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I just use event & decisions
It can use in the single playing.
But use this mod in the multi-playing it had crash when determine the decisions
I converted this mod to use mpmpm
Latest CBP beta crashes a lot of my civs apparently. I would say the problem is on its end and to use an earlier, more stable non beta version of it for now.
@Imperial Guardsmen
If that mod outright deletes the old trading post improvement then yeah, mushroom fiefdom may not have any data to copy from. (It uses SQL to get some basic data from the trading post, this helps with compatibility with mods that adjust build times of improvements and such)
@Seblennon
Not happening since I won't be doing any more nep civs. However, when I finally get around to new updates, the sisters will show up in some way as units if Events and Decisions is active.
Runtime Error: C:\Users\My Computer\Documents\My Games\Sid Meier's Civilization 5\MODS\Hyperdimension Neptunia - Lowee (v 7)\Lua\BlancWhiteHeartTraitScript.lua:340: attempt to index local 'pBlanc' (a nil value)
TurnProcessing: Hiding TurnProcessing
LeaderHeadRoot: Handling LeaderMessage: 0, ...hello there. Welcome to Lowee. I'm sorry if it's a bit cold here, but you should get used to it. My name is Blanc, and I am the Goddess and ruler of this nation. Um...I hope we can get along.
VVLeaderHeadImageOverride: VVBlancSceneDynamicUltra.dds
I haven't kept up with the CBP in months, so there's no telling what could be causing the incompatibility now. Does it occur without the CBP?
If you haven't already, you probably need to delete your game cache (in your My Games/Sid Meier's Civilization 5 folder) and restart the game.
@Era
Events & Decisions is only available on Civfanatics.
On the bright side, in the one test game I did without any Nep civs, I didn't have any crashes at all, so I guess I fixed that problem...
Also, here's the only relevant log file I can provide right now and it's full of Nep related errors. It's from right after loading all mods, in the game setup screen.
http://pastebin.com/cKHe93dC
[3127175.918] Runtime Error: C:\Users\Mir Teiwaz\Documents\My Games\Sid Meier's Civilization 5\MODS\Hyperdimension Neptunia - Leanbox (v 9)\Lua\VertGreenHeartTraitScript.lua:147: attempt to index field '?' (a nil value)
I have been unable to pinpoint what is causing the early crashes, but since these are the only errors showing up, I figured I'd at least relay them.
[3127179.131] Runtime Error: C:\Users\Mir Teiwaz\Documents\My Games\Sid Meier's Civilization 5\MODS\Hyperdimension Neptunia - Lowee (v 7)\Lua\BlancWhiteHeartTraitScript.lua:340: attempt to index local 'pBlanc' (a nil value)
I actually did plan on this, yes. They'll show up as units in a later update; I've shelved the idea of making a Civ for them.
No, I no longer support anything pre-BNW.
Intentional, one is the Ultradimension version and another is the Hyperdimension version. You can disable having both of them active by editing the options file in the mod's folder.
It was fixed when I changed my directX.
I really enjoyed this mod, other Neptunia mods, and Fate/Zero mods.
Is it fine if I try to start with those mods at the same time?
I already tried to stard with only those mods, but there are some errors on Icon fracture and leader's scene fracture.
I'm not sure it is a graphics card problem or mod crashing.
Yep. Deleting the .xml solved everything. Thank you very much, and I look forward to more of your mods.
You need to either:
--Delete Civ IV Diplomacy's LeaderheadRoot.xml (in fact, mine already includes what C4DF's adds)
--Merge the extra LuaContext lines at the top of mine into C4DF's copy of the file in a text editor
That would be lovely, thanks.
I have been having the same problem. After a search I have found that Civ IV Diplomatic Features changes LeaderHeadRoot.xml and is likely the culprit.
Do you have that as well?
Does it still happen in the most recent version (5)?
@Amadee128
I can add another button somewhere to enable HDD form in the next update.
@Ylfrea The Elemental Master
I don't think Settler difficulty is a very good measure of an AI's competitiveness. She tends to do well in most games I've played with her in.
@Tougher than Knuckles
There isn't one. I've been thinking of making an HDN soundtrack mod, but it seems a bit difficult finding all of this series' music in convenient locations. May have to just record off my Vita.