The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Logical Trap Damage
12 Comments
the rot consumes 19 May, 2017 @ 2:19am 
YAAAAS.



















Finally.
cptsavarus 8 Nov, 2015 @ 7:44am 
Finally the gratification of spotting a really subtle trap is vindicated by a sense that it might've actually posed a danger if you hadn't! Great stuff. Thanks for this!
IHasBrains_ 13 Sep, 2015 @ 5:57am 
this works brilliantly with ' followers avoid traps' mod.
Thanks!:steamhappy::steamhappy:
IHasBrains_ 13 Sep, 2015 @ 5:57am 
this works brilliantly with ' followers avoid traps' mod.
Thanks!
Folio, Prof. Dr. Wunderbaren 19 Jul, 2015 @ 3:09am 
@Freedom's Flame : many companions (like Housecarls) can only be killed by you,you could use that to your advantage.
Freedom's Flame 10 Jun, 2015 @ 3:17pm 
The only thing stopping me from getting this is that followers aren't coded to avoid traps and I rather like having a companion with me when I go through dungeons. This looks like a great tweak, though!
Fee 28 May, 2015 @ 1:35pm 
Ugh I always hated how when I ran into a giant swinging axe they did 5 damage. Thanks a lot!
RJinthematrix  [author] 29 Apr, 2015 @ 7:24am 
thanks for the kind words - hope you enjoy
Peacekeeper 29 Apr, 2015 @ 2:19am 
Yay! Thanks for your work. It's amazing to see someone work for someone. You're one of the people who are amazing in my list. Thanks again, mate.
RJinthematrix  [author] 27 Apr, 2015 @ 7:11am 
Dawnguard no longer required.
Kharn 24 Apr, 2015 @ 9:56am 
Because steam pay to use mods
Peacekeeper 22 Apr, 2015 @ 12:44am 
Why does it requires Dawnguard??? It seems cool but I don't have Dawnguard. T^T