Space Engineers

Space Engineers

[Old DX9] Star Wars Weapons and More
187 Comments
wotkocze 7 Oct, 2023 @ 11:27am 
This is the end of this mode
имя профиля 21 Dec, 2019 @ 6:45pm 
Когда будешь дорабатывать? Очень интересное дополнение, однако жаль- что всё стало фиолетовым :( :steamsad:
ShownCommander32 8 Feb, 2019 @ 10:36am 
how do i delete the old version from my PC?
Nesto 17 Dec, 2017 @ 11:10am 
Thanks, I've seen the other link, it's well done, but there's a lot of guns missing from your mod.

I'm sorry for my English, I meant to say if you can update, unfortunately I'm not mooder.

Razortron  [author] 16 Dec, 2017 @ 11:56am 
@Nesto I won't be updating this outdated version of my mod. However, someone made a trimmed lighter version of my updated mod if thats something you are looking for: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1229935569&searchtext=Star+Wars+Weapons If by "May update this?" you mean you want to update this version of the mod yourself then by all means go ahead.
Nesto 16 Dec, 2017 @ 10:18am 
May update this mod?,some models are pink .i know there is a new version already,but this mod works fine
ToasterStraddle 29 Jan, 2016 @ 10:00pm 
Actually I have the new mod and it does this, you would be incorrect to assume so.
[EH] DeathStrike 25 Jan, 2016 @ 11:07am 
maybe if you'd paid attention you'd know this is the old outdated mod my friend
ToasterStraddle 24 Jan, 2016 @ 4:23pm 
Small ship proton torpedos crash the game instantly, lost two good ships now and so much time because of this.
quibslington 16 Jan, 2016 @ 7:54pm 
I do not think the conveyors work properly on some of the guns, but i'm not entirely sure.
Ralaidor 12 Jan, 2016 @ 10:00pm 
Thank you! =D
=Mojo= 12 Jan, 2016 @ 6:13am 
thank you :)
Razortron  [author] 10 Jan, 2016 @ 5:08pm 
I have updated this mod to DX11 with new content. So older builds don't break I made the new version a seperate mod. The new updated version can be found here
Sir Spoony 9 Jan, 2016 @ 7:59pm 
Yeah just rate down and move on to warangeI46 mod revamp, works like a charm and rate up.
VS-lockon 4 Jan, 2016 @ 9:20am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=591340786&searchtext= for all you sick of waiting for him update this mod here and razortron cya in se some day I hope
VECTORR 1 Jan, 2016 @ 10:31am 
please add different models and great work
melgu 30 Dec, 2015 @ 6:29am 
Please update with DX11. It's been some time since Space Engineers supports DX11.
[EH] DeathStrike 29 Dec, 2015 @ 8:06pm 
that's due to incompatibility issues with planets. Im not sure if this is caused SPECIFICALLY by the planets, or if its the Planets AND DX11. I load up a world with no planets but DX11, and the torpedoes work fine :I
Super Sooiean 29 Dec, 2015 @ 6:11pm 
I have the same problem as liamcarr. The game crashes whenever proton torpedoes or concussion missiles are fired.
Liamcarr10 29 Dec, 2015 @ 7:47am 
when i use proton or anyone hte missile in this mod pack i chash i dont know why but can you fix it so i can replay the desth star and other things from star wars
Jobrah 28 Dec, 2015 @ 5:27am 
This mod still works on dx 11 its just the missles and torpedos that dont work
Argakyan 28 Dec, 2015 @ 3:37am 
It's a conspiracy
[EH] DeathStrike 27 Dec, 2015 @ 2:48pm 
if he hasnt been on since september 5th, how did he post an update on November 20th numbnuts? XD
The Destiny 無限潛力 27 Dec, 2015 @ 2:38pm 
can someone else get permission to update the mod as the author has not been on since 5 of september
Greyson XMG 25 Dec, 2015 @ 6:09pm 
Like the effect and sound, but it really needs custom models.
Ralaidor 25 Dec, 2015 @ 4:00pm 
I'm certain you see all of the other posts about it... but. DX11 would be pretty sweet right about now. The movie coming out recently would probably make the amount of downloads/subscribe pretty high.
Cmdr. DoomForge™ 25 Dec, 2015 @ 9:08am 
Some player weapons like the rifles and pistols from each faction, along with rocket launchers, would be a nice addition to this pack. :)
=Mojo= 25 Dec, 2015 @ 4:34am 
love the mod please update :):steammocking:
The Destiny 無限潛力 24 Dec, 2015 @ 9:55am 
please update would be so cool :steamhappy:
The Senate 21 Dec, 2015 @ 3:05am 
DX-11 Please
[EH] DeathStrike 14 Dec, 2015 @ 3:36pm 
it seems that it's due to the planets. If you try it in a world without planets, then they should not crash your game. However, it would be nice if we could get them to work on planets too. I use the X-Wing Laser Cannons Mod to build a duplicate of a Z-95 Snowspeeder, and attacked my friends team with my team flying in on snowspeeders. (we even used connectors to kidnap his cargo Rover, and discovered it loaded with ammo and useful minerals :P )
Corsin 14 Dec, 2015 @ 2:24am 
DX-11 Please!

Also... Torpedo's crash the game now, they didnt used to :/
lego116 13 Dec, 2015 @ 2:06pm 
concussion missiles crash my game when i use them
[EH] DeathStrike 12 Dec, 2015 @ 7:49am 
Maybe make proton torpedoes and concussion missiles not blow your ship into smithereens. I don't mind other ships being blown apart, but when you fire them and you are the one who gets blown up, not so fun
JustTsugo 11 Dec, 2015 @ 11:49pm 
can you make it so the weapon fire doesnt push parts away?
Lvcian 11 Dec, 2015 @ 10:03pm 
OMG!!! THE AUTHOR STILL HAS THIS SHIT GOING!!!! FUCK YES!!!! Don't let any of these low down mod hating children get you down Razor, we (The Real Community) support you 100% and can not wait to see what you have in store for us all. Thank you for the update in the notes above letting us know you are still around and have great plans in store for this, thank you
laskm420 2 Dec, 2015 @ 6:20pm 
im with death on this matter. just give Razortron time. i think that there is no need to rush the modding Community.
[EH] DeathStrike 1 Dec, 2015 @ 6:32pm 
ok, to all you idiots who are harassing him over not updating to DX11:
REAL LIFE COMES FIRST!
He could have school, work, or both
those together would leave him with little free time to himself, and im pretty sure he just wants to relax!
Programming takes forever
Reworking this entire mod is needed more or less to get it in dx11!
MODDING IS FAR FROM EASY!
If youre so sick and tired of waiting, then MOD IT YOURSELF, and MAYBE youll sympathize with him!
Im also pissed that he's taking so long, but im at least considerate that he has his own thing going on. He's not being paid for this, so you guys can fuck off. He doesnt have to update if he wants to.
VS-lockon 1 Dec, 2015 @ 5:23pm 
Prbeeney idk if he really is BC dx11 is out for oh must a year and it still not update it and pissing me off
Rastro 30 Nov, 2015 @ 1:31pm 
is this gonna be made Dx11 anytime soon?? This looks so freaking sweet!!!
VS-lockon 30 Nov, 2015 @ 9:29am 
Dude it oh must been ohmust a d month its not that hard to update this mod a dx11 that's all you have to do
[EH] DeathStrike 29 Nov, 2015 @ 2:15pm 
also, if you could add the AT-TE Mass Driver and Laser cannons, that would be sweet <3
[EH] DeathStrike 29 Nov, 2015 @ 2:13pm 
I regret to inform you that i have encountered a bug within the mod. This bug is likely caused by the planets update. Whenever i fire a proton torpedo or concussion missile, my game crashes. I havent tried the other weapons yet, so i cannot tell you if there is a problem with them, but given im playing on Easy Start Earth and loaded my base wih slave 1 guns that have been taking out the pirate ships, i can only assume that besides my ears dying from 12 Slave 1 turrets, nothing else is wrong. If you could please look into this, i'd appreciate it! My friends and i were on an attack run against another friends teams base in a canyon. We were going in, and got within range to accurately fire the torpedoes. On the plus side, despite crashing our games, it at least killed something: the other teams clients XD
Marcell D'Avis 1&1 29 Nov, 2015 @ 9:41am 
is this mod updated for planets yet?
Barbatos 28 Nov, 2015 @ 7:24am 
Absolutely fantastic. Now you only have to make it DX11 compatible and reduce the hitbox of the turrets, then you have the best SE mod on the Workshop.
VS-lockon 24 Nov, 2015 @ 1:52am 
Dude if you going update some time do it this week not next year planet are here and lot love this mod and want use it with planets
Lvcian 18 Nov, 2015 @ 11:52am 
@GAdvance I couldn't agree more! 100%
Jos 17 Nov, 2015 @ 11:03pm 
it's a fantastic mod, though i think some models, better accuracy and the missile not crashing the game would go a long way to making it even better
Bonoff26 17 Nov, 2015 @ 8:30am 
Hopefully not, it looks like the only decent star wars mod...
VS-lockon 17 Nov, 2015 @ 6:52am 
I guess the mod is dead