Space Engineers

Space Engineers

SeCom LCD Displays (OBSOLETE)
42 Comments
Ren 28 Jul, 2017 @ 2:34pm 
Needs DX-11.
CloudCluster™ 31 Mar, 2016 @ 9:04am 
Such a pretty mod :( Too bad its not for DX11, I had most of my ships built arount these lcd's..
MiKE 22 Dec, 2015 @ 8:56am 
Awesome mod! But sorry, need DX11.
Bug 11 Dec, 2015 @ 4:11pm 
Any chance on DX11?
sawdust_covered_man 30 Oct, 2015 @ 3:46am 
Hey there, How is the conversion to dx11 doing for this pack?
sawdust_covered_man 22 Oct, 2015 @ 3:00am 
I saw! :D You did a awesome job with it too. I can't wait to use it!
Sarekh  [author] 20 Oct, 2015 @ 2:30pm 
I've just uploaded the SeCom style main terminal:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=538801319
sawdust_covered_man 11 Oct, 2015 @ 1:25pm 
You're welcome :) And I feel the pain about not being able to model either, so many ideas and no way to make them happen. But a retex of the stock console would be outstanding!
Sarekh  [author] 11 Oct, 2015 @ 10:02am 
@sawdust_covered_man
Thanks alot man, appreciated :-)
If I could do the 3d dance, I would definetely do it! I have a SeCom retexture of the stock-console, though - I could upload that
sawdust_covered_man 11 Oct, 2015 @ 9:23am 
Ah! That would explain it, (was using DX11) Thank you for the fast response, I am looking forward to the update!

On a side note, I really like the gritty 80's look. so double thanks for making this! if you are taking mod requests I'd love to see something like the Kolt console pack done more to the SeCom style.
Sarekh  [author] 11 Oct, 2015 @ 2:49am 
@sawdust_covered_man

are you by chance playing with DX11? Those displays are currently DX9 only, I am working on changing that!
sawdust_covered_man 10 Oct, 2015 @ 3:28pm 
I'm having some issues, none of the images from this pack show up in game, I tried all of them but only a black screen shows. I even tried a new world with this being the only mod loaded, but that did not work either.
Kozmos 2 Jun, 2015 @ 9:43pm 
does the EV mode actually work or is it just a placeholder image
=* X-KAM *= 23 May, 2015 @ 2:42am 
MEGA ! :) Rate up
AusländerJäger 1 May, 2015 @ 2:38pm 
and star trek too
AusländerJäger 1 May, 2015 @ 2:38pm 
I want Borg style LCDS
Sarekh  [author] 29 Apr, 2015 @ 1:15am 
@Darth Hahaha!
Well, as my first set and prolly some to come contain an "alien" script and folks asked for an English set I put it there - but you're right, it does look funny ^^

@Kudd buddha
Sadly I'm no wizard - to my knowledge it is currently not possible to display camera feeds on the LCD display. And I'm pretty sure I'd have seen a mod that does that on top of the mod-list for a loooong time. It is a static image, sorry.
Jikan 28 Apr, 2015 @ 11:28pm 
Does the eva screen connect to a camera, or is it just a static image displayed for aestethics?
If it does, can the size of the actual video feed be maximized?
General Awesome 28 Apr, 2015 @ 10:32pm 
I like how you put an exclamation mark after "the writing is in english".

I haven't seen a flood of lcd screens in other languages.

lol.
Sarekh  [author] 28 Apr, 2015 @ 3:29pm 
@Arnox

I indeed did - but it depends on your settings to a certain extent - I haven't tested it with a pitch-dark world ^^ - in regular worlds it works just fine in enclosed areas without lights.
Cubey 28 Apr, 2015 @ 3:15pm 
Did you made the correct alpha-channel to make the texures "glow" like when you put them in dark places?
Antelano 27 Apr, 2015 @ 4:44am 
@Sarekh
Cheers!
Sarekh  [author] 27 Apr, 2015 @ 4:21am 
@Antelano
Well, it sorta is. It is the 1x1 tire block grinded down one level - a purely asthetically thing with no function!
Antelano 27 Apr, 2015 @ 4:20am 
Looking good! OT: What's the pipe-like block behind the panels? I'm fairly new to the game and have seen others use it aswell. Please don't be a vanilla block. That would make me feel silly.
Sarekh  [author] 26 Apr, 2015 @ 1:58pm 
@etopsirhc
That is a good idea but I'll have to get behind that miracle first - my first try at transparent channels failed utterly - rest assured I'll continue to try
etopsirhc 26 Apr, 2015 @ 1:56pm 
@Sarekh since the major part of your images are green, why not make those parts transparent. that way people can set the background color to be what ever they want the lines to be.
jamieson999 26 Apr, 2015 @ 2:14am 
Also if you would like to sign the petition against paid mods then here is the link. Over 108,000 have already signed it and they only need 150,000 people!

https://www.change.org/p/valve-remove-the-paid-content-of-the-steam-workshop?just_created=true

#Freetheworkshop
#Freethemods
jamieson999 26 Apr, 2015 @ 2:02am 
Sarekh my message was not directed at you although I can see how it could be seen that way. I'm just putting it all over the workshop like a lot of others are in an attempt to ban paid mods. They are already beginning to destroy great mod communities such as Skyrim, probably one of the biggest and contains some of the best mods I have ever seen, however, this new payment system is making Skyrim mod creators get a lot of hate and its slowly destroying the modding community and I would not like to see this spread everywhere else. I believe that there should be a place for a donate button so that if a user loves a specific mod and would like to see it developed further or just wants to say thanks then they can just donate however much they want!
Sarekh  [author] 26 Apr, 2015 @ 1:44am 
err.... no, I have no intention of monetizing - now or ever - espcially something that I've already uploaded.
Cubey 25 Apr, 2015 @ 9:40am 
Nice1 thanks! ehm, since this pay-mod thing is around will you monetize your mods too?
jamieson999 25 Apr, 2015 @ 7:51am 
░░░░███████ ]▄▄▄▄▄▄▄▄ Bob is building an army to fight the war against Paid Mods.
▂▄▅█████████▅▄▃▂ ...\☻/︻╦╤─ Copy and paste him all over the work shop so he
Il███████████████████].▌ Defeat Greedy Valve Employees!!!
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤... / \
Sarekh  [author] 23 Apr, 2015 @ 1:37am 
@Commander Bei

Very good idea, expect it to happen :-)
Niviryd 22 Apr, 2015 @ 10:54pm 
why not screens that have to deal with spacial "weather" conditions, solar storms, ion clouds, magnetic fields, and such?
Kraft51 22 Apr, 2015 @ 4:51pm 
very nice work!! love the new images
Death Master Auditor 22 Apr, 2015 @ 1:36pm 
So I'm Thinking Dradis Screens. One with nothing, one with some enemies, one with some allies, some with a mix of the two, FTL status, Ship status, Environmental, Life support, blah blah blah, the list can go on, really haha
Sarekh  [author] 22 Apr, 2015 @ 1:19pm 
of course, go shoot!
Death Master Auditor 22 Apr, 2015 @ 1:17pm 
I have a bunch of suggestions for screens for BSG themed LCDs if you're insterested at all
Death Master Auditor 22 Apr, 2015 @ 1:05pm 
ohmygoodnessthankyoulordysweetmotherofjesus
Sarekh  [author] 22 Apr, 2015 @ 12:54pm 
@Death Master Auditor
Actually that is next on my list ^^ gimme a week or so
Death Master Auditor 22 Apr, 2015 @ 12:50pm 
Have you considered do anything that resembles the screens and moniters from Battlestar Gallactica?
Sarekh  [author] 22 Apr, 2015 @ 12:17pm 
@Durohur
Thank you very much! The green piping is actually a cheat - I grinded down the 1x1 tires and coloured them - I really like to use them for cosmetic purpose
F0XShadow 22 Apr, 2015 @ 12:14pm 
Sweet images! Can't wait to try them out! What mod is that green piping from? It goes well with the ur LCD screens