The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

City of the Dead (Suteni)
25 Comments
Hurai 25 Jul, 2018 @ 2:55pm 
Ok, thanks.
Skyrim Mod Developer M7 (Ret.)  [author] 25 Jul, 2018 @ 2:48pm 
If the Quest requires it, then no.
M7
Hurai 25 Jul, 2018 @ 2:42pm 
Can I get the house there without klling all undeads? Since they don't attack first it would be nice to let them "live" in the city while I live there, too.
76561198165666444 23 Jun, 2017 @ 7:31am 
did you ever end up adding other npcs i played it a while ago and it seemed kinda empty should have npcs in the market place and vendors of all kinds as a add on you could make it so after you beat the dead you could higher a stwerd to help bring back the place to former glory by paying so much gold per item house vendor or npcs i would love to play this again but with more life to it
Skyrim Mod Developer M7 (Ret.)  [author] 25 Sep, 2015 @ 4:23pm 
please see the map photo in the photo section. in Solstheim on far upper right corner.
MoonTheRacoon 24 Sep, 2015 @ 2:17pm 
I have all the Dlc's Yet still cant seem to find this place -.-.. wtf
Skyrim Mod Developer M7 (Ret.)  [author] 17 Jul, 2015 @ 7:13pm 
ok.
Tae Grixis 17 Jul, 2015 @ 12:49pm 
You are welcome. I like the idea of what the mod is. I certainly suggest not taking shortcuts like that farm did. Detail is important for people to enjoy the mods and builds. I hope this helped you.
Skyrim Mod Developer M7 (Ret.)  [author] 17 Jul, 2015 @ 12:46pm 
thank you. I'll keep that in mind in the future. :)
Tae Grixis 17 Jul, 2015 @ 11:12am 
It looks good, but the farm areas look like they need to be moved and seriously fixed up. Details and quality are important for building good homes.
Skyrim Mod Developer M7 (Ret.)  [author] 2 Jul, 2015 @ 1:20pm 
it could be that i may have used an attribute of one of the NPCs with Thieves Guild AI. other than that, I would have to test it on a thieves guild character.
JadoSavilar 2 Jul, 2015 @ 2:36am 
I'm not making it up :) I asked Delvin for a Bedlam Job in the normal course of the Thieves Guild, and he gave me Suteni.Is Suteni enabled as a radiant quest location? I don't know anything about it, I'm just guessing.
Skyrim Mod Developer M7 (Ret.)  [author] 1 Jul, 2015 @ 11:49am 
Interesting since I didn't make any Thieves Guild quests to this mod.
JadoSavilar 1 Jul, 2015 @ 4:58am 
I got a side quest from Delvin, steal 500 in goods from Suteni.
Skyrim Mod Developer M7 (Ret.)  [author] 29 Jun, 2015 @ 9:16pm 
what part of this pertains to the thieves guild?
JadoSavilar 29 Jun, 2015 @ 2:49am 
I enjoyed the fighting, and it's a lovely looking mod. However, I got sent here to steal things for the Thieves Guild, and there's nothing to steal, everything's mine :) I picked the poor old cook's pocket, but it didn't even register. Might be an idea to make some stuff stealable if you're going to integrate it into radiant quests - Delvin is going to moan at me now, and cast aspersions at my thieving skills.
Skyrim Mod Developer M7 (Ret.)  [author] 10 Jun, 2015 @ 11:57am 
i can add some in later but i didn't want them damaged by the Undead. would use an "enable" feature after the undead are gone, but then those who already killed the undead would have already activated that feature.
CS_Dark 9 Jun, 2015 @ 11:41pm 
So other than the 3 companions and the cook are there any other NPC's, or can you hire any to populate the city after you liberate it?
draconazul 20 May, 2015 @ 11:55am 
please ignore my earlyer comment. it seems i am in idiot who didn't realize that Solstheism was apart of the Dragonborn dlc. i do appologise for this.
draconazul 20 May, 2015 @ 11:39am 
cant seem to find Solstheism, even with <TMM 1> console command. any compatability issues?
brnrdhrtfrd 14 May, 2015 @ 1:42am 
Looks pretty cool
Kuńrad 8 May, 2015 @ 9:12am 
should be good
Skyrim Mod Developer M7 (Ret.)  [author] 7 May, 2015 @ 11:33pm 
:)
? 7 May, 2015 @ 8:08pm 
nice
D.V.D 7 May, 2015 @ 5:44pm 
this seems good thanks for the mod