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minimize the chance of being able to eliminate the AI so quickly.
Lastly, I think loadout options should be added to the the respawn screen. For example, I like being the squad leader, but I often want to switch to an AT loadout, and it's frustrating to pick up a rocket launcher, only to have to pick it up again because I died.
One thing to adjust is the ground vehicle AI. As of now they simply drive into the base as fast as they can and because of this they're too easy to destroy. It would be a lot more fun if they stayed away from the base and fired from a distance, and if possible while moving around the base, perhaps in a circular patrol type pattern.
PietroTC Thanks!