Torchlight II

Torchlight II

Ultimate Boss Compilation (v.78)
39 Comments
SmokenBongHits 30 Nov, 2023 @ 9:13am 
hello i am trying to download this i have it subscribed bt i do not see if in th list for me to ad to my game
steffire3 28 Jan, 2017 @ 6:00am 
I always appreciate having your input since you understand Roleplay and Personal viewpoints very well which counter balances the Social and Historical perspectives I usually get on Class Skills.

Glad to have you around: -^_^-
Empress Fordola  [author] 28 Jan, 2017 @ 5:46am 
haha, i tried my best :) it kinda gets easy for me to talk about that stuff because i always try to roleplay as my character, so i think i can give a good opinion about that :D
and, glad i could help
steffire3 28 Jan, 2017 @ 5:41am 
Thank you so much for your comments in the linked discussion!

It helps me greatly to assist everyone with this info which includes your perspective.

-^_^-
steffire3 27 Jan, 2017 @ 10:33am 
Could you write your opinion on an important question I have which I wrote on the page in the link below:

Is a Torchlight Character defined by Class or Skills?

This has to do with the way any and every mod class is built.

https://steamhost.cn/steamcommunity_com/app/200710/discussions/0/133255603285071449/

Thank you for your time. ^_^

I personally appreciate you and all that you have done for me and the Torchlight 2 Community.
Empress Fordola  [author] 1 Jun, 2016 @ 9:15pm 
dont worry its fine :) while i work fine on my own, i appreciate every little help i can get ^_^
steffire3 1 Jun, 2016 @ 10:34am 
I will continue to help you with suggestions, advice, and testing as needed since I really like this mod. :)

Although I am juggling quite a few projects at once so I will help when I can. -^_^-
Empress Fordola  [author] 31 May, 2016 @ 7:03pm 
just kinda sad that the other mod still conflicts somehow, i really cant see how that is happening...
well at least its playable with synergies in singleplayer, at least something huh
steffire3 31 May, 2016 @ 8:05am 
Whew... that may be the last time i use a defensive enginneer against Omega lol.

I also remembered that I was fighting it under Elite difficulty so that may have given it big health.

I think I'm going to use the "Theolentist" and "Otaku Fighter" to handle bosses like that.

Thanks for helping me with your modlist and I'm also curious how my modlist will fare against it.
Empress Fordola  [author] 31 May, 2016 @ 2:51am 
aww thank you! ill take that as a compliment xD
steffire3 31 May, 2016 @ 2:31am 
My reaction to the pictures of the texture work on the boss-cannon:

O_O just wow...
Empress Fordola  [author] 31 May, 2016 @ 2:22am 
that would be even harder i think... i think i have to fix like 1 line on the whole skill, but i dont know which
steffire3 31 May, 2016 @ 2:20am 
How about letting the room itself spawn minions based on a time cap? Of course I haven't a clue how that would even work. xD
Empress Fordola  [author] 31 May, 2016 @ 2:18am 
ehhh i cant make the next boss work..... its supposed to spawn its own minions, but the skill doesnt seem to work
steffire3 31 May, 2016 @ 2:11am 
Good to know; thanks for considering :D
Empress Fordola  [author] 31 May, 2016 @ 2:11am 
sorry, for now im working on the mod itself, might do requests after the main thing :)
steffire3 31 May, 2016 @ 2:07am 
I have taken what was said into consideration and made some changes to the discussion. -^_^-
Empress Fordola  [author] 30 May, 2016 @ 11:28pm 
thats true, im considering not adding drops to the bosses since players usually would be a high level already, the mod is mainly to test the strenght
steffire3 30 May, 2016 @ 11:14pm 
It's a nice option since some players may eventually want to buy one scroll to fight waves of bosses rather than wait to collect them all- use them- then wait to collect them all over again. xD
Empress Fordola  [author] 30 May, 2016 @ 10:58pm 
or like in most FF games or.... lots of games xD
mainly maybe the wutai tower, there i think it was actually bosses and not just monsters
steffire3 30 May, 2016 @ 10:40pm 
Lol yes i was thinking of something similar to Bruce Lee's "Game of Death" movie where he fought several floors of strong opponents... sounds fun :)
Empress Fordola  [author] 30 May, 2016 @ 10:38pm 
i thought of something similar, i think that would work, adding map after map for more bosses after each other, but im not sure how to use mapworks, will look into it sometime soon, boss tower... xD not bad
steffire3 30 May, 2016 @ 10:31pm 
Thx for merging the bosses together. -^_^-

We would probably like a dungeon map available to buy in the Mapworks that is a kind
of "Boss Tower" being able to truly test our skill and gear against floors of bosses.
Empress Fordola  [author] 10 May, 2016 @ 8:58am 
ill try to merge this mod with the Omega mod, just so you people know
btw, can anyone tell me if this mod worked online with synergies?
exploit4brain 8 May, 2016 @ 1:50am 
Seems fun to take it down :)
steffire3 5 May, 2016 @ 2:59am 
It would need mob and floor-trap support but... being able to fight a silly gag boss sounds fun. :)
Empress Fordola  [author] 5 May, 2016 @ 2:54am 
lol what xD interesting idea for sure xD
steffire3 5 May, 2016 @ 2:35am 
I know this boss request may sound wacky...

Last Emperor Target Dummy:

seeking revenge for all enslaved target-dummies everywhere.
Empress Fordola  [author] 5 May, 2016 @ 2:03am 
got uploaded yesterday, try it if you want and tell me what you think
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=678362536
also placed it here in the description for easier finding
UNDERPLAYER 4 May, 2016 @ 4:05pm 
i will
Empress Fordola  [author] 4 May, 2016 @ 5:59am 
im working on one right at this moment, but i need a tester for the mod ._. im just a modder, i usually just cheat my characters to a high level to test out a boss i made, so if anyone would be willing to be a tester for this? (i think the one i created now is unbeatable strong, i mean, not even close to be possible)
warrat106 4 May, 2016 @ 5:54am 
level 60 is too easy to pass imho
warrat106 4 May, 2016 @ 5:53am 
i agree on the synergies version, but maybe make a non synergies level 100 boss as well?
Empress Fordola  [author] 3 May, 2016 @ 3:02am 
just in case you are wondering, i added you just because you gave me a nice idea with your point, i think you could be helpful here
Marcus94X 2 May, 2016 @ 9:55am 
the bosses level world be around 100, but the equipment and such to go with it would increase highly on your overall stats
Empress Fordola  [author] 1 May, 2016 @ 7:34pm 
not too sure how xD i didnt mod this game for a while
i wonder if i should get back to it, it was quite fun lol
Marcus94X 1 May, 2016 @ 4:04pm 
Make some to support synigies (Sry if mispelled) (max level is 100)
Empress Fordola  [author] 28 Apr, 2015 @ 6:01am 
either that or the one from FF7 (which is basically the same one) xD
DudeMan64 25 Apr, 2015 @ 10:11am 
Gaius failed to conquer Eorzea,so he unleashed Ultima in Torchlight istead.