Left 4 Dead 2

Left 4 Dead 2

Team Fortress 2 Grenade Launcher Replacement (Loose Cannon)
32 Comments
CTriggerHurt  [author] 26 Nov, 2023 @ 9:39am 
my friend i uploaded this eight and a half years ago, i am not touching it at this point, i don't even have the source files anymore
S0ME1 26 Nov, 2023 @ 9:08am 
conflicts with tf2 world textures
CTriggerHurt  [author] 11 Dec, 2017 @ 9:18am 
Also, I didn't even receive a notification for this until this morning. Not sure why.
CTriggerHurt  [author] 11 Dec, 2017 @ 9:17am 
It's probably the HUD icon. When I made this, I didn't know you could modify the weapon script to give each weapon its own icon file, so this conflicts with other mods that edit the same icon sheet.
CTriggerHurt  [author] 15 Jun, 2015 @ 6:07pm 
That's because it has its own custom HUD icon. I'm not going to remove it, sorry.
Magus Oni 15 Jun, 2015 @ 6:05pm 
Conflict detected with Halo HUD
Juleris 9 May, 2015 @ 7:45am 
@Chompski AWSM is clip-loaded, Huntsman is not, AWSM is a sniper rifle, Huntsman is a bow. Reload animation would just be very impossible, unless it could be getting a new quiver and pulling an arrow back from that new quiver. Creativity, people.
Chompski 7 May, 2015 @ 7:56pm 
Anyway anywho, i hope you do some of TF2 melee weapon like eyelander, Zatoichi, Sharpened Volcano Fragment. Also is there anyway Hunstman for something like AWM CS:S?
CTriggerHurt  [author] 7 May, 2015 @ 6:51pm 
@Ryu-Gi
Thanks; I might at some point (if I find time) upgrade the low-poly models to look a little better in first person (because of course Team Fortress 2 lacks the same detail Left 4 Dead 2 has)
CTriggerHurt  [author] 7 May, 2015 @ 6:50pm 
@Cursed Hawkins
By 'Without other attributes in play' I mean low HP and everything like stat lowers. Unless it crits, it cannot one-shot kill a normal scout, sniper, spy, etc. classes with the lowest amount of default health (125) because the damage cap is 124.
Ryuji 7 May, 2015 @ 6:48pm 
I like this version better then the previous Loose Canon mod on the workshop, because the reload animation makes more sense.

The previous one had the player pull a bomb out of the canon before replacing it with a new one. In this one, the player simply loads a bomb in.
Cursed Hawkins 7 May, 2015 @ 4:10pm 
actually trigger I've seen it still one shot some classes usually the low health ones at least but Heavies do take two though a crit will just one shot anything in the blast radius so Valve didn't balance it out fully
CTriggerHurt  [author] 7 May, 2015 @ 4:07pm 
@Cursed Hawkins
While for realism purposes it makes no sense, for balance purposes it does (Since it can no longer instantly kill any class without other attributes in play). However, I feel that Valve should update the model to make it more consistent with the rest of the Grenade Launchers.
Cursed Hawkins 7 May, 2015 @ 3:36pm 
say I'm curious on your opinion on the Loch n Load in TF2 but how do you feel about it having 3 shots instead of the realistic 2?
Cursed Hawkins 7 May, 2015 @ 3:27pm 
speaking of fire rate script changes i actually don't like that most scripts i find have to change the M16 to burst and the SCAR to full auto and the only mod that i found that actually allows you to change the fire rate yourself affects all the guns including the pistols which would be fine with me if the pistols actually supported the burst/full auto function in there real life counter parts
CTriggerHurt  [author] 7 May, 2015 @ 3:24pm 
@Cursed Hawkins
Yeah I can see that. Some server plugins surely can change the amount of grenades/ammo a gun has as well as clip size and fire rate. Honestly this is the only skin for the Grenade Launcher out of the four that makes the most sense considering it only looks like it can fit one cannon ball in it (Hence the term 'Loose Cannon' as in both someone who is unpredictable and a cannon with imperfections/improvisions)
Cursed Hawkins 7 May, 2015 @ 3:09pm 
yeah that makes since the reason i asked was because of how my brain tends to work whenever it comes to realism in games like the Loch n load mod you have on my brain would go you have two shots cause you have two barrels even though i can clearly see on my HUD that i only have one but my brain looks towards the realism alot
CTriggerHurt  [author] 7 May, 2015 @ 3:06pm 
@Cursed Hawkins
While it can be done, and I certainly could do it with relative ease, there's a reason as to why I am not.
If I were to do so, then the mod would cause inconsistencies between servers and clients not running the mod, thus leading the user in question who desires to play online unable to do so. Server plugins may freely change the code for the servers that want to, but as far as this goes, no I will not be editing the scripts for these.
Cursed Hawkins 7 May, 2015 @ 3:04pm 
say do you plan on making script mods to go with some of theis by any chance?
CTriggerHurt  [author] 7 May, 2015 @ 3:00pm 
@Cursed Hawkins
Yes, I did look at the submission of theirs, and no, I have not done that yet. I have a reason for this:
You see the fired projectile for only a split second (unless you're just doing it wrong), and as a Team Fortress 2 player myself I can tell you that the Loose Cannon's projectiles usually bounce around. Thus, I fail to see a reason to change the projectile's model to something it is not.
However, in case you haven't yet used the mod, you do see a change in first person when reloading, since you will actually see it for a good amount of time there. Bear in mind as well that the animations for this gun are shared almost exactly with the other four grenade launcher variants I uploaded (save for the Loch n Load which has a slightly different reload animation as well as a helper sequence to fix the left hand).
Cursed Hawkins 7 May, 2015 @ 2:56pm 
did you also change what the round looks like? cause the other mod actually does that
CTriggerHurt  [author] 7 May, 2015 @ 2:53pm 
@Cursed Hawkins
I am well aware that there are a lot of dumbasses on the Steam community (and hell, the internet itself in general) who fail to pay attention to detail at even a miniscule level, thus often falsely accusing others and generally making fools of themselves. Those that fail to observe with a sufficiently careful eye I frown upon. However, there is no way to prevent those less informed of their hilariously pitiful actions, which is why I am always prepared for such a thing to happen with any mod I post anywhere.
Cursed Hawkins 7 May, 2015 @ 2:50pm 
that's why i putted that warning for you cause you would be surprised on how many people don't bother with the description the only reason i can see why people don't fucking bother is because there are some mods that say nothing but description leaving no kind of information about their mods what so ever
CTriggerHurt  [author] 7 May, 2015 @ 2:47pm 
@Cursed Hawkins
I'm quite aware of that; I do appreciate that you pointed out that a mod for this does in fact exist however, as I now know to be prepared for the one idiot who thinks I'm a thief and thus apparently didn't read the description (I put a helpful GameBanana link there for a reason).
(I also never directly said that I believed you told me I was stealing)
Cursed Hawkins 7 May, 2015 @ 2:44pm 
I'm not saying that you stole it I'm just stating that since there's already a mod out that has this weapon people that have seen that one then see this will assume you stole his work and just reworked everything then reposted it as your own there are people out on the Community that will do that shit
CTriggerHurt  [author] 7 May, 2015 @ 2:40pm 
@Cursed Hawkins
I fail to see how this can be considered 'stealing' when I not only ported the gun myself (as well as several other Grenade Launchers), but also made my own animations from scratch as well as providing a single screenshot that doesn't showcase a bunch of other unrelated/major change mods as well as the mod in question (in fact only two can be seen there if you look close enough, and both are very subtle). I see your point, and I suppose some moron at some point will try to frame me for 'stealing' somehow, but we'll cross that bridge when we get to it.
Chompski 7 May, 2015 @ 7:19am 
@Cursed Hawkins except for the fact this one is better
Cursed Hawkins 4 May, 2015 @ 7:27am 
Trigger this weapon was already done https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=377336897 you're going to get framed for stealing man
CTriggerHurt  [author] 3 May, 2015 @ 4:00pm 
Thanks
************* BATTLEGROUND 3 May, 2015 @ 3:59pm 
nice work ^^
Red Slayer 2 May, 2015 @ 11:22am 
Also have custom HUD icon?
Nice. :)