Duke Nukem 3D: Megaton Edition

Duke Nukem 3D: Megaton Edition

Miami,FL_SP
15 Comments
Tender Surrender 10 Aug, 2015 @ 4:31pm 
Just Finished it, had a really great time.
Good job there :)
sT1LL_WAnTeD  [author] 31 Jul, 2015 @ 4:09pm 
thanks for the comments :)
got a new map in the making. . . .
heres the preview https://www.youtube.com/watch?v=J-ZbmVq6UQo
cacpitch 31 Jul, 2015 @ 4:07pm 
Very good job ! Great map !
WHOOPASS 8 Jul, 2015 @ 10:33pm 
we should play Duke Nukem deathmatch
klayin 23 Jun, 2015 @ 1:46pm 
Great Map
El Poderoso Bola 21 Jun, 2015 @ 4:47am 
El mapa está muy bien pero no encuentro la dichosa tarjeta azul
sT1LL_WAnTeD  [author] 7 Jun, 2015 @ 5:41pm 
yea I've notice that problem after releasing the map, what im guessing is the switch was too close to a corner wall that makes it kinda difficult to activate it, but after like 10 clicks or so it ends up working
Paul 7 Jun, 2015 @ 11:47am 
Well I just looked at your map in Mapster. I don't see a problem with the switch and the activator locked.. As they are properly tagged. The Cheat I used to get through the door was dnunlock. Which resulted in the door opening. For some reason the Yellow Key lock wasn't accepting my yellow keycard. Very strange...
Paul 7 Jun, 2015 @ 11:39am 
Hey, I just finished playing this map. I found the yellow key card I made it to the yellow key card locked door. But the yellow keycard didn't work on the door. I had to cheat to get through the door. You may want to check your activators on the yellow keycard button.
Bag Of Rice 26 May, 2015 @ 8:12pm 
looks good
xplasmaswordx 25 May, 2015 @ 8:11am 
this seems intresting
Sam Lilly 5 May, 2015 @ 11:37pm 
This level actually has pretty good flow for being a combination of two other levels. There's some neat gameplay challenges in here, some interesting details and set pieces, and the design is nice in that it's not too linear yet also not a cryptic hunt for what to do. The different gimmicks come together to give the level a welcome variety, and the difficulty, even for a chump like me, wasn't unfairly hard on the lower end of the spectrum, which is very nice. And the secrets are fun to find without being incredibly guess-based, giving you some reward for exploration. I'm no stickler for shading or graphics, so I can't speak much for that, but I can say this level has good balance and variety in terms of level design and has some fun details to see along the way. A level I'll be playing again in the future.
S0LAR 3 May, 2015 @ 12:10pm 
Good level with nice "finale" ^^
bullerbuller7 3 May, 2015 @ 5:06am 
wauw the improvement is amazing. If you compare it to the old miami level you can see a huge difference, so very nice job. The gameplay was pretty nice too so i can't wait for your next map.
Sixty Four 3 May, 2015 @ 12:55am 
Great map very good in finalizing Miami these two as an sp I see you got creative to jumping on cables and poles :) Good job