Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Please produce a stand-alone version
klaus -
for 1-2 player 6000-7500-8000 is enough for a beefy boss
3+ Default DST hp and damage
toadstool -
1-3 players - 9825hp and same damage
4+ default DST hp and damage
(toadstool is a PATHETIC boss that drops nothing then pure useless items that means nothing)
antlion - (WHY IS THIS BOSS EXISTS DRAGONFLY WAS MORE BETTER AT MAKING THE PLAYERS FEEL SCARED)
1 player - 2000 hp and damage
2+ players - default DST hp and damage
queen bee -
1-2 players - 5250hp and default damage
3+ players - default DST hp and damage
Misery toadstool -
Don't change how it is becuase no one wants to fight that its less pathetic then maxwell and his nightmare throne
beefalo -
1 player - 500 hp and normal damage
(why becuase beefalos in DST are BEEFalos that has 2x more hp then the original)
( ) + - can be optional if you like the DST BEEFalos or the Don't starve beefalos
Clockworks (Normal / broken)
1+ players - Don't starve's clockworks are fair they do a lot of damage and they has 300hp and thats make sense becuase DST/DS players fight clockworks ALONE
Lavae -
keep how the config is
Don't starve(regular/Reign of giants) bosses and creature changes due to players:
Dragonfly -
1 player - original RoG hp and default damge but make him ENRAGED by defualt like the original
2 players - 8250 HP and the defualt damage and make him ENRAGED
3+ players - Normal DST HP and defualt damage
Koalaphant and varg
1 player - original HP and damage
2+ players - defualt DST damage and HP
moose/goose -
1 player - Original RoG damage and hp
2+ players - Default DST hp and damage
bearager -
1 player - RoG hp and damage
2 players+ - DST defualt hp and damage
Deerclops -
1 player - The original hp and damage from Don't starve (deerclops was one of the most classic bosses)
2+ players - DST default hp and damage
ancient guardian -
1 player - original don't starve hp and damage
2 players - Double the HP but keep the beefy damage
3+ players - DST HP and damage
可配置的。你可以削弱拉瓦的数据。
服务器端(用于主机或专用服务器)。
在DST中,蜻蜓默认有27500马力。是的,龙有27000马力!!这个模型可以让你改变它。
熊和驼鹿(鹅)没事。但是你也可以改变它们。
专用服务器配置
在modinfo.lua文件中有一些提示。将示例配置提示从modinfo文件复制并粘贴到modoverrides.lua。
i play dst solo so sometimes friends can join and giants dont need to be buffed up if im playing solo
especially dragonfly o mer gerd.
This mod is exactly what i was looking for!
you are right...weird restart seems to fix it, but why didn't it work last time and only with the caves added while creating a new server?
sry for the inconvenience
SPIDER_WARRIOR_HEALTH = 200, -- harder for multiplayer
SPIDER_WARRIOR_DAMAGE = 10,
--1.04
BEEQUEEN_HEALTH = 4000,
BEEQUEEN_DAMAGE = 60,
}
},
TOADSTOOL_HEALTH = 10000, --(default is 156500)
TOADSTOOL_DAMAGE = 50, --default 100
WARG_HEALTH = 600,
WARG_DAMAGE = 40,
KOALEFANT_HEALTH = 500, -- harder for multiplayer
KOALEFANT_DAMAGE = 50,
KNIGHT_HEALTH = 300, -- harder for multiplayer
KNIGHT_DAMAGE = 40,
BISHOP_HEALTH = 300, -- harder for multiplayer
BISHOP_DAMAGE = 40,
ROOK_HEALTH = 300, -- harder for multiplayer
ROOK_DAMAGE = 45,
MINOTAUR_HEALTH = 2500, -- harder fo
MOOSE_DAMAGE = 100, --default=150
MOSSLING_HEALTH = 350, -- classic (default x1.5 for DST )
MOSSLING_DAMAGE = 30, --default=50
LEIF_HEALTH = 2000, -- classic (default x1.5 for DST )
LEIF_DAMAGE = 80, --default=150
SPIDERQUEEN_HEALTH = 1250, --classic (default x2 for DST )
SPIDERQUEEN_DAMAGE = 50, --default is 80
dragonfly_restore = false, --default is true
dragonfly_regen = 60, --default is 0
dragonfly_speed = 0.8, --default is 1. 1 == 100%, 0.8 == 80% etc
lavae_speed = 0.8, --default is 1
enabled = true,
configuration_options =
{
DRAGONFLY_HEALTH = 5500, -- default is 27500 for DST. Also you can use 0 to keep original DST value.
DRAGONFLY_DAMAGE = 50, -- "0" means "Do not tweak" (It's 150 by default).
LAVAE_HEALTH = 0, -- Use default game value (500)
LAVAE_DAMAGE = 0, -- Use default game value (50)
DEERCLOPS_HEALTH = 2000, -- classic (default x2 for DST )
DEERCLOPS_DAMAGE = 50, -- default=150
BEARGER_HEALTH = 3000, -- classic (default x2 for DST )
BEARGER_DAMAGE = 80, --default=200