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Egypt had the largest amount of relics moved. The pyramids, temples, statues, and even a huge amount of desert sand was taken to a planet in Orion's Belt, which seemed fitting. Man, I loved that planet. I even had new planets positioned in the sky and tried my best to align the museum with the sunrise and sunset.
https://sketchfab.com/danielpett/collections/assyrian-reliefs-british-museum
Second thought... If you wanna share any resources Ill try to add them myself.
This mod is aimed at RP Play and for Sektan's Moon Project, But it would go fantastic for a Stargate RP World
Updated
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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=686090729
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=686090302
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=686090223
I have been considering a mod idea where you can start with nothing (respawn in space suit) and still get off the ground. Simply put, is it possible to create a set of primitive machines built from ores. Such as a primitive furnace to very slowly and inefficiently refine ores. Followed by a primitive workstation (assembler) that turns ingots into primitive components (primitive iron plate, primitive circuitry, etc.). And a primitive battery (has a full charge when constructed, can't be recharged, has to be torn down and rebuilt). These parts can then be used to build a primitive refinery (cheap, low quality refinery, better than furnace) and primitive assembler (produces vanilla components), and primitive reactor (low grade, low output reactor).
Once you get to the primitive assembler its then on to normal vanilla (and modded) stuff. Ideas? Possible?
Fixed antenna
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Fixed black textures
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