Cities: Skylines

Cities: Skylines

coop-café L1
7 Comments
forestfey  [author] 6 Nov, 2015 @ 7:43am 
I don't think so, I'm afraid... the custom asset I took for the café is from before After Dark. If that one was updated, I could redo the café :) Sadly, if the based-on building is flagged as generic commercial, you can't save it as one of the commercial-specs this far...except for twiddling around with mods and building AIs, which I not yet could figure out how exactly^^
Occitània 3 Nov, 2015 @ 12:42pm 
after dark ?
forestfey  [author] 22 Apr, 2015 @ 2:11am 
I just changed the visibility of the TUA-collection from hidden to public. Was stupid not to see that earlier...
forestfey  [author] 20 Apr, 2015 @ 3:01pm 
that's true and sad, but something I discovered to be the case with all the logos you can choose from vanilla-ingame. You can place them properly only on (flat/smooth) walls or roofs and then still, they're "invisible" from the backside.
I don't know, but maybe that could be an advantage for some cases... but as it is, it's looking funny. And is strange. I mean, what did the modelers think, or did no human tester have a look at these at least 10 different 3D objects from all sides? No intention to bash paradox, perhaps there was no time or something like that...
master176281 20 Apr, 2015 @ 1:46pm 
Hi, just tested your building and I like it. Good work.
Minor issue: My beans sign has no backside texture...
Hawk Tuah 19 Apr, 2015 @ 7:46pm 
L1, 2x2
forestfey  [author] 19 Apr, 2015 @ 10:36am 
MOAR CARROTS! And potatoes for your patience.
Heck, even bananas and ACTUAL coffee now, 2! https://steamhost.cn/steamcommunity_com/app/255710/discussions/1/611703999975571704/