Sid Meier's Civilization V

Sid Meier's Civilization V

Advanced Ground Units
424 Comments
Fist-25  [author] 6 Jan @ 1:37am 
@Full Spade so in 8 years you still haven't mustered up the gumption to edit the xml file in this mod for yourself? Why are you still playing Civ V? For fucks sake find a new game.
Full Spade 14 Dec, 2024 @ 3:56pm 
Nice mod but you should really make the models smaller so they fit with everything else, don't clip each other, and generally don't look dogshit 🫡
Invictus123 13 Feb, 2023 @ 6:07am 
I don't think the Manual File Link works...
Fist-25  [author] 20 Oct, 2022 @ 2:00pm 
probably a mod conflict??
Conch 16 Oct, 2022 @ 9:41pm 
started making my game crash suddenly though it did not previously :(
大嘴其实嘴不大 15 Apr, 2022 @ 8:02am 
Can you make a mod of j-20 fighter
Ligmacoccus Vulgaris 2 Nov, 2021 @ 11:57am 
is this compatible with Vox populi?
nicovallejos 27 Feb, 2019 @ 10:07pm 
@labriejp

snafusmith has forgot to add the Mobile SAM unit for US to Civ V, especially the HMMWV Avenger.

https://forums.civfanatics.com/resources/us-sam-hmmwv-avenger.17137/
Full Spade 23 Jan, 2019 @ 10:08pm 
@labriejp what did it look like when scaled down to Civ V levels, with none of that ugly clipping when the models are massive? Do you have any screenshots?
billabongpl 10 Jan, 2019 @ 3:37pm 
Dam'n man i love You Mods Start making games :)
nicovallejos 14 Oct, 2018 @ 10:31pm 
@labriejp

I see. Having tested the unit models, I guess that could be made use of them as unique units of respective civs rather than to use the RED Modpack or Ethnic Diversity (both of those diversity mods may have been the cause of crash)...
Fist-25  [author] 12 Oct, 2018 @ 8:18pm 
I'm not sure
nicovallejos 2 Oct, 2018 @ 6:16am 
@labriejp

I believe this is a good mod indeed, though it is already no longer supported.

Is there a limit to the number of unique units the game has to handle?
Fist-25  [author] 21 Sep, 2018 @ 3:42pm 
@full spade - yeah, I tried that. I didn't like the look. I like the artwork, so i kept the models bigger for that reason
Full Spade 31 Jul, 2018 @ 3:06pm 
if only the unit models were not so huge and chunky and glitchy this would be an outstanding mod. i really thing you should consider downsizing them, would look much better!
MAINIAC GUNNER (ENG/GB) 25 Jul, 2018 @ 9:21am 
thanks mate :pleased:. much appreciated
Fist-25  [author] 22 Jul, 2018 @ 1:44am 
i had to take that out of the mod, it was causing crashed and i couldn't find anyone to modify the main .dll to fix it.
MAINIAC GUNNER (ENG/GB) 9 Jul, 2018 @ 3:53pm 
Hey ive got a questions when you stopped digging at the author about words and stuff. It says that you can embark or do something with royal marines commandos on amphibious ships. How? And what happens.
Fist-25  [author] 30 Dec, 2017 @ 8:24pm 
@roadblock - thanks, I've described this in the past, or referred people to simply google it or go to civfanatics to learn, but they typically want me to change my mod to suit them.. make it your own, it's free.
Roadwraith 29 Dec, 2017 @ 1:39am 
If I may, the unit resizing is really easy as a subscriber. You only need to open up the XML file in Notepad / Wordpad of the tank you like and go to the size function. Just change the scale value per unit and press save. You can also add more models if you'd like, e.g. 4 tanks to a squadron rather than 2 or 3 as well as their standard formation, e.g. box, line or delta.

Fist-25  [author] 27 Dec, 2017 @ 2:35pm 
@full spade - no my english is pretty much on point, been a native speaker and writer for 40 years now, how about you? It's the internet, I don't really give a fuck what you think. So, look here MATE, hows about you fix the model size for you game and quit asking me to do shit I'm not gonna do.. OR, don't play the mod, I could care less. Have a great day, and go fuck yourself.
Full Spade 25 Dec, 2017 @ 7:22pm 
No your english is pretty garbage, kind of like the unit models being garbage. y'know, because they clip together???? you should really resize them, would be 10x better mate
Fist-25  [author] 23 Dec, 2017 @ 10:19pm 
@full spade - fuck you, I don't have shit english. I may have shit punctuation, but my english is fine. --- as far the tanks.. How many times do I have to say I don't make the art, I don't control the clipping, if you want to resize the units feel free to edit the xml code, I'm not going to.. EVER.
Full Spade 22 Dec, 2017 @ 11:32am 
and you know, i would be 100% on your side if you'd just space out the tanks so they wouldn't clip in such an ugly fashion, just saying
Full Spade 22 Dec, 2017 @ 11:32am 
lol both of you have shit english
Fist-25  [author] 9 Dec, 2017 @ 2:38pm 
also if you have any further comments don't bother, i've blocked you
Fist-25  [author] 9 Dec, 2017 @ 2:36pm 
@ulfenburg - good try at english, maybe try again - at least insult me in proper spelling and grammar
En Dement Ostehaps 9 Dec, 2017 @ 12:58am 
@labriejp no you are not mad at all ahahhahahdhhd cry more would? you are the biggest whiny bitch. i said something i dont like and you go full retard. nice meme. would you stop being so :steamsalty:
Fist-25  [author] 8 Dec, 2017 @ 10:11pm 
@Ulfenburg - haha, you aren't being a critic, you are being a whiny little bitch. And I'm not mad, but don't expect me to do shit for you or change my creation just because you don't like it. If you can't take the initiative yourself, that isn't my problem. --- Did you pay for this mod.. no, so in other words, Go fuck yourself
En Dement Ostehaps 28 Nov, 2017 @ 7:44am 
@lapriejp stop fucking crying like i say an opinion on your mod and you go full retard and insult us XD like can you take any critic at all? you fucked up i just say i dont like the fuck and go full retard and no im not going to make my own why? because i dont want to waste my time making i just want to find good like this with NO dumb mistake unlike this one plus i dont how to do it and i dont want to put effort in learning it and then make my own to a game i nearly dont play so stop getting so mad over nothing XD
Fist-25  [author] 27 Nov, 2017 @ 10:40pm 
@ulfenburg - again, if you don't like it, make your own fucking mod I really don't care what you think, if you don't like mine, tough shit, it isn't going to change just for you
En Dement Ostehaps 27 Nov, 2017 @ 6:10am 
@labriejp you are the idiot you make a mod about tanks and you dont even know what class they go under 10/10 would like to be a moron again
Fist-25  [author] 26 Nov, 2017 @ 10:58am 
@Ulfenburg - oh, ok I'm the idiot.. ok... I created this mod 2 years ago.. it's not going to change, no matter how mad you get... go make your own.
@spade - congrats on being a grammar nazi, if you don't like the models that big, reduce them yourself, or do you not know how to modify very simple xml code?
Seriously - for both of you idiots - modify the xml code as you see fit, I don't care, I didn't make this mod for you, I made it for me.. it's 100% free to you.. so instead of being an entitled fucking snowflake and bitching about the content of a free mod that someone like me put 6 months of time into, just so the community could have something better, why don't you go create you own fucking mod and get the fuck off my page--- or just eat shit and die.
Full Spade 26 Nov, 2017 @ 1:59am 
@lapriejp the proper expressions is "I couldn't care less". If you could care less, then that means you still have some care as to your mod being innacurate with bloated, fat, clipping models, im just saying lol
En Dement Ostehaps 25 Nov, 2017 @ 10:52am 
@lapriejp listen here moron if you could care less about your mod fine but you need to improve it and not make it shit start by getting the tanks right you fucking idiot and insult me over having an opinion on a mod.
Fist-25  [author] 24 Nov, 2017 @ 10:53am 
@Monkey - good, find another mod then, i could care less. @fullspade - i challenge you to make another one then
Roadwraith 24 Nov, 2017 @ 7:51am 
Thanks for your help, managed to find a way to do it.
Full Spade 4 Nov, 2017 @ 3:05pm 
Call of Duddy, that's just one of the many problems with this mod!
En Dement Ostehaps 4 Nov, 2017 @ 1:20pm 
tiger tank under medium tanks? yep not downloading this
Fist-25  [author] 26 Oct, 2017 @ 1:41pm 
file is civ5units.xml
Fist-25  [author] 26 Oct, 2017 @ 1:40pm 
<Class>UNITCLASS_ROCKET_ARTILLERY</Class>
<Type>UNIT_ROCKET_ARTILLERY</Type>
Civ V directory/assets/gameplay/xml/units
Roadwraith 25 Oct, 2017 @ 6:22pm 
Hi all! Love this mod. I'm really struggling to modify the Rocket Artillery from the base game to add into this mod as I would like to give it more range than it has. Would anyone be able to help me please? I've extracted all the information from the FPK but no may what i do with the XML I cant replicate it in a new mod / this mod.
Full Spade 23 Sep, 2017 @ 1:03am 
i just dont understand why the models are so big and clunky and clipping each other all the time!
Duekreiser 22 Sep, 2017 @ 12:34am 
Is there a solution for ranks on soldiers corrupting? i dont know how to mess with files and fix it
TopGun❂ 4 Jun, 2017 @ 6:46am 
I have a question/problem with the mod, and I'm not sure why it's occuring. Whenever I play on a large map with 10 civs and 7 city states and reach the industrial era, the turn timers become increasingly slower. (I once had to wait 1:30 for my turn.) I made it to the modern era once and used a nuke on one of my enemy's city. Well, to my surprise, I found over 50 military units crowding the capitol and surrounding cities. So my question is, does this mod change the production cost of infantry to allow more of them? If not, then what exactly am I experiencing? Because I never had this issue in the vanilla game.
thelostburrito 14 May, 2017 @ 3:39pm 
Hey how do i load units onto a frigate?
Full Spade 7 May, 2017 @ 7:45pm 
Can i just comment that this would be better with models scaled down ?
Nocheese4u 6 May, 2017 @ 1:13pm 
I'm interested in making my own simple tank mod, where do I start? No one has made my favorite two tanks so I'm thinking of doing this myself.
Fist-25  [author] 27 Jan, 2017 @ 3:28pm 
@powerblo - this is not a conversation for the comments section. I suggest reading civfanatics modding tutorials to learn the XML edits. As far as tech trees, only the aviation mod uses that, t his mod by itself uses only vanilla techs. The megamod includes the air mod, and so the tech tree. FYI - the tech tree additions are only for my units, it doesn't affect any other mods or units, and I don't replace any techs, just add too them, it should be fully compatible.
powerblo0702 25 Jan, 2017 @ 6:09pm 
So is this mod dead in development? The research tree seems to be kinda weird in my case... I would be grateful if you could point out where I can remove the mod's research tree edits and change the references for the units to vanilla tech.