Portal 2

Portal 2

Complexification
23 Comments
LPChip  [author] 24 Jul, 2021 @ 5:32am 
The amount of notifications tells me you had great fun, @jandlml. :D
jandlml 21 Jul, 2021 @ 7:32pm 
i did i will have to check out some of your other maps :steamhappy:
LPChip  [author] 21 Jul, 2021 @ 4:30am 
Good job jandlml. I hope you had great fun solving this puzzle.
jandlml 15 Jul, 2021 @ 7:18pm 
wow that was hard, took me three days to figure this out. im not even sure i could do it again. excellent! :steamhappy:
LPChip  [author] 21 Sep, 2019 @ 3:46am 
Glad you liked it. If you got zapped by lasers while on a bridge, you may have set it up slightly wrong, but there is indeed one spot where it is impossible to avoid but is just a matter of one jump.
lfairban 19 Sep, 2019 @ 11:43am 
That was just crazy. Getting zapped by lasers while on a bridge was kind of frustrating. TU & Fav.
LPChip  [author] 2 Sep, 2015 @ 11:41am 
Thanks big red foot. :)
big red foot 2 Sep, 2015 @ 10:49am 
Very good game!
LPChip  [author] 10 Jun, 2015 @ 2:07pm 
thanks timer. Weird that you could not vote at the end. You're the first to report this, so I think this is a glitch in portal. Will look into this if more people report this issue.
timer 10 Jun, 2015 @ 10:11am 
very good map , (i could not vote at the end of the map, had to restart ?)
LPChip  [author] 18 May, 2015 @ 5:23am 
Thanks Talisac. :)
Talisac 18 May, 2015 @ 2:28am 
I liked the concept, and the complexification is nice. Good work!
LPChip  [author] 30 Apr, 2015 @ 1:33pm 
Thanks Ivo. :)
| \_/ () 30 Apr, 2015 @ 10:51am 
I've got nothing new to say, I read the comments below and my opinion about the test chamber is the same as the other comenters' overall impression.
Just wanted you to know I've played, liked and rated positively the map. :)
LPChip  [author] 27 Apr, 2015 @ 5:47am 
Nice solution Daoud Baba. This map has more than one solutions, and the principle in the solution is the same. So this classifies as an alternate solution rather than breaking the map. As such this will not be prevented in the future. :)

I'm actually happy this map has several solutions because the map is more difficult than my usual maps, so with multiple solutions that means the map is a little bit easier.
Daoud Baba 27 Apr, 2015 @ 2:31am 
WOW ! exellent concept... Huge thumb's up !!!
LPChip  [author] 23 Apr, 2015 @ 11:24am 
Nice Polux, making an easy solution become a hard one. Not going to stop it even though its not that hard. Lets call it an alternate solution. There appears to be a few. I never want an hard map, but it seems this one is a bit harder than my usual map. With a few solutions that turns down the difficulty a bit, which I'm totally okay with.
DeathWish808 22 Apr, 2015 @ 2:11pm 
Nicely done, Polux! I broke it a couple other ways as well, but didn't think of that one. Also, what I thought was the intended solution is different from his. I never use the portalable panel on the side with the overlook area. Still a very solid map though.
Polux 22 Apr, 2015 @ 2:06pm 
Not much bad to say...
Awesome puzzle, very well built.
It seems to be very solid, but not enough ..
my finale solution : https://youtu.be/HV_hhW4L66g
quite different than your.
Anyway it was a good time, big thumbs up.
LPChip  [author] 22 Apr, 2015 @ 8:44am 
Hi Sheylser, I'm sorry but I really don't speak french. Google translate doesn't give me anything to work with either. Would you mind writing it in English, so I can give you a proper response?
Aleskei 22 Apr, 2015 @ 8:39am 
ce teste est quand meme compliquer pas vrai LPCHip!?
DeathWish808 18 Apr, 2015 @ 12:32pm 
Clever and challenging for sure. Will definitely put people's brains on overdrive. Once getting familiar and doing a step it helped me see the next step and so on. In that aspect it was fairly straight forward. I can see what Stagger is talking about though. Originally, I would have screwed myself on getting the 3rd cube if not for realizing I needed the first bridge which I couldn't get with just the one cube like in the entrance room.
Also, I assume the faith plate overlook area was just to get a better view of the room? Anyway, great idea. Good job!

Blind run: https://youtu.be/1sGdUivyDAM (About 2 minutes in.)
Stagger Lee 13 Apr, 2015 @ 7:56pm 
Interesting and good puzzle. The end can be tricky without proper forethought and I suspect that average players who don't save their progress might get stuck in the last part. Rather than do steps to get back to the point they were at, they'll just leave and vote it down.
It might be a more successful map if you somehow make it where the player has a way back if they get themself stuck in the last island with only one cube.
I liked the concept and the chamber though. Things behaved in ways I didn't expect which always makes me smile after all these years when that occurs.