Cortex Command

Cortex Command

Cortex Command RPG
43 Comments
Tank Commander 7 Jun, 2024 @ 10:28pm 
Wow it's been 5 years since I made a comment on here :brotherskull:
weegee  [author] 7 Jun, 2024 @ 3:00am 
What for?
cohen 2 Jun, 2024 @ 5:25pm 
please add me on steam I've been trying to get a hold of you for 2 years now
Tank Commander 11 Feb, 2019 @ 6:07pm 
I cant find the mod... help?
Falowana Blaszka 28 Jul, 2018 @ 7:09am 
Awesome!!!
weegee  [author] 26 Nov, 2017 @ 4:59am 
Void Wanderers has it's own RPG brain implementation where only brain progresses.
Thewildone2000 28 Oct, 2017 @ 11:41am 
compatible with other mods like void wanderers?
weegee  [author] 8 Jan, 2017 @ 3:59am 
The medal on top of the unit indicates what level you have. No other UI is available to know how much XP you have or need to level up.
Zero 8 Jan, 2017 @ 3:07am 
Awesome mod! is there some kind of info update on what level im on or how much XP i have once a mission is finished? like a info tab or something...
weegee  [author] 3 Oct, 2016 @ 9:50am 
Yes units gain xp and level-up simultaneously, because you can't figure who killed who. So as soon as enemy unit die all your units get some xp. Levels will differ when you start to loose units.
Snek! 3 Oct, 2016 @ 3:28am 
it seems that as soon as i get a kill with a newly droped troop, he emidiately does to the same level as my other troops, meaning that all my troops and brain are usually always at the same level.
weegee  [author] 3 Aug, 2016 @ 11:44am 
Some mods can be broken or CC runs out of RAM.
Celestite 3 Aug, 2016 @ 10:16am 
not all
Celestite 3 Aug, 2016 @ 10:16am 
its jus that MANY mods the system aborts its .RTE
Celestite 3 Aug, 2016 @ 10:16am 
ok im back
weegee  [author] 31 Jul, 2016 @ 10:44am 
AFAIK the only reason why something may fail to work on osx is paths with wrong slashes. So this thing does not load? There's no CCRPG sciprt in the list of global scripts in Mod Manager menu?
Celestite 31 Jul, 2016 @ 7:20am 
just some tips for making mods compatible cause i REALLY want to play watary
weegee  [author] 31 Jul, 2016 @ 6:52am 
It should work actually. Don't have a mac nearby to check it myself.
Celestite 30 Jul, 2016 @ 4:56pm 
so can you give me few tips for macs?
Celestite 30 Jul, 2016 @ 4:56pm 
dear weege i heard you like to help in making mods compatible
weegee  [author] 23 Sep, 2015 @ 8:32pm 
It's enabled via mod manager as a global script.
Nibiru 23 Sep, 2015 @ 6:06pm 
Sorry, but I'm a bit confused on how to enable this? I subscribed but otherwise don't know how to make it work or in what game mode to use it?
Outmite3 10 Sep, 2015 @ 9:45am 
Nice COD IN CC! XD
weegee  [author] 18 Jun, 2015 @ 1:42pm 
Well it's probably possible but I don't have time or will to mess with it. You can try to mix this with 4zK's global scripts and maybe even publish it as a separate mod if you want and if you get his permission to do that.
Milliath 18 Jun, 2015 @ 12:43pm 
Is it possible to multiply the fire rate, ammo capacity and such per level?
weegee  [author] 13 Jun, 2015 @ 10:13am 
In B31 and later you can remove wounds, so this mod now also removes wounds when your level is high enough.
che_lovek 12 Jun, 2015 @ 3:29am 
But the wounds themselves will remain, right? That means they will still die instantly after getting shot in the head too many times.
The Red Bear 9 Jun, 2015 @ 10:52pm 
Oh hey Weegee I know you made good mods before steam so im sure this one will be good as well
Cosmonaut_One 7 Jun, 2015 @ 11:04pm 
by the way the mod is great
Cosmonaut_One 7 Jun, 2015 @ 11:04pm 
yes thank you I think I turned it on at some point when I was showing my brother the game. I'm sorry about thinking it was a problem with your mod
Cosmonaut_One 7 Jun, 2015 @ 10:56pm 
I'll have a check sorry couldent get back to you I was watching chappie
weegee  [author] 7 Jun, 2015 @ 10:33pm 
Do you have any global scripts enabled? Like Gib death only or something?
Cosmonaut_One 7 Jun, 2015 @ 6:18pm 
this is a great mod but my only problem with it is it doesn't show heath anymore everybodys just always on 100 or higher even the enemy team but thats rubbed out by how fantasma the mod is
smoof 26 May, 2015 @ 7:58am 
Oh, I love it when my brain has over 600 health. :)
Sir Zellenon 24 Apr, 2015 @ 5:04pm 
This is awesome. Now all we need is a potion vendor, class skills, and interaction with the anime rohnin faces mod.:meaty:
Lacey 24 Apr, 2015 @ 4:23pm 
I have one could you add it were when I loss the highest ranking person not every one on the feild gets max rank like the one that died?
weegee  [author] 21 Apr, 2015 @ 12:27pm 
Well you can play one man army with this to get similar effect.
SnoflerSmasher86 21 Apr, 2015 @ 12:05am 
Imagine an RPG map with this, like you could start out with a pistol and you can farm zombies to get drops like scrap grenades, get quests to kill things and stuff, etc. Imagine the possibilites!
weegee  [author] 19 Apr, 2015 @ 8:47am 
You can edit XP requirements in CCRPG20.rte/RPG.lua . It's all in this table
self.Levels = {50 , 100 , 150 , 200 , 250 , 300 , 350 , 400 , 450 , 500};
tc.63 19 Apr, 2015 @ 7:57am 
Hi weegee, great work! It seems very easy to gain a lot of experience very quickly however, is there any way to maybe make each level cost a lot more experience, or maybe tone down the health regeneration to be a lot slower?
weegee  [author] 17 Apr, 2015 @ 10:27am 
It should work with evrything, but I'd avoid using it with UL2 or VW. Might be glitchy, and they'll discard XP info.
hairyhobbittoes 17 Apr, 2015 @ 10:00am 
does it work with other mod?
strand 17 Apr, 2015 @ 7:16am 
Already installed this awesome script from Data Realms Fan Forums about a month ago. Still playin' with it.