Cities: Skylines

Cities: Skylines

Timbuktu - Mali
11 Comments
OPPINAME 9 Jan @ 4:51am 
What plan? What goddamn plan, Dutch? Tahiti? Timbuktu?
Alexander McKing 30 Jul, 2022 @ 11:47am 
simcity 4 map :D :D i remember that old times :D
MomoTimbuktu (Louis) 11 Jan, 2018 @ 3:25pm 
Very good map!!! Thumbs up
MikeOxabigun 13 Oct, 2017 @ 9:17am 
I almost gave up looking for the kind of map I had in my mind to use... then at the very last moment I saw, and laughed, at the name and took a look. No regrets, this is exactly what I needed. Thanks. :steamhappy:
NGoHT 31 Jul, 2016 @ 1:58am 
You make the best maps of the workshop. I would recommend adding more hills in the future. A flat plain for the city centre and the rest to have a mixture of flat and hilly.
Zakerias  [author] 25 Apr, 2015 @ 2:23pm 
@aquilifer, and by the way, I do understand that this makes placing intersections a bit annoying while playiing. I'll try to be considerate with the space between highways in any future maps that I will make.
Zakerias  [author] 25 Apr, 2015 @ 2:06pm 
@aquilifer, I've heard this before, and I agree that it looks a bit more realistic. But honestly I like the look of highways that are tightly together, I try to make them the same way in my cities. Feel free to edit the highways in the map editor yourself before you start to play the map. Have fun!
Vaakalintu 25 Apr, 2015 @ 1:29pm 
Your maps are pretty nice except for the highway parts, could you redo the highways in your maps? Opposing directions of travel are generally separated by a median strip or central reservation containing a traffic barrier or grass.

In the game it is more difficult to build bridges and junctions with your highways and I have to delete the entire length of it to make it pretty.

Standard 1-2 tiles wide (2-tile wide median with 2-tile wide road, 1-tile wide median with 2.5-tileish wide highway road.) medians are good and don't take up much space and can be used with standard interchanges from the game or workshop.

You can draw them like this: http://www.reddit.com/r/CitiesSkylines/comments/33qek6/how_to_build_a_parallel_roads_or_highways/
Zakerias  [author] 24 Apr, 2015 @ 9:29am 
@mitchbandes, That's alright. I'm trying to make lots different looking maps. Maybe I'll try to make a completely natural environment next as a challenge :)
aaaaargwarbl 24 Apr, 2015 @ 6:50am 
The work you've done is impressive, but it's not my cup of tea.

I prefer maps that don't look to be terraformed already. No neat lines of trees, no plots designated for farming, no man-made canals, no flat field for an airport; just the region in its natural state. As for the highway and railway, it should just pass through the region with no provided off-ramps, as if there are no expectations for a city to be built here.

But I'd play a Timbuktu map that was redesigned in such a manner.
Pezehgehmer 24 Apr, 2015 @ 2:36am 
you crazy little mofu, that was exactly what i was looking for. i just see while i am typing you did a paramribo-map, will look at it after i finished typing. i love 3rd world cities, i have to say your dutch maps are nice too... greetings from Duitsland