Left 4 Dead 2

Left 4 Dead 2

[Obsolete] Machete Hands Fix
55 Comments
UNATCO ENFORCED HOMOSEXUALITY 21 Jan, 2024 @ 10:49pm 
Not obsolete for us ppl that use pre-tls animation mods & want machete fix
BECKBRU 7 Aug, 2023 @ 3:08am 
show de bola
20Flames1 22 May, 2022 @ 4:21am 
fixed in the last stand update
T626 5 Oct, 2020 @ 5:49pm 
Okay then. Thank you for telling me PASTEL. I also have a handful of other mods that have "[Obsolete]" in them but I was still skeptical if that was the case for all of them. Thx for helping me out by having my suspicions confirmed, as well, PASTEL!! :steamhappy:
 [author] 4 Oct, 2020 @ 4:04am 
@t626 : yes, after the Last Stand Update, the hand melting bug in high fov is fixed. So I changed this add-on title as the obsolete.
HyperWeave 3 Oct, 2020 @ 6:53pm 
@t626 It's a other meaning of Outdated or Old as their useless now in the current or future update .
T626 2 Oct, 2020 @ 11:34pm 
Hold Up! So can somebody tell me so I can understand all this. So . . . basically all the add-ons that have "[Obsolete]" in the title of them means that they're already included within the Last Stand Update? Is that really true for this one, as well, Mr. PASTEL?
Bro Bike 29 Sep, 2020 @ 5:15am 
Just for the fact hat you let us know it was obsolet I send you some rewards :p
Ty for your time man.
N.KATA 25 Sep, 2020 @ 9:38pm 
yes, it's obsolete now. did u check the game? xd
ᶜᵃᵗᵗᵘˢˢᵃᵐᵃ 24 Sep, 2020 @ 12:12pm 
thank you for your work
HyperWeave 23 Sep, 2020 @ 10:59pm 
Is this Add-On becoming Obsolete?
SkyRunner 23 Sep, 2020 @ 9:14am 
@jakey1995abc work with reskin , but not with custom skin (like replacing the default machete model)
Jakey 20 Aug, 2020 @ 3:21pm 
Not compatible with machete reskin.
Dax 21 Apr, 2020 @ 3:41am 
@Kισɳ Twisted wrist.
Black Wolf 18 Mar, 2020 @ 3:12pm 
Great
Kairu 18 Feb, 2020 @ 7:00pm 
the up and down animations got decreased alot, can you pls keep the up and down animations
SYNYSTERLY 2 Dec, 2019 @ 3:50pm 
oh great this will fix my broken finger
Twilight Sparkle 28 Nov, 2019 @ 11:32am 
I always hated when my hands melt when holding a machete.
Kratos 27 Nov, 2019 @ 4:43pm 
bobo
𝓚𝓨𝓚𝓐𝓛𝓞- 26 Sep, 2019 @ 8:35pm 
survivors melting hand?
f4 1 Jun, 2019 @ 2:16pm 
thx
T626 24 Dec, 2018 @ 12:12pm 
I love it, Mate! This is awesome!
Roku - cuenta vieja 18 Feb, 2018 @ 1:29pm 
hi, Im the creator of the Resident Evil campaigns and I always make custom weapons for those maps. Can I use these animations to work on my own "machete-based" weapons?
zzz 6 Feb, 2018 @ 12:53am 
Ya i always see that thing its so scary
rafaellos 5 Feb, 2018 @ 12:26pm 
THANK U
Created Player 26 Aug, 2017 @ 6:16pm 
GOSH WILL YOU PEOPLE UNDERSTAND ITS FOR PEOPLE WITH HIGH VIEWMODEL NOT NORMAL
Bass 🐀 7 Aug, 2017 @ 10:40am 
Looks bad in 130 fov
St Gularity 16 Feb, 2017 @ 6:09am 
It does not work with the Rena's Machete, can you fixe it ?
AggresiveSalesmen 1 Oct, 2016 @ 6:35pm 
dont work
💜Tikal The Echidna💜 16 Sep, 2016 @ 4:25pm 
@Richard: yes it do work the custom models
Viewbob 24 May, 2016 @ 11:19pm 
doesnt work
/// 18 Apr, 2016 @ 10:43am 
Cool thx ;D
Gagcrab 27 Apr, 2015 @ 4:33am 
Disables most of the looking up/down animation on the machete...
Not Alexander 22 Apr, 2015 @ 10:32am 
Thanks man, that's been bugging me since the day I've been using cl_viewmodelfovsurvivor 75
Theuaredead` 22 Apr, 2015 @ 8:19am 
It's hard to notice the problem in the stock FOV, so everytime someone asked me to fix the machete I got confused because I play with stock FOV and never noticed it.
Richard 20 Apr, 2015 @ 5:08am 
Could it work with other custom machete add-on(custom model)? Hope Valve could pick up your contribution then release it as official version update. Let's rate up.
Dr. Anomalous 19 Apr, 2015 @ 10:50pm 
@Rovert J. F. Calais
What viewmodel FOV is yours set at? If your viewmodel FOV is set to 51 (Default FOV I presume) that's most likely the reason you weren't able to notice the somewhat melting hand.
Royce the Charralope 19 Apr, 2015 @ 10:09am 
When did that "problem" ever happen? I use the machete very often and I have never experienced that.
WARM BREEZE 19 Apr, 2015 @ 8:11am 
uh, such a noticeable change to the gameplay, thank you very much, im crying from excitement right now
Daha 18 Apr, 2015 @ 9:21pm 
Thank you! I like this ♥
Nephrite Harmony 18 Apr, 2015 @ 8:07am 
Huh, I normally never have this problem.
selw0nk 18 Apr, 2015 @ 7:40am 
I also notice when I shove while having the machete out the left arms shows up on screen.
CluckenDip 17 Apr, 2015 @ 3:13pm 
Does this work with reanims? Common sense says no, but just in case...
sas.Ghost.ua 17 Apr, 2015 @ 1:38pm 
Thank you so much!
Tracy 17 Apr, 2015 @ 11:34am 
Thanks, Iris!
selw0nk 17 Apr, 2015 @ 9:27am 
Finally someone fixed the melting left hand!
 [author] 17 Apr, 2015 @ 6:39am 
@XxEeNnXxEeIi : t_machete.mdl is for $includemodel command when being compiled because it is quite convenient.
XxEeNnXxEeIi 17 Apr, 2015 @ 6:22am 
It conflict with other model are you sure it not conflict ?

v_machete.dx90.vtx
v_machete.mdl
v_machete.vvd

only this file below not conflict with the other

t_machete.mdl