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This is how the level should be performed in the original cs but well, it's just a shooter after all (One of the best ones)
https://youtu.be/cKMPpNPV5VU
(Creator, feel free to use this w/ workshop page.)
But it's too easy.
The map is great with a good number of places to make use of your whole arsenal, I think the bad guys could use a better placement/movement strategy.
There are too many doors and too few bad guys. This gives too many opportunities to surprise and corner the tangos. Something that would only happen in CS when the teams were way off balance. The original CS map was a lot more *terrifying* and nightmare-inducing; bad guys comming at you from various opposite angles at the same time and hiding in every corner you forgot to cover. Except the garage area, there were no doors. This made the main hallways some terrifying places to walk into (having so many of these angles to cover). I would remove realism and put a bad guy in every single possible threatening corner... yea, like 120 tangos! Who else eat green berets for breakfast? ;P
But still, good job!
Cons:
- Too many hostages