Cities: Skylines

Cities: Skylines

[ARIS] Enhanced Hearse AI
208 Comments
msmr 17 Sep, 2022 @ 2:23am 
work?
Lee 16 Jun, 2019 @ 2:41pm 
Is there a more recent one, @Skull_Stone? The link you provided is no longer available.
shumikart 22 Oct, 2018 @ 12:05am 
Will this mod be working with new Industry update?
Beth2020 2 Aug, 2017 @ 8:20am 
Oops ..... just saw Skull_Stone's comment ..... my bad....
Beth2020 2 Aug, 2017 @ 8:16am 
@Soda
What am I doing wrong?
I subscribed to this mod and the Overwatch mod. Clicked them on in my Content Manager. Closed the game to the desktop and came back in (just in case that was required). Placed a Vanilla Crematorium in my zoned business district (I'm using a modded crematorium all over in my game as it's cheaper). Both the Vanilla and Modded crematorium in the business district is sending hearses out that pass right by the buildings with skulls hanging above them. These skulls are right there where the crematoriums are (and in blocks around them). All the buildings with skulls are being passed by and most of my hearses are also heading out of the zoned business area to make pick-ups at residences.
What am I doing wrong?
I cannot find any Options button to say "pick up the skulled buildings first" or even "pick up the dead bodies closest to the facility first".
What am I doing wrong?
Skull_Stone 27 Jul, 2017 @ 8:12am 
Hi guys, this mod is unfortunatly dead but 'Chryssie' has released an updated version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813833476

please unsubscribe from this mod.
Ranazomic 16 Jul, 2017 @ 12:49am 
omg please update those mods, they are some of the best on the workshop
Dash 10 Jul, 2017 @ 12:45pm 
Simply doesn't seem to do anything for me. I turn it on and I still get hearses in distant districts.
Phoenix C64 20 Jun, 2017 @ 8:41am 
@tek aevi which other mod do you use now?
Tek Aevl 31 Dec, 2016 @ 9:21pm 
it stopped working before disaters for me, i have had it off, and another mod tha is doing this well, for me.
AlexM 29 Dec, 2016 @ 6:59am 
@Soda Sorry, this one needs a tiny code change as an api flag has been removed. please see github pull request
AlexM 29 Dec, 2016 @ 6:27am 
This is cropping up in a lot of mods:

[ARIS] Enhanced Hearse AI: Failed to initialize
Error: Could not load type 'ColossalFramework.Steamworks.PublishedFileId' from assembly 'ColossalManaged, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null'.

==== STACK TRACE ====
at EnhancedHearseAI.Dispatcher.OnUpdate (Single realTimeDelta, Single simulationTimeDelta) [0x00000] in <filename unknown>:0


Rebuilding against the latest DLLs will fix this.
AlexM 27 Dec, 2016 @ 2:28pm 
Squaffle 14 Dec, 2016 @ 8:04am 
doesn't seem to be working for me
Pup McPuppington 11 Dec, 2016 @ 1:19pm 
I have noticed an issue with the latest update (1.6.1). When hearses are en-route to a pickup and another hearse gets there first, the hearse literally goes round in a circle on itself, ignoring road boundaries etc., while rerouting to it's new destination

Can someone take a look please
Artimec 5 Dec, 2016 @ 6:05pm 
THANK YOU!!!!!!!!!
FastAXS_Kevin 8 Oct, 2016 @ 10:22pm 
Gooood!
Wolfsauge 14 Sep, 2016 @ 4:15pm 
I'd like to plug into this, as the framework's concept is convincing and I'm curious for the behaviour of the different enhanced ais, mostly hearse and garbage - however, I find the one way street arrows to be more important for me at this time.
T22Gaming 12 Sep, 2016 @ 1:08am 
Canonical 24 Jun, 2016 @ 9:51pm 
Compatible with Snowfall?
Ingsoc 1 Mar, 2016 @ 3:19am 
Weirdly, after I switched this on, nearly everyone in the city died. I mean, I got death icons EVERYWHERE suddenly. Odd.
laba.jean 27 Feb, 2016 @ 6:36am 
cest quoi ?
Seeks 16 Feb, 2016 @ 11:15pm 
Couq 16 Feb, 2016 @ 12:05pm 
I agree with the comments about multiply cars going to the same spot, the mod seems broken. Afterdark user.
queso619 12 Feb, 2016 @ 10:23am 
I have the same problem as chuck norris. Hearses go to the same house and pick up an infinite number of dead people even though the house has already been demolished. The crematoriums are nowhere near each other, they will go across the city just to pick up imaginary dead people ...
Techhead7890 31 Jan, 2016 @ 12:02am 
Not working for me either. Giant mountains of the dead piled up around my city as soon as I turned this on. :steambored:
Dongus Minimus 9 Jan, 2016 @ 5:29pm 
Im having hugh problems with over 50 hearses going to the same location. For me it is a roundabout i created from scratch with no buildings on the roundabout or within a distance of 10 cells. I demolished buildings to build the roundabout. The stop on the right hand side of the road and pick up corpses from mid air (they seriously just come out of nowhere). This happens over and over again. Not sure what the problem is but I've also had a similar problem with certain H.D residential buildings and H.D commercial buildings. All industrial, Office, and L.D commercial and residential do not have this problem. I've also use the Traffic Manager "Clear Traffic" feature a few times, the problems occured after I clicked that button a few times.

Im gonna try to replace the roundabout with highway to see if that solves the problem.
Quigley 8 Jan, 2016 @ 1:11am 
Something's not working properly with this. It's sending (literally, and I'm not joking) about 200 hearses to one location at the same time, causing massive hearse traffic jams and causing bodies to pile up everywhere else in the city.
Funny to watch but not very functional.
Ken 6 Jan, 2016 @ 3:30pm 
I noticed that when I start the game it's picking up very quickly and organised, but once they finished it seems like they are not picking up anything at all.
Ken 6 Jan, 2016 @ 8:06am 
It doesn't seem to work. The garbage trucks are working great though
crisismoe 30 Dec, 2015 @ 2:57am 
Not compatible with Control Building Level Up
templeofdoom 28 Dec, 2015 @ 9:55am 
Has anyone confirmed if this mod is working for AD for sure? I'm seeing a lot of mixed comments with no one really saying "for sure" if they've noticed a change on their games.
eternien 28 Dec, 2015 @ 9:08am 
Super-hearse cheats ?
kreaturen 20 Dec, 2015 @ 1:09pm 
Strange it isn't working though, cause his garbage trucks are doing fine...
kreaturen 20 Dec, 2015 @ 1:07pm 
I guess until this mod is fixed, one of those super-hearse cheats will have to do... My 300k city is dying because those vanilla hearses are consistantly picking up dead bodies from the wrong end of town! So bloody stupid >_< Feel bad for the author though, and hope he gets a new laptop for christmas ;)
laba.jean 20 Dec, 2015 @ 3:38am 
peut ton lire les description en francais ?????
Seeks 20 Nov, 2015 @ 2:57am 
Nobody out there to code a fork for this series?
clockmaker 13 Nov, 2015 @ 6:14am 
I thought I was the only 1 having death problems. I followed a hearse to check out the problem, as it got close to the destination I saw a lot more hearse heading there, I wondered how this mod was doing. I just found out that it doesn't work beacause of a certain circumstance that happened to the author's laptop, which is truly unfortunate. Anyway, I really hope this gets fixed, I got too much crematoriums and cemeteries in my city already. Good luck and god bless everybody!
eternien 10 Nov, 2015 @ 11:48am 
Yeah, my city is a mess since this mod don't work :-{
APROUDSCOTSMAN 7 Nov, 2015 @ 3:45pm 
Really need an update for this!
DevilsKnock𝄡 2 Nov, 2015 @ 3:23pm 
I think this actually made my hearses act worse. I get he needs to update it and all that so nothing against that since his laptop got stolen, but the hearses aren't at all priotizing. I had to place about 5 extra crematoriums down (I didn't build onto my city at all and it was ok before) and they just drive right past houses with the red skull above them. I even placed a crematorium about a block away from 3 houses that all had red skulls. It did send out 7 hearses, but not a single one went for the 3 red skull areas. They priotize unmarked houses over the houses that actually matter atm.
❆🎄Douglas 🎁 🎂 30 Oct, 2015 @ 8:42am 
Oh that is why I have dead people everywhere. It doesn't work on After Dark. I really miss this mod!
letter0479 21 Oct, 2015 @ 4:51am 
감사합니다^^
Mandari 10 Oct, 2015 @ 11:28am 
We will wait.. hopefully soon.
Afevis Solmunko 9 Oct, 2015 @ 6:20am 
Update; The creator's gaming laptop was stolen a couple months ago and hasn't been able to get a new one. This won't be updated until he is able to replace it.
eternien 7 Oct, 2015 @ 4:05pm 
Don't work with After Dark, update pleaaaase :steamsad:
Realname 4 Oct, 2015 @ 12:43pm 
update to ad?
graceful 2 Oct, 2015 @ 2:32pm 
does not work with after dark
cth328 30 Sep, 2015 @ 3:16pm 
Agreed with everyone, please update and let my cities not be consumed with deathwaves