with (no idea if these are possible):
a) Enabling bi-directional snapping when placing asset, so I can use each asset as either an alley or a treeline (piece of 'invisable' road or something at each corner?).
b) Ability to chain assets without placing more roads... I could place a piece of treeline and then attach other bits of treeline to the end of it without needing more bits of temporary road.
c) Pedestrian pathway ramp... Would start at ground level and go up to higher level (game standard height step). The high point would be alighned to a tile just like in game. I could then complete the pathway using the in-game pedestrian pathway tool. In particular the ground under the ramp should be concrete texture. Could experiment with ramps that fit in to smaller than usual areas, such as a 2x2 tile or 1x3 tile.
If you wanted to make them super-posh: Is it possible to get a transparent image of the asset (ie. no grass)? If so, you could get an image showing just the asset, on transparent background, from perspective of the road it would be connected to (so snap point is in foreground of the image, but looking from slightly above ground for better view). This way the only text needed would be the size, as it would be clear from icon whether it's alley or treeline, etc.
I've just used walled alley & treeline assets to make a wall all the way along a train line near some offices - looks awesome! Although one of the treelines is getting crime and there's no way for my police cars to get to it :/ Is there a way to prevent treelines from getting crime?