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Thank you very much, very appreciate your work! Will stick to my own private fix so far.
Is that possible to fix those magnificient turrets, MexPex ?
All in all: SWEET! Keep up the good work! :)
Current issues: Rotation error in ghost model when placing block. Tracers not glowing...
Could you make a version of the MK1 and MK3 Battleship Cannons with the same "plate" at the bottom as the MK2 version?
MfG Scar
All suggestions are my humble opinion.
P.S. Love your work.
Added: optimized model and 2 LOD steps!
Fixed: Ammo name. Thx Gorbadon.
It seams like you need to change the displayed name in your AmmoMagazine.sbc file.
There the MK2CannonAmmo is called MK1 Cannon Rounds.