Space Engineers

Space Engineers

6"/47 Naval Guns
47 Comments
Ron Paul Sex Cataclysm 2006 10 Dec, 2019 @ 1:57pm 
Will these ever be updated? This is the coolest mod because of the hull mounted gun! Not very many mods have that
EYESTER 30 Nov, 2017 @ 10:18pm 
OH mighty Trevish bestow upon us thee DX11 of this splended object we shal forever more be in thou shadow....Jesus we we need the fucking DX11 lol hahahah love your work buddy i hope DX11 will be done soon
Xethus 12 Jan, 2017 @ 9:37am 
Pls update textures :steamsad:
Le Grand Sarrazin 24 Sep, 2016 @ 2:30am 
Still holding out hope.. one day Trevish!! One day.. PLEASE OH GOD PLEASE JUST PLEASE UPDATE THIS BEAUTIFUL MOD!!!! You need money man, I got a lil money man.. please man.. PLEASE!!!! PLEASE MAN I'LL SU.......
......... I hope I'm not coming off as desperate.......
xD
Off to pray Trevish decides to gives us some love after a year off!!!!!!!!!!! One day!!TM!!!!
And hope he hasn't lost/deleted the source files by now.. cause if so.. :,c
If not, hand 'em over, brother, I'd love to foster these beautiful orphans back to health..
I just need those source files!!!!!!! Cheers!!
Tk421reporting 28 Aug, 2016 @ 10:22am 
dx11 update pretty please!!!
KillSlim 20 Mar, 2016 @ 5:48pm 
Please fix this! I love this modpack and would love to use it.
TangerineSpaceRaptor 20 Mar, 2016 @ 8:35am 
Bugged textures. Many of these guns have a pure black glitched square for a tip.
aether.tech 11 Feb, 2016 @ 8:44pm 
ditto on the dx100 request. Also, for some of the other guns - casemat guns and a few small turrets have - or are - big black boxes.
Crytum 17 Jan, 2016 @ 12:36pm 
will there be DX11 soon? no pressure i like those weapons but i just want to know if i have to unsub this mod cause a blackgray blob doesn´t look nice ;)
hope you understand
Return of Bob 8 Jan, 2016 @ 4:15am 
We need you Trevish!
Pez 16 Oct, 2015 @ 3:07pm 
Thanks for doing these anyways man we all can wait even though no one says so.
TheMustacheHero 25 Sep, 2015 @ 4:20pm 
Dx 11 ?

Huntermist 31 Aug, 2015 @ 10:32am 
its fine
[BOX] Trevish  [author] 30 Aug, 2015 @ 10:21pm 
It's going to be a couple more weeks until I can turn my attention to them to get everything I need to do done right, really sorry about the long delays.
Huntermist 27 Aug, 2015 @ 3:46pm 
so hows the updates coming up?
[BOX] Trevish  [author] 31 Jul, 2015 @ 9:48pm 
Soon™
But seriously stuff came up and delayed me quite a bit, I'll try to get them done in the next couple weeks.
Schwieger 21 Jul, 2015 @ 4:17pm 
Man though, we're in desperate need of an 8inch gun.
MrEvan312 3 Jun, 2015 @ 11:18am 
I'd be fine with reusing the current textures for Dx11, I love the quad turrets the way they are.
[BOX] Trevish  [author] 1 Jun, 2015 @ 7:25pm 
I will add dx11 textures, but it will be 1-3 weeks b/c its going to take a fair amount of experimentation and I've got some irl stuff going on.
justintwohy 1 Jun, 2015 @ 6:25pm 
are you going to make these mod be dx11 compatible?
A_Piece_Of_Bread 25 May, 2015 @ 3:08pm 
Download for that Battle ship you got?
MrEvan312 22 May, 2015 @ 11:11pm 
I love the quad turrets, my favorites so far. Sadly I don't really like your other turrets, they never seem to fit on my designs.
xxDragon492xx 21 May, 2015 @ 3:58pm 
Haha, that seems to be a pretty common problem amongst these new turrets. I think it's game related because i have a few turrets that will work for a bit, then just stop abruptly
[BOX] Trevish  [author] 10 May, 2015 @ 7:56pm 
New audio
[BOX] Trevish  [author] 10 May, 2015 @ 2:34am 
They do have AI but I have noticed on the quad that sometimes it seems to not work at all and other times it is just fine, have yet to find the cause.
xxDragon492xx 9 May, 2015 @ 8:12pm 
Ai?
Enderminion 27 Apr, 2015 @ 8:14pm 
I was looking for 120mm/48 or 120mm/55 cannons for tanks (2A5 2A6 2A7, LECLARE, M1A2SEP)
Stratus 27 Apr, 2015 @ 5:17am 
Hey why don't you ask Okim for help? I sort of know him and he might be willing to give you a few tips. If you want I can ask him for you, or you can do it yourself...
[BOX] Trevish  [author] 26 Apr, 2015 @ 9:13pm 
A true triple cannot be done right now, if you look at my 11" I made a triple but it fires 4 shots slowly then a longer pause then 4 more which is the closest we can get... I'm still not sure how the firerate is going to be on the 16" triple... it should be slower but because of that factor there's not much room to work with especially when trying to balance with alternate barrel # turrets
Ooyodo 26 Apr, 2015 @ 8:44pm 
can you do a triple turret or dose the current modding tools not support this
[BOX] Trevish  [author] 26 Apr, 2015 @ 7:16pm 
There is, I haven't gotten that far... also its not really an area I know anything about so I'm leaving that for after the 16" release as well.
Stratus 26 Apr, 2015 @ 7:02pm 
Is there a way to add bigger sounds for the awasome bigger guns?
[BOX] Trevish  [author] 26 Apr, 2015 @ 3:43pm 
Angled casemates added (right and left versions). Like with the 5" casemates they fit nicely with sloped blocks but also work with round blocks (both as example in thumbnail)
[BOX] Trevish  [author] 26 Apr, 2015 @ 12:04pm 
It might seem a bit odd, but I don't really intend on doing an HE version, leaving that for the 5" set. I have been considering 8" guns but if I do those it will only be after my other releases get retexturing pass (after 16" guns release) which may take a while.
Dirtyjersey 26 Apr, 2015 @ 9:18am 
Are you making an HE version ? and what about 8" guns from ww2 heavy cruisers , but great work your guns are awesome.
Militus 26 Apr, 2015 @ 1:10am 
@razor not the one im looking for :)
[BOX] Trevish  [author] 25 Apr, 2015 @ 4:20pm 
Keep that spam crap commenting out of here, they have and will be deleted and any more will be reported.
Me_Who_Else 25 Apr, 2015 @ 6:04am 
@king Garry:
there are actually such turres around. (i just dont know if i can refer to them)
Green_Lightning 24 Apr, 2015 @ 4:59pm 
I agree, realistic looking, somewhat streamlined anti fighter turrets would be a very good thing.
Militus 24 Apr, 2015 @ 10:54am 
I like your gun designs, I'd love to see the goalkeeper CIWS on space engineers with the sounds and everything would be amazing.
[BOX] Trevish  [author] 24 Apr, 2015 @ 10:52am 
@vadar422 the size difference between a 120/55 and a 5"(128)/50 is too small to entice me into making that, that is only a 8mm diameter and 200mm barrel legnth difference, and with part of the barrel always inside the my turrets I see no point in making the distinction, sorry
Ineptus Mechanicus 24 Apr, 2015 @ 10:23am 
This is going on my Yamato as the secondary turret. Thanks for building a turret with four barrels, I've been looking for a midsized quad-barreled turret for a while.
Enderminion 24 Apr, 2015 @ 7:34am 
I need a 120mm 55 caliber cannon please
A100percentBEEF 23 Apr, 2015 @ 10:58pm 
<erection intensifies>
[BOX] Trevish  [author] 23 Apr, 2015 @ 9:49pm 
6" Casemates are next, 16" comes after that
SENB71 23 Apr, 2015 @ 9:24pm 
Sweet another one! Can we get the 16"/50 Mark 7 guns next?