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I got into making more realistic maps a little after this. In fact, today I make real locations, and put in a lot of effort like driving around on Google Street View to make sure it looks the same.
I removed other maps that were crazier than this one. I think the main point was that nothing like this existed in the workshop, and people appreciated it.
So my maps go from altered heightmaps like in Smoky Mountains, to this and Emerald Coast which are done like paintings, drawn in game from a human veiwpoint as perspective. I still use this "painting" technique in all maps to make sure it looks good, which causes some big changes in elevation even in Smoky Mountains. This technique is also how I figure out where to put sunlight paint in maps like Emerald Coast.
Well that was really long lol...
I'll be amazed if it's 100% the vanilla map editor!
Is it a serious edit of a real heightmap? An amalgamation of several? What software was your workhorse? Photoshop/gimp maybe? Or perhaps you used a terrain/heightmap editor like wilbur?
Thanks!
Hi @Breeze! The photo of the beautiful Gwanghwamun is to show what it looks like in Dragon Bay. There's also another building and one of my parks. But you have a good idea, I will mention those just in case people want to know. Those two buildings are beautiful!!
If you do not receive this mode you will not see Gwanghwamun.