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I use a different version of this excellent mod. It's so usefull that I always leave the related window opened. The problem is that the "vanilla" mod window is huge.
Yours is much smaller, but the main data for me is not employment rate, but workers vs jobs rate. Is it possible to switch the datas ? How ?
I use a different version of this excellent mod. It's so usefull that I always leave the related window opened. But the main data for me is not employment rate, but workers vs jobs rate. Is it possible to switch the datas ? How ?
Even this mod is better.
You should contact Quboid who may be available to update the mod.
I suppose Max_well you don't do this mod anymore, do you?
I don't have the setup needed to make modifications to it, and currently my life will not allow me to do so in a forseable future :)
Please note that my code is relatively rough and maybe not the best place to start and learn.
Anyway, I recommand using ILSpy (https://github.com/icsharpcode/ILSpy) to look at the core binaries of the game. That's how I learned how it worked.
Good luck and have fun !
PS : If you release a upgraded version, please come back to me, I will update my mod description to point on yours.
From my point of view, the instantaneous values are better.
Indeed, there are a delay. If you add up the number of jobs given by Employement Details in the image, it's equal to 31,028, for 26 738 indicated by the game.
In fact, the mod gives the instantaneous figure while the game displays the statistics of the previous week...
Does the delay is still here when you close/open the window ?
Maybe try uninstalling/reinstalling ?
Also, I seem to recall that the available informations where quite sparse.
I think I didn't have the info you're talking.
Thanks for the kind words.
I just uploaded the (old) code for the mod. See the description for the github link
Any chance you could share a link to the source code?
I just tested it with Mass Transit and it works.
However, before Snowfall I often had crash-on-exit issues, always due to some combination of mods (and/or assets). Game might have issues with unloading mods/assets and freeing memory. I still have memory issues when I exit to main menu and reload a map (3 GB more memory usage on the same map).
The mods I have enabled in the game are Hard Mode (the one that's included as standard), Control Building Level Up, Building Themes, IPT (Improved Public Transport), Employment Details, Road Namer and Building Eyedropper.
Next time I play I'll try disabling all of the other ones temporarily and will post back if I figure out which if any are conflicting with it.
I'll try it next week end with my game version to see if it is crashing.
It may be a incompatibility with another mod, can you tell me what you have ?
Not sure if it's any help but let me know if you need anything from the crash dump files, they're quite long to include here.
Also don't know if its fixable, but when I put the monument that auto educates everyone, the uneducated numerator becomes some random giant number.
The thing is placing the amounts shown in the Info Panel, onto the overlay regarding the 'Population Info Tab' but with the emplyoment amounts. I drew a couple of "squares" with an arrow explaining the same thing.
I don't know if I can make it per-district.