Cities: Skylines

Cities: Skylines

underwater power lines
89 Comments
Killusions  [author] 7 Mar, 2022 @ 10:23am 
@jkcarriedo29 If the current is too strong there is nothing I can do about it. It can withstand quite a bit of current, so the sea and most rivers should be fine. Just don't put it in the middle of a big river. It can actually withstand quite a bit more than my newer combined underwater and underground version, also due to game limitations.
kim 2 Mar, 2022 @ 4:37pm 
i put it in water and it keeps collapsing
Killusions  [author] 11 Aug, 2020 @ 11:46am 
@jonny.strange It should work without any problems
jonny.strange 11 Aug, 2020 @ 10:50am 
Works with Sunset Harbor??
Killusions  [author] 3 May, 2020 @ 5:27am 
@koyangi No, it can withstand quite a bit of current, so the sea and most rivers should be fine. Just don't put it in the middle of a big river. It can actually withstand quite a bit more than my newer combined underwater and underground version, also due to game limitations.
SirRantsAlot 2 May, 2020 @ 8:10am 
So it will only work out in ponds? ;)
Killusions  [author] 2 May, 2020 @ 6:54am 
@koyangi If there is too strong of a current, it will break. This is due to game limitations and cannot be changed with the way this works.

PS:
Ah sorry, my mistake. I mistakenly thought this was the underground version. I have deleted the last couple of comments as to not confuse other people.
SirRantsAlot 1 May, 2020 @ 6:52am 
And now the cable has collapsed? WTF?
Killusions  [author] 27 Mar, 2020 @ 2:40am 
Hello, just tested this with the next update, still works. Though I haven't tested it with the DLC yet. If any issues appear, please just report them here.
Pallet Jack Certified 31 Dec, 2018 @ 1:36pm 
you to
Killusions  [author] 30 Dec, 2018 @ 2:40am 
@trainboy196 thank you, also a happy new year everybody!
Pallet Jack Certified 29 Dec, 2018 @ 7:41pm 
so good
Killusions  [author] 31 Oct, 2018 @ 5:51am 
@Valdrex Thank you for posting it. Sadly, I doesn't really help me. It should be fixed now though, only the ones placed while it was "broken" are now gonna cause issues.
AlejandroRex7 31 Oct, 2018 @ 4:28am 
@killusions Unity Player [version: Unity 5.6.6f2_6bac21139588]

KERNELBASE.dll caused an Access Violation (0xc0000005)
in module KERNELBASE.dll at 0033:e64a4008.

Error occurred at 2018-10-31_065258.
D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities.exe, run by Vetrexe.
83% memory in use.
16272 MB physical memory [2689 MB free].
53136 MB paging file [20220 MB free].
134217728 MB user address space [134190214 MB free].

Context:
RDI: 0x00000004 RSI: 0xb2cfa400 RAX: 0x00000000
RBX: 0x00000000 RCX: 0x00000000 RDX: 0x00000000
RIP: 0xe64a4008 RBP: 0x202cf800 SegCs: 0x00000033
EFlags: 0x00000206 RSP: 0x202cf640 SegSs: 0x0000002b
R8: 0x8a212185 R9: 0x8a212185 R10: 0x8a212185
R11: 0x06584500 R12: 0xdcf02840 R13: 0xa8deb8a0
R14: 0xa8e15118 R15: 0x00000004
Killusions  [author] 30 Oct, 2018 @ 3:01pm 
At least it should be fixed
Killusions  [author] 30 Oct, 2018 @ 3:00pm 
I temporaily fixed it, but I also reset some things which I will have to readd
Killusions  [author] 30 Oct, 2018 @ 2:42pm 
Yeah, that could help. Also please have patience, I'm currently working on the underground version.
AlejandroRex7 30 Oct, 2018 @ 2:39pm 
@Killusions I mean, would you want the crash report?
AlejandroRex7 30 Oct, 2018 @ 2:22pm 
My loading screen mod asset report says that this asset is the one causing it, however. these are the only missing gamebreaking assets.
Killusions  [author] 30 Oct, 2018 @ 2:10pm 
That's just a general error, which could be caused by anything. But thanks anyway.
AlejandroRex7 30 Oct, 2018 @ 2:08pm 
@Killusions "Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details"
Killusions  [author] 30 Oct, 2018 @ 9:33am 
ANNCOUNCMENT:
—————
I have good news and good news. Which one do you want to hear first? (-;
Firstly, I am pretty sure I managed to fix the old versions, so now all your cities should work again and everything should still be in its place.
Secondly, I reduced the file size of the new version from way too big 8MB to just under 0.5MB, while still keeping all the icons at a size optimized for all 4K players without losing any quality.
—————
P.S. If it's still not working for you, just comment here.
Killusions  [author] 30 Oct, 2018 @ 8:07am 
Hello everyone, I need help fixing the 2 old versions. If you have an issue with them, please post any errors that occur here in the comments.
Killusions  [author] 30 Oct, 2018 @ 4:47am 
Could you please post your error here so I can fix the issue. I can not just revert since that's not how cities skylines workshop updates work.
Killusions  [author] 30 Oct, 2018 @ 4:45am 
I might have an Idea, it could be because I accidentally changed the ingame name.
AlejandroRex7 30 Oct, 2018 @ 3:43am 
Err, that won't really help. The problem is is that you apparently disabled this asset- meaning that I'm getting null reference errors in my savegame. These will crash my game whenever I open them, and I have already tried duplicating the asset into my local folder. There is not much I can do unless you completely revert this version.
Killusions  [author] 30 Oct, 2018 @ 3:21am 
Meanwhile, you can use the new combined version which is working perfectly (except with big floods and strong currents, which is why I will be fixing this version as soon as possible.)
Killusions  [author] 30 Oct, 2018 @ 12:32am 
I'm so sorry this wasn't my intention. I'm currently not at home but I will fix it as soon as possible.
AlejandroRex7 29 Oct, 2018 @ 4:12pm 
This old version broke my game, downloading the new version doesn't help.
Killusions  [author] 29 Oct, 2018 @ 11:23am 
ANNOUNCEMENT:
I just released a new combined underground and underwater version.
Please check it out!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1551387655
Or in my collection (or on my profile)!
Killusions  [author] 29 Oct, 2018 @ 7:45am 
@HopeDoggo I was also not able to reproduce the issue, I guess it's a bug, maybe dependant on certain mods, dlc's or maps.
WazoVali 29 Oct, 2018 @ 1:14am 
The issue with the markers being destroyed when placed in water and time sped up, it doesn't happen to me. It must be bugs on certain maps or something.
½-ŠmºkëÐ 1 Feb, 2018 @ 12:54pm 
I'm having this problem. My city pop is 300k. I turned off the mod then turned it back on. All of my nodes were cleared but there were little blue circles left behind, like ghosts. I placed a bunch of new nodes in my rivers and within 5 minutes half of them were decayed again. It's a bug.
Ernstbert_Fool 31 Dec, 2017 @ 5:56am 
i think they are not waterproof ;)
Killusions  [author] 1 Nov, 2017 @ 1:02pm 
Flynt Alright
Flynt 1 Nov, 2017 @ 12:57pm 
No need to apologise :) It's a shame as this is an amazing mod! Perhaps it could be a water change? I don't quite know. I'll keep testing for a while longer as I have an idea
Killusions  [author] 1 Nov, 2017 @ 12:43pm 
Flynt I'm really sorry that this happens to you. But still, I don't know what causes this. It might be because of changes to the water physics. Maybe the problem lies in your savegame, like Japo! (a couple comments down).
Flynt 1 Nov, 2017 @ 12:11pm 
It also happens to me. I placed 5 within water and sped the game up whilst I watched them.
Soon after they were destroyed by the water. (In a lake, river, stream and a controlled still water hole)
Killusions  [author] 5 Aug, 2017 @ 1:02pm 
*I'm not quite sure...
Killusions  [author] 3 Aug, 2017 @ 5:07pm 
@Brainiac I'm sorry, but I'm currently on vacation. Are you sure it wasn't destroyed by a tsunami? If not, I'm Not Quote sure why that is happening to you.
「Brainiac」 2 Aug, 2017 @ 6:26am 
same, destroyed by the water
Killusions  [author] 11 Dec, 2016 @ 1:54am 
Ah ok, have fun!
WieJasper! 10 Dec, 2016 @ 10:33am 
I think it was a weird something in the save game. New game and its working good now
Killusions  [author] 9 Dec, 2016 @ 5:12am 
Before I look further into this, does anyone else have the same issue?
WieJasper! 9 Dec, 2016 @ 2:53am 
just by normal standing water also ;)
Killusions  [author] 9 Dec, 2016 @ 2:20am 
That actually makes sense, cause Tsunamis are f*cking powerful. Or do you mean it just got destroyed by nothing?
WieJasper! 9 Dec, 2016 @ 1:27am 
Not working anymore with nd.
Got destroyed by the water.
Killusions  [author] 13 Aug, 2016 @ 7:36am 
@Maybe Yes it's because of the was this works. I'm sorry if it is annoying.
Weasel 6 Aug, 2016 @ 3:50pm 
so, is there a reason this is a separate tool from the underground version?
Killusions  [author] 8 Apr, 2016 @ 1:14pm 
Oke gut