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http://youtu.be/r7rQJMM3RMY
first of all: the last room was a bit of an over kill on the player because with the demolisher the two big guys and a bunch of regulars was very difficult but the worst thing about it was that the volitiles kept respawning no matter how many times i killed them. I ended up having to go into god mode to finish it.
Second: there was almost no ammo for anything and when there was it was for the pistol. the shotgun was useless because it had no ammo the entire time. and why put the rifle in after there are no more enemies to fight.
im not trying to hate or anything, it was very good for being kinda short.Good work. I just hope you can improve on these.
Let me know if this helps in any way.
2 things:
1. In the last room, I threw the zaid's flare i got in the spawn room at the two volatiles. This caused them to run away through the wall. I dont have any suggestions for this, sorry
2. The demolishers are very easy to beat, you just have to stand in the doorway to the previous room. They keep running at the door and getting stunned, you can also just attack them from the doorway. Maybe you could put a barrier after the doorway, since they are 1 way, players will be able the enter the room, but not go back out again meaning they cannot stand in the doorway.
Overall, great, fun, original map
Good luck with the devtools contest, i'm making a map myself for it as well
have a good day
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